- Paperback: 128 pages
- Publisher: Impact (December 8, 2007)
- Language: English
- ISBN-10: 1581809549
- ISBN-13: 978-1581809541
- Product Dimensions: 8.5 x 0.4 x 11 inches
- Shipping Weight: 13.9 ounces (View shipping rates and policies)
- Average Customer Review: 97 customer reviews
- Amazon Best Sellers Rank: #360,892 in Books (See Top 100 in Books)
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Vanishing Point: Perspective for Comics from the Ground Up Paperback – December 8, 2007
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I have a background in architecture. We used a different method to draw precision 3D looking houses and buildings. But the concepts are the same. This is a much faster approach since you are drawing freehand as opposed to our "technically accurate" renderings.
The book begins with one point perspective which is usually for objects close to you, such as in a room. Two point perspective is outdoors. Three point perspective is looking a skyscrapers in a big city. You get the idea. The book provides examples and explanations of these and more. Since this book is themed to the comics, you don't have to be perfect and that's part of the appeal.
This 128 page book is packed with examples and clearly written explanations of the methods demonstrated. I particularly like that you are shown a progression of examples, starting from a rough sketch and proceeding though to a finished full-color image.
I'd highly recommend this book for anyone who still draws by hand. I think it would also be beneficial for people doing similar artwork in a digital media as I think having a good working knowledge of basic perspective is important.
The book is perfect. It shows the tools needed and the most important concepts in perspective drawing. It builds them up from simplest--one point perspective--to more complicated. Within each type of perspective it also builds up, showing the most basic skeletal structures and then what you can do with them as more ideas are layered on.
Most importantly, you get incredible bang for the reading buck. There is no fat, no unnecessary material, no inserted boxes telling distracting human interest stories.
As a teacher accustomed to having to use book that have 10 times too much material done superficially, it is wonderful to work through a book that limits itself to the parts of the field of perspective that are critical and foundational.
Getting the perspective right must be the first step before you start drawing people, buildings or anything at all. You have to place objects and persons at the right place and in the appropriate size. The ancient Egyptians managed to become famous without acquiring this crucial skill, but nowadays few people would accept a deficiency in this area in the works of their contemporaries.
Perhaps most of us learnt at school that to give a sense of depth and space in the flat-world of drawing, you need to set up one or two vantage points. This book actually makes it clear that you can have any number of them between one and five and also shows what special effect can be achieved by the application of each of these options.
After studying this book for a while, I started to look at pictures and drawings in a different light: I began to search for vantage points, which is, I suppose, an important step towards a better appreciation of visual art.
Great for beginners and intermediate artists.