Victoria II - PC

3.3 out of 5 stars 49 customer reviews
| 4 answered questions
Rated: Teen
Metascore: 75 / 100
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About the Product

  • Dozens of types of governments.
  • Detailed economy with over fifty different types of goods and various production factories.
  • Historical gameplay on a large map, covering the entire world.
  • Over 200 different countries can be played, from the era stretching from 1835 to the onset of WWII.
  • Advanced Technological system with thousands of inventions to be discovered.

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Product Description

Platform: PC | Edition: Standard


Product Information

Platform:PC  |  Edition:Standard
Release date September 21, 2010
Customer Reviews
3.3 out of 5 stars 49 customer reviews

3.3 out of 5 stars
Best Sellers Rank #26,210 in videogames
#3,409 in Video Games > PC Games > PC Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.7 x 5.4 x 0.7 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item can be shipped to select countries outside of the U.S. Learn More


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Customer Reviews

Top Customer Reviews

By Griswel VINE VOICE on August 27, 2010
Platform for Display: PCEdition: Standard
I played "Vicky 1", and while it was very interesting, some aspects of it kept it from being fun for many people (manually changing groups of people from worker to soldier, for example). Vicky 2, while not for everyone, is tremendous fun for anyone who is looking for a strategic game of great power economics, politics and war.

Victoria 2 is a Grand Strategy game in which you take over any country in existence at the start of 1836. You control the armies, research and some of the politics of your nation, making treaties with other nations, competing for influence, economic power, or just conquering them. It's complex at times, but if you pick the right country (I recommend Belgium), it's easy to learn. The tutorials are also very enlightening, and a strategy guide is available free at the Paradox forums for registered owners of the game.

Vicky 2 offers an amazing variety. Texas and Tripoli start the game in wars of independence which are tough to survive. Japan has not yet westernized, but once she does, she's a powerhouse. As you improve in the game you can take on more challenging countries, can Krackow free Poland? Can you form Italy as Sardinia-Piedmont? Germany as Hannover? Most players will start as Great Powers early on, France, Russia, Britain, the USA. As I play any game I see a dozen other countries I'd like to try.

You can delve into the details of your people, your "Pops", are their taxes too high? Are imports too expensive? Or you can recruit soldiers and conquer your neighbors. If you become one of the top 8 powers, you can also exert influence diplomatically, adding countries to your Sphere of Influence, which can be a huge boost to your economy, since nations in your SoI buy from you before anyone else.
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Platform for Display: PCEdition: Standard
Victoria II is better in almost every way to its predecessor. I loved playing the original Victoria, but the next installment has vastly improved nearly everything. As of Patch 1.2, here is what I saw as the best and worst of the game.


Interface-This is much more aesthetically appealing than the original Victoria, but somewhat less intuitive. A few hours of playing makes it second nature, although it can be overwhelming at times. The tutorials provide great help to climb the steep learning curve, but other research is required to fully enjoy Victoria II. (See below)

Economy-A much more realistic simulation of goods production and factory construction, Victoria II also added several new classes of POPs to use. Rather than an "all-or-nothing" manufacturing system, it gives you the option of using Artisans to simulate a cottage industry, as well as traditional Capitalists to build factories and railroads. It is no longer necessary to micromanage all construction, but you have the option of doing so if state-controlled economy is your style. I love being able to let the economy grow naturally, without too much input from the user, but again, that is a question of style.

Diplomacy-Arguably the best part of the game, diplomatic relations between countries are now far more important than wars of conquest. Unlike its predecessor, diplomacy in Victoria II revolves not only around a "relations" rating, but also the Great Powers' attempts to influence nations into their "Sphere of Influence" which is then used for unification events, military advantage, or economic leverage. A wide range of options are available, from discrediting other nations to banning their embassies, creating a realistic diplomatic simulation.
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Platform for Display: PC DownloadEdition: Standard Verified Purchase
Game released with serious problems which weren't fully resolved as of the first patch. The main problem is with constant and inevitable rebel uprisings. They toned this down with the patch, but it's still too much. For example: I'm playing as the United States; all indications are that the people are happy; low taxes, everyone is getting their life needs met, and over half the population is getting their luxury needs met; my policies are liberal, and there's no major section of the population which wants any more reforms. Suddenly there's a HUGE uprising of rebels, and when I say huge I mean bigger than the Civil War. It makes no sense whatsoever.

Another example: I'm playing as Japan, which, in real life, was a feudal society with no concept of liberalism or equality back in the early 19th century when the game starts. Almost immediately, I start getting Jacobin rebels. JACOBIN REBELS? IN MEDIEVAL JAPAN? Japan should not even be able to get rebels based on western ideals until the Meiji Restoration event occurs, since the Japanese had no major contact with Westerners until Emperor Meiji began the process of modernization in the latter half of the 19th century.

This game has the potential to be great if they fix everything with patches, but on the other hand, they never should half released an unfinished product like this. Of course, game developers release half finished products all the time these days, so it doesn't surprise me that Paradox did.
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Platform for Display: PC DownloadEdition: Standard Verified Purchase
This game is very addictive with a ton a playing strategy, there is no way two games will turn out the same. You can select from any country on the map and there is no such thing as every country starting off equally, which makes the challenge even that much more fun. I have played for several months on and off and still have a hard time figuring out a workable strategy, I believe that there is no guaranteed strategy to win as every country and game is different, economically and socially. This game does help ones understanding of how economies and political relations work. Be careful who you ally with unless you want to get dragged into a war, but at the same time you never want to be a country without a some power behind you otherwise you will be a quick target for non-stop war. I would recommend this game for anyone who wants a new kind of challenge, and possibly a time consuming one.
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