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Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time 1st Edition
| Bill Loguidice (Author) Find all the books, read about the author, and more. See search results for this author |
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There are 400 captioned images and 348 overall pages packed with content. The main platforms covered are: arcade, Apple II,Atari 2600 VCS, Atari 8-bit, Mattel Intellivision, PC DOS computers, Commodore 64, ColecoVision, NES, Commodore Amiga, Sega Genesis, GameBoy, Super NES, PC Windows computers, PlayStation, Nintendo 64, Dreamcast, PlayStation 2,Xbox, and GameCube. Of course, many other platforms - and games - are also discussed along the way, as are some of the variations from other regions outside the North American focus of the book. Cover art is by homebrew artist, Nathan Strum, and is inspired by classic videogame magazine, Electronic Games.
About the Authors:
Bill Loguidice is a critically acclaimed technology author who has worked on over a dozen books, including CoCo: The Colorful History of Tandy's Underdog Computer, written with Boisy G. Pitre. He's also the co-founder and Managing Director for the popular Website, Armchair Arcade. A noted videogame and computer historian and subject matter expert, Bill personally owns and maintains well over 400 different systems from the 1970s to the present day, including a large volume of associated materials.
Matt Barton is a professor of English at Saint Cloud State University in Saint Cloud, Minnesota, where he lives with his wife Elizabeth. He's the producer of the "Matt Chat," a weekly YouTube series featuring in-depth interviews with notable game developers. In addition to the original Vintage Games, which he co-authored with Bill, he's author of Dungeons & Desktops: The History of Computer Role-Playing Games and Honoring the Code: Conversations with Great Game Designers.
- ISBN-100415856000
- ISBN-13978-0415856003
- Edition1st
- PublisherRoutledge
- Publication dateMarch 14, 2014
- LanguageEnglish
- Dimensions7.36 x 0.87 x 9.25 inches
- Print length368 pages
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Editorial Reviews
Review
'There are other gaming books out there. What makes Vintage Game Consoles different, however, is the thorough nature of the writing, while still being condensed enough to tell a story...This book has that special ability to put into words those feelings, those gaming moments that us long-time gamers sometimes have so much trouble explaining.' -- Christin Deville, GameVortex Communications
'If you're new to the classic gaming scene, this book is the perfect primer to get you up to speed and allow you to speak intelligently on the subject. If you're a grizzled veteran like me, there's still plenty to learn, especially about platforms with which you had limited experience when they were current-gen. The book also makes for great reference material after the initial read-through. I've read more than my share of these retrospective gaming books, and this one is by far the most well-rounded.' -- Chris Alaimo, Classic Gaming Quarterly
"Apple II aficionados will be comforted to find the Apple II included in Vintage Game Consoles, Bill Loguidice and Matt Barton's time-spanning, 30-year coverage of notable video game machines...[Vintage Game Consoles] is a welcome addition to video game canon. It's professionally presented, well written, and interesting to boot." - Juiced.GS, Andy Molloy
About the Author
Dr. Matt Barton is a professor of English at St. Cloud State University in Minnesota, where he has been teaching courses in writing and technology since 2005. He is the producer of "Matt Chat," a weekly YouTube program featuring interviews with noted videogame developers and in-depth retrospectives of great videogames. He's the author of Honoring the Code: Conversations with Great Game Designers and Dungeons & Desktops: The History of Computer Role-Playing Games. He's the co-author of Vintage Games: An Insider Look at the History of Grand Theft Auto, Super Mario, and the Most Influential Games of All Time. He lives in Saint Cloud, Minnesota, with his wife Elizabeth.
Product details
- Publisher : Routledge; 1st edition (March 14, 2014)
- Language : English
- Paperback : 368 pages
- ISBN-10 : 0415856000
- ISBN-13 : 978-0415856003
- Item Weight : 1.9 pounds
- Dimensions : 7.36 x 0.87 x 9.25 inches
- Best Sellers Rank: #3,055,652 in Books (See Top 100 in Books)
- #947 in Computer Graphics
- #1,764 in Graphics & Multimedia Programming
- #2,034 in Game Programming
- Customer Reviews:
About the authors

Matt Barton is a professor of English at St. Cloud State University in St. Cloud, Minnesota, where he specializes in writing and new media. He is a co-founder of the award-winning website Armchair Arcade and the author of scholarly and popular articles on games and writing. He also produces a weekly series of YouTube videos called "Matt Chat," which focus on classic games and vintage hardware.
Matt is a laidback and easy-going guy with a keen interest in computers, videogames, and gadgets. A native of Louisiana, Matt loves spicy food, Belgian ales, and exotic hot sauce. He lives in St. Cloud with his wife Elizabeth.

Bill Loguidice is a full-time freelancer who is a critically acclaimed technology author and journalist. He is the co-founder and Managing Director for the online publications, Armchair Arcade and fullSTEAMahead365, and co-founder of creative services firm, Armchair Creative Services. He excels in the modern remote work environment, thriving in collaborations with today’s cross-functional, culturally diverse worldwide teams to get the job done right.
Bill has written for major publications like How-To Geek/Review Geek, Physician’s Weekly, Screen Rant, Lifewire, TechRadar, PC Gamer, and Ars Technica, and was an Editorial Board Member for the lifetime of The Computer Games Journal. He was also the Director of Strategy and Content for AtGames Digital Media, a leader in interactive videogame and computer entertainment experiences.
Bill is the author of the following major books: Fortnite For Dummies (2019, Wiley), Atari Flashback: The Essential Companion (2017, Prima Games), My Xbox One (2014, Que Publishing), Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time (2014, Focal Press/Taylor & Francis Group), CoCo: The Colorful History of Tandy’s Underdog Computer (2013, CRC Press/Taylor & Francis Group), My PlayStation Vita (2012, Que Publishing), My Xbox: Xbox 360, Kinect, and Xbox LIVE (2012, Que Publishing), Motorola ATRIX For Dummies (2011, Wiley), Wii Fitness For Dummies (2010, Wiley; making use of his AFTA personal training certification), and Vintage Games: An Insider Look at the History of Grand Theft Auto, Super Mario and the Most Influential Games of All Time (2009, Focal Press; which received an Italian translation).
Bill was also a writer and producer on the 2015 LUX Digital Pictures feature film documentary on the history of videogames entitled, Gameplay: The Story of the Videogame Revolution, distributed by Gravitas Ventures and PBS.
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A nice complement to watching Mattchat on youtube!
I highly recommend this book for anyone interested in video games. From the casual player to the die-hard fan. Bill and Matt did a wonderful job presenting a lot of information in a very concise and easy to read format.
An excellent, 5-star read!!!!
Top reviews from other countries
Faccio notare che, sebbene il libro sia intitolato alle "console", non parla assolutamente solo di quello ma anche di altre piattaforma di gioco come PC, Amiga, Colecovision Adam, etc. etc. L'autore stesso nella prefazione spiega d'aver scelto "console" per il titolo solo per essere più chiaro, ma il vero titolo sarebbe dovuto essere "game platforms".
Eine Zeitreise durch die Entwicklung einer Technologie, die gleichzeitig auch Unterhaltung und Kunst ist, die Generationen von Spielern geprägt hat.
Thanks dear authors!






