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About the Product
- The new season will focus on newcomer Javier, whose backstory revolves about a man who is struggling to keep his family intact to survive the chaotic aftermath of the apocalyptic zombie outbreak.
- A New Frontier comes to retail as a Season Pass Disc, which includes Episode One, and grants access to download the remaining four episodes as they become available.
- The Walking Dead is an episodic interactive drama graphic adventure video game series developed and published by Telltale Games.
- The Walking Dead - The Telltale Series is based on Robert Kirkman's ground-breaking comic book series.
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Telltale's award-winning and chart-dominating The Walking Dead series returns with its third season - "A New Frontier". Continuing the emotionally powerful story-telling seen in Seasons One and Two, we return to one of gaming's most favored characters - Clementine - a young girl who has grown up amid the horrors of the zombie apocalypse. We see her story through the yes of Javier,a young man determined to find the family taken from him, and via playable flashbacks from Clem's past telling the story of how she came to be on a quest for vengeance. In A New Frontier, players will discover what the world is like when civilization begins to rebuild, and what sacrifices it will take to make society again.
Top Customer Reviews
1. A (5) five part episode series.
2. Game comes with episodes 1 & 2…download 3, 4, 5, as they become available.
3. Game play is much improved, smooth and clean as in “Batman”-Telltale.
4. CG is much improved, beautiful illustrations, and set designs
5. Lots of brutality, gore and blood…yay!
6. Quick time events and corresponding HUD displays are easy to navigate.
7. Game play in smooth / linear (not) and open world game.
8. There is a Platinum Trophy available but must be earned.
9. Estimated total game play with all (5) episodes about 8-10 hours, based on previous games.
As for as the game I have a lot of respect for the things The Walking Dead (game) Season 1, did well. However, too often I found my immersion broken by poor game play and the very negative aspects of the “choose your own adventure” style of storytelling. That combined with the depressing source material left me with an overall unpleasant response to the game. I realize they feel they're telling the story a new way, letting you choose the path. But many times its a forced path leading to the same result.
Judging by other reviews out there I am in the minority in not loving it. The clear highlights of this game are its harrowing story, lively characters and, of course, zombie infested setting. Its comic book type of art style also deserves praise. The tale told throughout the course of the game is worthy of the Walking Dead name. It will force you to make hard decisions in some situations that are both imaginative and hellish.
Unfortunately part of my problem with the game lies right there: it FORCES you into doing things you don't want to do to lead things down a deceptively narrow narrative path choice. There are numerous points in the game where the only way to progress is to complete one single action with no options. I suspect that the main reasons these sections aren't told through the many cut scenes are to give the illusion of choice and to create an opportunity to insert one of the game's "puzzles" for you to solve. Again though, these puzzles more often then not really only have one solution and rarely make you feel clever for solving them.
Another immersion breaker for me was when none of the choices offered to me were appealing or fit into the way I was playing the main character. I understand that as a game it has to have limits on the range of choices but whenever I found myself thinking that "none of these options are even close to something I would do in this situation" it drew me out of the game. On a more minor note, there were a few selections I made in the game that resulted in actions that I didn't feel matched the option that I thought I would choose. These were very few though so the flip side of this is that the very large majority were spot on.
One final gripe is the inability to skip dialogue or cut scenes. I had to replay a couple short sections after quitting before an autosave had occurred and wished for this feature. If you were someone who wanted to replay the game to check out what would change if you made different choices I suspect you'd want this ability, I know I do. A prime example there is Witcher 3. I did so many retrys to see different outcomes - they had a skip button thankfully.
If the issues I’ve described don’t sound like things that would bother you then you’d probably enjoy this game’s admittedly great story.
Perhaps the greatest shortcoming is the game’s stubbornness to shove Javi’s family as the player’s raison d’etre, when it’s clear that Clementine is a much more likable and relatable character. And much less frustrating character to play and deal with. The classic Telltale trap of unavoidable events is still there, but by now you should know what you’re getting into. If judged by what it attempts to do, rather than by what some players want it to be, A New Frontier’s harrowing first episodes smoothen most rough edges found in other games in the series in terms of storytelling. It just about manages to shake off the notion of being a rehashed concept, and become a beast that can stand on its own two feet, built upon the foundations laid by Lee and Clementine.