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About the product
- In Dawn of War III you will have no choice but to face your foes when a catastrophic weapon is found on the mysterious world of Acheron.
- With war raging and the planet under siege by the armies of greedy Ork warlord Gorgutz, ambitious Eldar seer Macha, and mighty Space Marine commander Gabriel Angelos, supremacy must ultimately be suspended for survival.
- Take control of towering war machines and tip the balance of battle in your favor with the biggest characters in Dawn of War history.
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Step into a brutal battle between three warring factions
In Dawn of War III you will have no choice but to face your foes when a catastrophic weapon is found on the mysterious world of Acheron.
With war raging and the planet under siege by the armies of greedy Ork warlord Gorgutz, ambitious Eldar seer Macha, and mighty Space Marine commander Gabriel Angelos, supremacy must ultimately be suspended for survival.
UNLEASH THE GIANTS
Take control of towering war machines and tip the balance of battle in your favor with the biggest characters in Dawn of War history. Turn the tide with the mighty Imperial Knight (Space Marine), the clattering Gorkanaut (Ork), or the haunting Wraithknight (Eldar).
Dawn of War is famous for its epic action and those immense clashes are back - but now they're off-the-scale. Wage war with massive armies across violent volcanic terrain or mighty orbital Star Forts.
CALL UP YOUR ELITES
Take your battle plans to another level by deploying powerful collectible elite squads, each boasting their own special abilities and bonuses that will help you unlock and develop new attacking strategies to conquer your foes.
Cause devastation on the battlefield with powerful super-abilities. Rain down total destruction on your enemies with the Space Marine's Orbital Bombardment, the Eldar's blistering Eldritch Storm or the Ork’s Rokks to counter your unsuspecting rivals.
Learn what makes each force formidable through alternating missions. You'll soon come to understand the combat advantages of Space Marines, Orks, and Eldar and the rules of a universe with no heroes or villains… only war.
ONE ARMY TO RULE
Build your own universal army from the very first moment you are matched in a melee. Progress through battle after battle with loyal troops by your side across both challenging campaign missions and dominating multiplayer maps.
A NEW DAWN ONLINE
Your army will wreak havoc in online skirmish mode. Join the multiplayer community and forge new alliances - then turn the tables on your new 'friends' as they become foes in explosive, chaotic and competitive maps.
Warhammer 40,000: Dawn of War III Copyright Games Workshop Limited 2017. Dawn of War III, the Dawn of War logo, GW, Games Workshop, Space Marine, 40K, Warhammer, Warhammer 40,000, 40,000, the ‘Aquila’ Double-headed Eagle logo, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either or TM, and/or Games Workshop Limited, variably registered around the world, and used under license. This release is developed by Relic Entertainment and published by SEGA. SEGA, the SEGA logo, Relic Entertainment and the Relic Entertainment logo are either registered trademarks or trademarks of SEGA Holdings Co., Ltd or its affiliates. All rights reserved. SEGA is registered in the U.S. Patent and Trademark Office. All other trademarks, logos and copyrights are the property of their respective owners.
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Not really anything that I can think of, It's basically a MOBA with RTS features.
Poor graphical optimization - even with the most recent hardware my PC still is only rated as very high quality and sometimes less, depending on the situation, FPS will tank badly however changing graphic settings doesn't seem to improve or diminish graphic quality noticeably until very low settings.
Campaign - Is 17 missions, all of which are basically set up to be mini-tutorials for each faction to prepare for multiplayer, every mission you're playing a different faction. Little opportunity to build rapport with any of the figures within the disjointed "storyline" it builds. Would have much prefered a campaign for each race. The game is attack focused, there is no opportunity to defend your base unless you devote some of the limited pop cap towards putting units there as there are no constructible defenses. Units almost seem there to be fodder for the elites. There is no autosave feature whatsoever. You can manually save often, however, if you reload from a save, you lose any experience for whatever you accomplished before you saved and the only experience you earn for your elites seems based on what you did after limiting the usefulness of saving at all. Most times I felt better off just starting over the mission. Gone is the cover system from DOW 2, replaced by only certain easily destroyed locations that offer domes for your troops once captured.
TBD - Haven't delved into this yet, however, seems like it will be a smash battle between elites and little else as they war over captured resource points.
It's as if they tried to mesh DOW 1 and DOW2 while dumbing down both until little remained to resemble either except for a passing resemblance of a few features from each. Elites can be fun, but get boring quickly. Units seem much too frail to be of any real use except as fodder for the elites to chew up and are oddly resource expensive to build and consume pop cap quickly. I'll be going back to TW: Warhammer and replaying DOW 1 and 2
They've taken great customization, amazing base building, huge maps and turned it in a half baked spam-MOBA with lanes.
Utter failure and probably why this game has failed and has sold less than 75,000 copies and the population is on a rapid decline.. What a failure.
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