- Paperback: 304 pages
- Publisher: Addison-Wesley Professional; 1 edition (March 11, 2004)
- Language: English
- ISBN-10: 0321205685
- ISBN-13: 978-0321205681
- Product Dimensions: 7 x 0.8 x 9.2 inches
- Shipping Weight: 1 pounds (View shipping rates and policies)
- Average Customer Review: 108 customer reviews
- Amazon Best Sellers Rank: #136,816 in Books (See Top 100 in Books)
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User Stories Applied: For Agile Software Development 1st Edition
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From the Back Cover
Agile requirements: discovering what your users really want. With this book, you will learn to:
- Flexible, quick and practical requirements that work
- Save time and develop better software that meets users' needs
- Gathering user stories -- even when you can't talk to users
- How user stories work, and how they differ from use cases, scenarios, and traditional requirements
- Leveraging user stories as part of planning, scheduling, estimating, and testing
- Ideal for Extreme Programming, Scrum, or any other agile methodology
Thoroughly reviewed and eagerly anticipated by the agile community, User Stories Applied offers a requirements process that saves time, eliminates rework, and leads directly to better software.
The best way to build software that meets users' needs is to begin with "user stories": simple, clear, brief descriptions of functionality that will be valuable to real users. In User Stories Applied, Mike Cohn provides you with a front-to-back blueprint for writing these user stories and weaving them into your development lifecycle.
You'll learn what makes a great user story, and what makes a bad one. You'll discover practical ways to gather user stories, even when you can't speak with your users. Then, once you've compiled your user stories, Cohn shows how to organize them, prioritize them, and use them for planning, management, and testing.
- User role modeling: understanding what users have in common, and where they differ
- Gathering stories: user interviewing, questionnaires, observation, and workshops
- Working with managers, trainers, salespeople and other "proxies"
- Writing user stories for acceptance testing
- Using stories to prioritize, set schedules, and estimate release costs
- Includes end-of-chapter practice questions and exercises
User Stories Applied will be invaluable to every software developer, tester, analyst, and manager working with any agile method: XP, Scrum... or even your own home-grown approach.
Boston, MA 02116
About the Author
Mike Cohn is the founder of Mountain Goat Software, a process and project management consultancy and training firm. With more than twenty years of experience, Mike has been a technology executive in companies ranging from start-ups to Fortune 40s, and is a founding member of the Agile Alliance. He frequently contributes to industry-related magazines and presents regularly at conferences. He is the author of User Stories Applied (Addison-Wesley, 2004).
Top customer reviews
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As a BA, User stories are for begineers.
Once you learn I as a... Want a THING so that STUFF and Given that.... when... then... you are compelte.
User stores are terrible and here is why
If you you a user story like below it is a terrible user story bc the story sucks
I as a Role at your job want things to happen when I do this data entry so that other people will have that info.
Well a super detailed story like I want line items to post to the GL so accounting can make journal entries (I know nothign about accounting btw)
that is also a terrible story
The first one used the secret words
The second one was awesome but didnt use the detailed words.
User stories are just a way of conveying info from a business user to a developer.
This is the beginning steps, if you THINK in user story format it helps elicit responses from the business but is in now way a golden pass to begin development. Good in theory, good in practice, not always the right tool.
I'm continuing with the book and have just now found the answer to what an automated test is in Chapter 6, and automated testing was first mentioned in Chapter 2.
1) The book reads like a bunch of individual articles that were bundled together, with a thin attempt to apply a common example application to tie them all together. Instead, you get too many instances where he makes a point that was previously made at least once, if not more, as if it's a new idea. I found the book somewhat disjointed, and difficult to read.
2) The book is dated. You can get everything that's in this book, in a more coherent format, plus additional material, in "Succeeding with Agile". I would have given this book a much higher rating when it was first released, but ten years later, there are better ways to spend your money on the same author.
The User Story is the structural element of Agile in Terms of Requirements Management and emanated as concept out of Extreme Programming. The book introduces nicely and smoothly what are the "User Stories", the qualities of good "User Stories", the Roles and "Personas" owning the "User Stories", the process to Generate, Estimate, Plan and Test the User Stories.
At the end of each chapter there is a summary of the main ideas but also a series of questions to test understanding (with their answers provided at the end of the book).
The language is smooth and the read is very understandable even for the newcomers in the Agile World. The book offers also a valuable "hands on" feeling of the mechanisms built around user stories through a detailed description of the dialogues that would evolve among team members in a real life example (Part IV).
As a "Bonus", the book offers a short introduction to the Scrum Process (which a widely used process and is a kind of orchestration part for Agile) and to Extreme Programming.
The book can serve both as a textbook for teaching "User Stories" or as a book to comprehend a little deeper the requirements management processes of Agile once the process has been understood ("Essential Scrum" from the same author could be the one).