Visualizing Quaternions (The Morgan Kaufmann Series in Interactive 3D Technology) 1st Edition

4.2 out of 5 stars 16 ratings
ISBN-13: 978-0120884001
ISBN-10: 0120884003
Why is ISBN important?
ISBN
This bar-code number lets you verify that you're getting exactly the right version or edition of a book. The 13-digit and 10-digit formats both work.
Scan an ISBN with your phone
Use the Amazon App to scan ISBNs and compare prices.
Loading your book clubs
There was a problem loading your book clubs. Please try again.
Not in a club? Learn more
Amazon book clubs early access

Join or create book clubs

Choose books together

Track your books
Bring your club to Amazon Book Clubs, start a new book club and invite your friends to join, or find a club that’s right for you for free.
Used: Very Good | Details
Sold by Thrift Hunters
Condition: Used: Very Good
Comment: Item may have minor cosmetic defects (such as marks, wears, cuts, bends, or crushes) on the cover, spine, pages, or dust cover. Shrink wrap, dust covers, or boxed set case may be missing.
Access codes and supplements are not guaranteed with used items.
FREE delivery: Thursday, Sep 23 Details
Only 3 left in stock (more on the way).
Ships from and sold by Amazon.com.
Available at a lower price from other sellers that may not offer free Prime shipping.
FREE delivery: Wednesday, Sep 22 Details
Visualizing Quaternions (... has been added to your Cart
1-Click ordering is not available for this item.
Available at a lower price from other sellers that may not offer free Prime shipping.

New releases
Explore popular titles in every genre and find something you love. See more

Enter your mobile number or email address below and we'll send you a link to download the free Kindle App. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required.

  • Apple
    Apple
  • Android
    Android
  • Windows Phone
    Windows Phone
  • Click here to download from Amazon appstore
    Android

To get the free app, enter your mobile phone number.

kcpAppSendButton

Frequently bought together

  • Visualizing Quaternions (The Morgan Kaufmann Series in Interactive 3D Technology)
  • +
  • Quaternions and Rotation Sequences: A Primer with Applications to Orbits, Aerospace and Virtual Reality
  • +
  • Rigid Body Dynamics For Beginners: Euler angles & Quaternions
Total price:
To see our price, add these items to your cart.
Some of these items ship sooner than the others.
Choose items to buy together.

Editorial Reviews

Review

“Almost all computer graphics practitioners have a good grasp of the 3D Cartesian space. However, in many graphics applications, orientations and rotations are equally important, and the concepts and tools related to rotations are less well-known.
Quaternions are the key tool for understanding and manipulating orientations and rotations, and this book does a masterful job of making quaternions accessible. It excels not only in its scholarship, but also provides enough detailed figures and examples to expose the subtleties encountered when using quaternions. This is a book our field has needed for twenty years and I’m thrilled it is finally here.”
—Peter Shirley, Professor, University of Utah

“This book contains all that you would want to know about quaternions, including a great many things that you don’t yet realize that you want to know!”
—Alyn Rockwood, Vice President, ACM SIGGRAPH

“We need to use quaternions any time we have to interpolate orientations, for animating a camera move, simulating a rollercoaster ride, indicating fluid vorticity or displaying a folded protein, and it’s all too easy to do it wrong. This book presents gently but deeply the relationship between orientations in 3D and the differential geometry of the three-sphere in 4D that we all need to understand to be proficient in modern science and engineering, and especially computer graphics.”
—John C. Hart, Associate Professor, Department of Computer Science, University of Illinois Urbana-Champaign, and Editor-in-Chief, ACM Transactions on Graphics

Visualizing Quaternions is a comprehensive, yet superbly readable introduction to the concepts, mechanics, geometry, and graphical applications of Hamilton’s lasting contribution to the mathematical description of the real world. To write effectively on this subject, an author has to be a mathematician, physicist and computer scientist; Hanson is all three.
Still, the reader can afford to be much less learned since the patient and detailed explanations makes this book an easy read.”
—George K. Francis, Professor, Mathematics Department, University of Illinois at Urbana-Champaign

“The new book, Visualizing Quaternions, will be welcomed by the many fans of Andy Hanson’s SIGGRAPH course.”
—Anselmo Lastra, University of North Carolina at Chapel Hill

“Andy Hanson’s expository yet scholarly book is a stunning tour de force; it is both long overdue, and a splendid surprise! Quaternions have been a perennial source of confusion for the computer graphics community, which sorely needs this book. His enthusiasm for and deep knowledge of the subject shines through his exceptionally clear prose, as he weaves together a story encompassing branches of mathematics from group theory to differential geometry to Fourier analysis. Hanson leads the reader through the thicket of interlocking mathematical frameworks using visualization as the path, providing geometric interpretations of quaternion properties.
The first part of the book features a lucid explanation of how quaternions work that is suitable for a broad audience, covering such fundamental application areas as handling camera trajectories or the rolling ball interaction model. The middle section will inform even a mathematically sophisticated audience, with careful development of the more subtle implications of quaternions that have often been misunderstood, and presentation of less obvious quaternion applications such as visualizing vector field streamlines or the motion envelope of the human shoulder joint. The book concludes with a bridge to the mathematics of higher dimensional analogues to quaternions, namely octonians and Clifford algebra, that is designed to be accessible to computer scientists as well as mathematicians.”
—Tamara Munzner, University of British Columbia

Review

A fresh look at a classic technique in computer graphics and game development


Treat yourself, you've earned it

Product details

  • Publisher ‏ : ‎ Morgan Kaufmann; 1st edition (January 12, 2006)
  • Language ‏ : ‎ English
  • Hardcover ‏ : ‎ 536 pages
  • ISBN-10 ‏ : ‎ 0120884003
  • ISBN-13 ‏ : ‎ 978-0120884001
  • Item Weight ‏ : ‎ 2.8 pounds
  • Dimensions ‏ : ‎ 7.5 x 1 x 9.25 inches
  • Customer Reviews:
    4.2 out of 5 stars 16 ratings

Customer reviews

4.2 out of 5 stars
4.2 out of 5
16 global ratings
How are ratings calculated?

Top reviews from the United States

Reviewed in the United States on March 27, 2019
Verified Purchase
One person found this helpful
Report abuse
Reviewed in the United States on January 29, 2018
Verified Purchase
2 people found this helpful
Report abuse
Reviewed in the United States on September 28, 2017
Verified Purchase
Reviewed in the United States on July 10, 2008
Verified Purchase
45 people found this helpful
Report abuse
Reviewed in the United States on July 27, 2016
Verified Purchase
Reviewed in the United States on July 2, 2011
Verified Purchase
4 people found this helpful
Report abuse
Reviewed in the United States on May 12, 2007
18 people found this helpful
Report abuse
Reviewed in the United States on October 7, 2009
15 people found this helpful
Report abuse

Top reviews from other countries

APD
5.0 out of 5 stars Excellent new book on quaternions and rotations
Reviewed in the United Kingdom on February 14, 2006
Verified Purchase
7 people found this helpful
Report abuse
stardust
5.0 out of 5 stars Visualizing Quaternions
Reviewed in the United Kingdom on June 11, 2016
Verified Purchase
NOF
2.0 out of 5 stars Poco explicativo!
Reviewed in Spain on September 17, 2013
Verified Purchase