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Warhammer 40,000: Space Marine

4.3 out of 5 stars 153 customer reviews
Rated: Mature
Metascore: 76 / 100
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About the Product

  • Warhammer 40,000 Space Marine takes console gamers into a savage universe where humanity fights for survival against horrific alien and demonic forces.
  • The player becomes the ultimate defender of humanity - a mighty Space Marine - sent to stop the brutal Ork invasion of a vital Forge World.
  • As the barbaric Orks rip the planet apart, it's up to you and your battle-hardened squad of Space Marines to cut a bloody path through the Ork horde and discover what they're so eager to find.
  • In Warhammer 40,000: Space Marine, award-winning video game developer Relic Entertainment will bring the epic Warhammer 40,000 universe to life like never before in a dark and compelling Action RPG

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Product Description

Platform: Xbox 360

Product Description

In the Grim Darkness of the Far Future, There is only War.

Warhamer 40,000: Space Marine is a third-person Action Shooter in which players accept the role of a Space Marine Captain tasked with the defense of the empire as well as humanity against the Chaos Faction lead by the ruthless Ork hordes. Players will have to use their exceptional size, strength, armor, weaponry and fighting spirit in order to succeed. Features include: a new seamless combat system allowing equally for ranged and melee action, hordes of deadly enemies of various kinds, intense 16-player online multiplayer and more.

Warhamer 40,000: Space Marine game logo


In Warhammer 40,000: Space Marine you are Captain Titus of the Ultramarines, humanity's last hope for survival in a war-ridden future. Step into the armor of this superhuman warrior and use a lethal combination of deadly weapons to crush overwhelming alien forces. Fight against the savage Orks and the unholy forces of Chaos in a brutally violent world based on the richest science fiction fantasy ever created.

Space Marine Captain Titus from Warhamer 40,000: Space Marine
Lead the fight against the Chaos faction as Captain Titus of the Ultramarines.
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Battle System

Space Marine features a fluid combat system that allows players to seamlessly switch from ranged to melee weapons without interrupting the flow of combat. Hitting the melee button at any time will result in a close range strike with the equipped hand-to-hand weapon as well as the camera pulling out to melee distance. Pulling either trigger will instantly snap the view back to behind the player’s shoulder ready for precise shooting. These systems are immediately responsive and leave the player in full control at all times. As the player dispatches enemies in Space Marine they will be earning "Fury" which can be used to unleash devastating ranged or melee attacks. The player can use "Fury Marksman" to enter a heightened form of awareness where time seems to slow down allowing them to pick off multiple ranged enemies in the blink of an eye. Alternately the player can opt to utilize their "Fury Strike" up close and personal with a sweeping area of affect attack that will obliterate anything close enough and knock-back and stun more distant foes.

Key Game Features

  • Storm Into Battle - Step fearlessly into the heart of combat as an unstoppable Space Marine. Never hide, never cower, just purge all that stand in your way.
  • Unleash Visible Violent Death - Using an innovative, new combat system, switch seamlessly from high-caliber ranged weapons to devastating close-combat strikes. Taking out an enemy has never been so satisfying.
  • Experience the Dark Future of Warhammer 40,000 - Jump into a rich universe of awe-inspiring landscapes, deadly enemies, immense battles and ruthless annihilation.
  • Take the Battle Online - Form your own Space Marine squad or Chaos Space Marine warband and face off in 8 vs. 8 online matches. Gain experience and unlock new weapons and armor to customize the Devastator, Assault and Tactical Marine classes.

Additional Screenshots

The innovative combat system in Warhamer 40,000: Space Marine
New innovative combat.
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8 vs. 8 online multiplayer battles in Warhamer 40,000: Space Marine
8 vs. 8 battles online.
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Multiple marine classes in Warhamer 40,000: Space Marine
Multiple marine classes.
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Unlockable weapons and armor in Warhamer 40,000: Space Marine
Unlock weapons & armor.
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Product Information

Platform:Xbox 360
Release date September 6, 2011
Customer Reviews
4.3 out of 5 stars 153 customer reviews

4.3 out of 5 stars
Best Sellers Rank #5,405 in videogames
#416 in Video Games > Xbox 360 > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 5.4 x 0.6 x 7.5 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More

Warranty & Support

Product Warranty: For warranty information about this product, please click here


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Customer Questions & Answers

Customer Reviews

Top Customer Reviews

Platform for Display: Xbox 360
Space Marine's campaign is quite literally the most fun I've ever had playing through a single player campaign. From what I understand, the game underwent quite a lengthy overhaul in the design phase, probably aiming to sufficiently distinguish the game play from Gears of War.

In that regard, they absolutely succeeded. A better game to compare Space Marine to would be Ninja Gaiden. While there is no "snap-cover" mechanic like in Gears of War, there *are* absolutely mind-boggling numbers of enemies throwing themselves at you pretty much all of the time. In that respect, I couldn't help but recall the frenetic against-all-odds feeling of Ninja Gaiden. In that game, you are supposed to prevail because, hey, you're a @#$ing NINJA. In Space Marine, you are supposed to prevail because, hey, you're a @#$ing SPACE MARINE.

Like Ninja Gaiden, you have a variety of close combat weapons (though not the same breadth) each with their strengths and weaknesses. However, in addition to the "hundreds versus one" in close combat, Relic has managed to incorporate the most fluid ranged combat/close combat system I have ever used. You can literally snipe an enemy on the high ground one second, and then spin around and decapitate another enemy with your bare hands, and you don't even think about the control scheme at all!

The campaign could have easily gotten repetitive, considering that your main staple weapons only gradually expand in variety, but intelligent level design consistently creates new puzzles for you to solve, by having you fight in a variety of terrain heights, against different mixes of ranged, close combat, and heavy hitting opponents. I found that on the "hard" difficulty setting, I literally needed to rely on every aspect of my arsenal to survive.
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By JMX on September 10, 2011
Platform for Display: Xbox 360
I have to preface by saying that I am a huge Warhammer 40,000 fan, and, as such, have waited not a little impatiently through its development. I was not dissapointed. This game is beautiful, absolutely stunning. The world is epic is scale, dark, and detailed. The soundtrack is deep and suspenseful. Please don't believe those that say this game is a button mashing repeat-fest. I assure you it is not. The combat can get a bit repetitive after hours of game play. It can also be mundane if you simply wade into enemies and swing your chainsword. However, that is a crappy (and difficult) way to play the game. Using the different weapons to strategically take out important targets and tackle different situations can have devastating results on your enemy. Further, the levels are constantly changing, as are the configurations of enemy parties, and even the enemies themselves. The game is actually extremely fun.

Some have said that is plays a little like Gears of War. I would say that it "plays" very little like gears of war. This game includes much more melee and a unique health system. The game's weapons are also not really like Gears. Finally, the cover system, something absolutely integral to the Gears experience, is completely missing. That said, the game does, in many ways, "look" like Gears. Some reviewers claim that the hulking Space Marines look like Cogs, the looming stone architecture looks like Jacinto, and the Adeptus Mechanicus insignia and its focus on gears and mechanical insignia are all too familiar. How dare they copy these things from Gears of War, right? Well, wrong. For anyone that has almost any experience with the Warhammer 40K universe, playing this game is like stepping into a perfect embodiment of a fictional universe that has been around for decades.
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Platform for Display: Xbox 360
To Start off I will say that I know there will be 200 people on here posting reviews that this is a Gears of War clone. Space Marine plays similar to Gears but with some BIG differences. Number one the Lore and History of the Warhammer 40k universe is huge and it has also been around for around 30 years so it already has a pretty sweet backstory. Secondly the whole cover system is gone which personally to me is a great edition because it seems like in all shooters you do the same thing. Step one: move into room Step two: take cover behind something Step three: kill everything Step four: go back to step one. Space marine has you hold the line until your enemies are all over you then pull out your power sword and go to work melee style. The Story seems more interesting to someone who enjoyed Dawn of War or someone who enjoys the books. If your not familiar with 40k the story will probaby be really boring and it uses terms only fans would recognize such as Astartes, Adeptus and Xenos. All in all I think this game is great, mainly because i'm a really big fan. My advice to non-fans is to go play Dawn of War 2 or read the ultra-marines books and then come back to this. The game will be a lot more fun.
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Platform for Display: Xbox 360
What is WARHAMMER 40K? I knew next to nothing about this campaign setting going into W4K: SPACE MARINE, but now I have a bit of an idea. It's a setting in which the galaxy is in a constant state of war, where entire worlds are hollowed out to fuel a galactic war machine, and space marines fight on the same battlefield as sorcerers and orcs. (Orks, that is.) It's a setting that you get by taking a gritty, war-bound, Tolkien-esque universe and throwing it thousands of years into the future - 40,000 years to be exact. I wasn't a fan of WARHAMMER 40K before SPACE MARINE, but I think I'd like to be one now.

The story of SPACE MARINE picks up nine days after the invasion of a Terran "Forge World" by a massive Ork army. They've since taken control of the planet's orbital defense cannons, effectively keeping the human fleets at bay. So it's up to Captain Titus and a group of Ultramarines (one of many groups in the Space Marine Legion) to disrupt the invasion and keep the Orks from obtaining crucial military weaponry that could turn the tide of the war. This begins only after the player character, Titus, single-handedly takes down an Ork attack ship, just so you get the idea that space marines are NOT your average soldier; they're practically walking tanks.

After that amazing opening (and it really is amazing) you progress toward your objective at the whim of circumstance and Ork counterattacks, and you get a feel for the gameplay going forward. This is where I'm going to have to stress that opinions in this regard will vary. The gameplay of SPACE MARINE feels very much like a cross between GEARS OF WAR and DYNASTY WARRIORS, in that you're either running and gunning, or hacking through waves of Orks with whichever melee weapon suits you.
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