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The Untold History of Japanese Game Developers Volume 2: Monochrome Paperback – November 4, 2015
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About the Author
John Szczepaniak is a journalist, novelist, and copy editor. He's written for Retro Gamer, GamesTM, Official PlayStation Magazine, Game Developer Magazine, Gamasutra, The Escapist, GameFAN MkII, nRevolution, 360 Magazine, Play UK, X360, Go>Play, Next3, The Gamer’s Quarter, Retro Survival, NTSC-uk, Tom’s Hardware Guide, Insomnia, GameSetWatch, Shenmue Dojo, Pixel Nation, plus others. He frequently contributes to Hardcore Gaming 101, where he helped put together The Guide to Classic Graphic Adventures book, and was managing editor on the Sega Arcade Classics Volume 1 book. John has been doing this for over 10 years, and has interviewed over 200 people. He also enjoyed a six month stint as Staff Writer on Retro Gamer and three years as sub-editor at Time Warner. He’s licensed by the UK’s Royal Yachting Association as a naval skipper, and also holds a Marine Radio Operator’s license. MENSA certified, speaks Japanese, programs indie games, and brews wine.
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Top customer reviews
He lets the interviews tell the story, which is fine, but sometimes he leaves in things that should have been taken out, like a page of conversation where interview subjects talks about the autograph book they're signing during the interview.
Also, there are a few strange rant chapters where he rages against SJW's, and the idea that Japan is declining in game production. Again, both valid points but they seem almost like forum entries rather than something that belongs in here.
I think that this is a case where the subject is so niche that most people won't care, but a "better" writer could have probably shrunk this project into one book that focused more on historical perspective using the interviews as background, rather than just dumping the translated interviews and leaving that as the book.
An example of why crowd funding can be a boon and a curse at the same time.
Worth reading and buying though! I want part 3 to come out!