Save Big On Open-Box & Used Products: Buy "WWE All Stars - Xbox 360” from Amazon Open-Box & Used and save 36% off the $39.99 list price. Product is eligible for Amazon's 30-day returns policy and Prime or FREE Shipping. See all offers from Amazon Open-Box & Used.
FREE Shipping. Details
+ $4.54 shipping
Select items for an Amazon Gift Card
Get free shipping with fast payment.
We are unable to process your trade-in order.
About the product
- Take WWE action to the next level with high-flying, hard-hitting gameplay that bridges generations of WWE fans and casual followers alike with fun, intuitive and approachable gameplay.
- The greatest roster of WWE Superstars and WWE Legends EVER, including John Cena, The Rock, Andre the Giant, Big Show, Triple H, Bret 'Hit Man' Hart, Ricky 'The Dragon' Steamboat, Rey Mysterio and 'Macho Man' Randy Savage.
- With four awesome character classes punt an opponent sky high. Juggle him with your fists. Weave together killer combinations of high impact moves or best an opponent with your fists of fury.
- Playing through epic matchups between WWE Legends and Superstars to determine the best of all time, each introduced by cinematic video packages featuring authentic WWE footage.
- The greatest WWE roster of all time wouldn't be complete without YOUR created WWE Superstars. Customize your Superstar and pit him against the game's WWE Superstars and WWE Legends to see if he can become legendary.
Frequently bought together
Customers who bought this item also bought
Special offers and product promotions
Bigger Better Bolder Badder WWE All Stars delivers an all-new take on WWE with fast, fun, fluid and furious arcade-style gameplay that takes WWE action to the next level. Featuring your favorite colorful WWE Legends of the past and larger-than-life WWE Superstars of today, WWE All Stars delivers the greatest roster ever assembled in a WWE videogame. It’s up to you to determine the greatest of all time in the revolutionary new addition to THQ’s WWE videogame portfolio and debut release from THQ San Diego.
Top Customer Reviews
So, we've established that it's a simple, arcade-style wrestling game. But just how simple is it? First of all, I can't see paying full price for this game. I believe when it first came out it was offered at the slightly reduced price of $50. That's way too much. You get 30 wrestlers, two single-player modes, a bare-bones online mode and a handful of gimmick matches, like cage and extreme rules. No ladders, no cells, no backstage areas, no rumbles... it's primitive.
But hey, WrestleFest was primitive too, but it was still extremely fun to play. Is All-Stars? Oh, yeah, it is.
The movesets for each wrestler are exaggerated. Not as bad as or unnecessarily unrealistic as the Legends of Wrestling series, but it's very noticeable. Each wrestler seems to follow a theme. Orton, for example, does all kinds of Fireman's Carry/Canadian Backbreaker moves. Surprisingly, the movesets and overall grappling engine is deep. You get two strike buttons and two grapple buttons. Strikes with "X" are quick and you can form combos with them. Strikes with "Y" are slower, cause more damage, and can be charged, causing your opponent to fly across the ring if they connect. Grapples with "A" are the weaker ones, and you can transition into a back grapple for a total of eight moves, save for a couple strikes and Hurricanranas that allow for variations to be applied. Grapples with "B" are stronger and can transition into a headlock, from where a common set of throws can be used. You've got all the basic stuff... strikes and grapples for opponents on the ground, in the turnbuckle, running towards you or you running towards them. Aside from a few of the more advanced positions, there's everything from the other wrestling games you've played.
The signature moves are handled well, but come too easily and too often. After a few strikes and one grapple, you'll hardly ever run dry. Their setup and impact is greatly exaggerated and over-animated, and that's find, but some of them are just incorrect (Warrior does a splash, not a 450 splash) or flat out odd (why does Austin sit on his opponent before doing the Thesz Press?). There's a difference between cartoonish animation for fun and getting stuff dead wrong. Overall, I'm nitpicking, because the vast majority of stuff looks fantastic and the moves, all of them, are fun to pull off.
The gameplay engine is surprisingly slow, if you can believe that, and you'll often find yourself chasing your opponent by walking forward while he walks backward. Running is awkward and sometimes doesn't even work. Reversing can be difficult and you never seem to get the timing right, and that isn't because each move has it's own reversal point either. The timing window is very small and you seemingly have to reverse before the reversal indicator even appears on screen. Also, there's something called "juggling" where you can launch your opponent into the air and unload on them with strikes as their helpless body flops around in mid-air. That's fun online, let me tell you, and of course some losers with the mantra of "WINWINWINWIN!!!1" have mastered how to do this.
The roster is a bit odd, but I guess I can understand why people like Morrison and Kofi made the game while guys like Christian, Del Rio and Ziggler didn't make the cut. I'm more interested in the older wrestlers, though, and when you count the DLC characters, you've got seven out of the eight original Superstars wrestlers, missing is Jim Duggan, and nine out of the twelve original WrestleFest wrestlers on board. The ones missing from that game are Demolition Smash, Demolition Crush and Earthquake. That means a large portion of the popular names from that era are here and represented extremely well... aside from that ******* 450 splash Warrior does. Ugh.
I mostly play this game with the old school guys, either in exhibition, with friends or online. That's all you'll really get out of it, especially once the single player modes have been completed, because aside from achievement point gathering, you probably won't want to go back and play them again. The perfect way to imagine this game is sitting inside of an arcade cabinet. If you can picture that, you know what to expect. The CAW is pretty worthless, especially if you're trying to recreate your signature wrestlers from other games. That's damn near impossible.
You're insane if you pay full price, though. You can buy and download it off of Xbox Live for $19.99, so I don't know what Amazon is thinking with this $45.00 stuff. I paid $12 and it was well worth it, but keep in mind I waiting a *long* time for the price to drop because I knew even back then that it wasn't worth what they were asking. $20 is the most you should pay.
There are four sets of DLC totaling $11. In addition to the freebies (Honky Tonk Man and R-Truth) you get for installing the compatibility packs, there are 11 wrestlers, seven old and four new. Jerry Lawler (1970's look), Michael Hayes (1990's look), Hawk and Animal (WWF/1990's look), Dusty Rhodes (WWF look), Ted DiBiase and Big Boss Man (1980's look) for the old school guys and Mark Henry, Ted DiBiase Jr., Cody Rhodes and Chris Jericho (2010's look).
Everything in this game is over the top from the characters' physiques to their moves. The controls were tricky to figure out at first but you'll get the hang of it even when you don't read the manual. This game offers plenty of achievements and downloadable characters so you won't get bored with seeing the same guys going at it over and over again.
You can....NO!!!....YOU WANT TO challenge other players online to unlock more achievements and just have fun. They also included character-creator in case you like to add your own touch and display your creativity to friends.
There are some minor clipping issues and glitches in the game but nothing horrible. It's a real fun game and I recommend it to whoever likes to have a change from the popular FPS games but needs to release some stress.
I also really like the fact that there is no blood in this game and that the characters look more like action figures than a normal human being. I guess I'm old school but when I was growing up, there was less emphasis to the gore in games and more focus on play-ability and fun. In my eyes that is exactly what this game has done right.