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About the product
- Be the Vampyr - Fight and manipulate with supernatural abilities
- Feed to Survive - Be the savior and the stalker
- Shape London - a Web of inter-connected citizens reacts to your decisions
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From the manufacturer
London, 1918. You are newly turned Vampyr Dr. Jonathan Reid. As a doctor, you must find a cure to save the city’s flu-ravaged citizens. As a Vampyr, you are cursed to feed on those you vowed to heal.
Vampyr - PlayStation 4
Like most physicians, Dr. Jonathan Reid regularly makes difficult life-or-death decisions. But his dilemma is quite unlike what other doctors face: Does he heal each Londoner he encounters or satisfy his horrible craving?
- Be The Vampyr – Fight and manipulate with supernatural abilities
- Feed To Survive – Be the savior and the stalker
- Shape London – A web of interconnected citizens reacts to your decisions
Will you embrace the monster within? Survive and fight against Vampyr hunters, undead skals, and other supernatural creatures. Use your unholy powers to manipulate and delve into the lives of those around you, to decide who will be your next victim. Struggle to live with your decisions…your actions will save or doom London.
London, 1918. You are newly-turned Vampyr Dr. Jonathan Reid. As a doctor, you must find a cure to save the city's flu-ravaged citizens. As a Vampyr, you are cursed to feed on those you vowed to heal. Will you embrace the monster within? Survive and fight against Vampyr hunters, undead skals, and other supernatural creatures. Use your unholy powers to manipulate and delve into the lives of those around you, to decide who will be your next victim. Struggle to live with your decisions. your actions will save or doom London.
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Now that I got the bad out of the way, let's talk about the good (and there is a whole lot of good in this game). As has already been noted in other reviews, this is a story-driven horror action RPG, set in post-WWI London. The game's protagonist (or antagonist, depending on which moral path you take) is Dr. Jonathan E. Reid, a newly-minted vampire. Struggling to come to terms with reality of his situation, Dr. Reid is tasked with the goal of finding out who is responsible for turning him into a vampire and why.
One of the highlights of the game is the dialogue system involving NPCs. To improve relations with NPCs, as well as to unlock certain side missions and/or gain information pertaining to the investigation, Dr. Reid must ask certain questions to unlock clues/hints. This system is highly reminiscent of the interrogation system used in L.A. Noire, although it has a bit more depth in Vampyr. With regards to combat, I found it to be solid enough not to take away any points for it. Of course, there are other games where the combat controls are noticeably more tweaked (the Dead Rising series, for instance); however, once you get accustomed to Vampyr's combat style, the controls work just fine. In fact, it's fairly impressive that Dontnod Entertainment were able to have this amount of finesse in their first action RPG title.
All in all, Vampyr is a highly enjoyable title, especially for those of us who appreciate gothic horror. If you're expecting flashy graphics and AAA production values, look elsewhere. If, however, you are looking for a good, character-driven story and hack'n'slash-style combat, pick this game up.
First thing: Let me say this is a simply BRILLIANT game. One that I have followed any news from development for closely, and one that I interrupted a few other games to play immediately as soon as I received it. There is so much to love about it, and I'm so brokenhearted to leave this sort of review.
I am exactly whom this game is geared to... a person that likes the Souls-style, tech trees plus crafting loving, AND love object gathering for more insight into the story. Visual novels, and active battle RPGs are my literal favorite genres.
Repeat the same thing a thousand times, to get past some baddies to finally find a NEW small bit of conversation or story about an NPC only to need to battle my way past slightly different baddies to craft some items, up my character through their tree? Yes, please.
***Please do NOT purchase this until it is patched. What ever the platform you are considering there IS a game destroying issue that myself, or several others have personally gone through. ***
PS4 (and PS4 PRO) has stuttering movement, cutaway object syndrome, some bad lighting effects that distract from gameplay, frequent and ong loading screens, and a spot that so far has stopped all story progress (it is in Chapter 2 within the Whitechapel area of the map)
XBOX One (and One X) has some lighting effects so bad that you can not see anything on the screen other than the normal health bars / HUD sort of info, and loading screens that have reportedly happened to people during citizen conversations.
The PC release has all of them, too.
The game constantly prods you to go get some blood into your veins, but you do not have to remotely do so to level up the protagonist. You do gain XP by grinding through the mobs of unnamed enemy groups, and from doing the citizen's quests. Weapons can be upgraded to absorb blood or reduce the use of stamina (orange bar). Combat was, for me, never challenging and I've only died about a dozen times from going against monsters level 15+ while my character was only at 5.
The game autosaves in random spots, and there is no option for a manual backup. The developer has stated that this causes players to live with the consequences of their actions. No take backs they have proudly proclaimed. They are so proud of this that they have a special screen that states it whenever you LOAD your game from a completely off-state instead of a suspended one.
I argue it makes my previously flawed but working game save file unplayable.
I have had the game crash to the main system menu once while still on the 1.02 update.
They patched to 1.03... and I cautiously played on after installing it.
On my play through I have now watched a cutscene for the "Blackmail in Whitechapel" and my quest objective is still "Investigate Darius Petrescu's actions" even through it should be "Find the inhabitants in Whitechapel." Without it changing I can not talk to the named people, and can not continue my play.
The game came out on the 5th of June. I'm writing this early in the morning (before 8 am), and so effectively we've had an update per day of the games life span thus far.
Auto save happened right after the cutscene ended without my resting or doing any other quests. No take backs, remember?
so even if they release a 1.04 patch today it will still be too late for my game's file.