+ $3.99 shipping
Trade in. Get paid. Go shopping.
Ship it to us for free.
We are unable to process your trade-in order.
About the product
- The only rally game this year on PS4/ PS3/ XBOX ONE/ XBOX360
- Over 20 cars, 50 liveries and teams, and all of the WRC, WRC 2, WRC 3 and Junior WRC rallies
- 66 new special stages in 13 countries, for over 250 miles of racing
- Hot seat and online multiplayer modes
- Tire, damage and engine tuning management: your car, your rally, your driving style
Customers who viewed this item also viewed
Customers who bought this item also bought
What other items do customers buy after viewing this item?
Have a question?
Find answers in product info, Q&As, reviews
Please make sure that you are posting in the form of a question.
The new standard for rally games returns! Whether speeding along dirt, asphalt, mud, snow or ice, for the first time the road surfaces have a real impact on car behavior thanks to a new physics and rendering system. You also have to learn how to fine-tune your vehicle to handle the weather conditions and dynamic lighting. Experience an even more immersive 2015 season with championship drivers, cars and special stages. Drive with precision along the snow-covered roads of Sweden and the rocky roads of Mexico, and take on the rally legends in 65 unique special stages in the entirely overhauled Career mode.
Top customer reviews
There was a problem filtering reviews right now. Please try again later.
In particular, even on the middle 'difficulty' (damage-sensitivity) setting, the default, the cars have the structural integrity of wet egg cartons. Multiple times I've just nudged a length of plastic netting and had the transmission fail entirely, or the steering knocked so far out of alignment the car starts doing donuts by itself. It's utterly ridiculous. Real cars are *way* tougher than this game supposes.
There's also no impression of speed. The little speedometre in the corner might say things like "123 km/h", but to look at the screen itself, it feels like you're barely moving. Which compounds the frustration at the terrible handling and vehicle toughness.
Also, the game gives you a non-optional navigator which repetitively spouts gibberish nominally to inform you about upcoming turns, but more often than not by the time it comments about a turn, you're already in it - or done with it entirely - and in some races, inexplicably, there's no navigation at all. Seemingly a straight out, intermittent bug.
Note that while there are tutorials that are supposed to explain the nomenclature & conventions of the navigator, they don't actually explain anything at all - they just put you on test courses and have you drive them as repeatedly and tiresomely as the normal races. Baffling.
There are many other bugs & design flaws… too many to cover in full here. One last one of particular note, though: the menu systems throughout are incomprehensible in their navigation structure - 'back' will more often than not take you to the very main screen, not actually back or up one menu, requiring tedious drilling back down as many as six levels to get to where you were. Compounding that further is that when you do land on many of the menus, the game frequently throws up error dialogs seemingly all relating to being unable to contact some online service it wants - seemingly one that's been shut down at this point. Which evidently isn't necessary to the actual game, yet it really wants to hassle you about it all the time regardless. Sigh.