Warhammer 40k: Dawn of War II Retribution [Download]

3.9 out of 5 stars 78 customer reviews
| 5 answered questions
Rated: Mature
Metascore: 80 / 100
Platform: PC Download
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Edition: Standard
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Product Description

Platform: PC Download | Edition: Standard

Command any of the six unique factions in the next stand alone expansion of the critically acclaimed Dawn of War real-time strategy franchise. Choose to build a massive army or lead your small squad of elite heroes into battle and experience a single player campaign customized to your faction. Go online and face off against your enemies and experience the fast brutal combat of the 41st millennium.

  • Multi-Race Campaign: For the first time in the Dawn of War II series, players will be able to experience a single player campaign for any of the 6 available races.
  • Build your Army: Upgrade your heroes and unlock new buildable units as you progress through the single player campaign.
  • 6 Playable Races: Choose from 6 multiplayer races, each with their own unique super heavy units.

  • System Requirements
     Minimum Specifications:Recommended Specifications:
    OS:Win 7, Vista and XP
    Processor:Pentium IV 3.2Ghz, or any dual core processorAny Core 2 , Athlon X2, or better
    RAM:1GB (XP), 1.5GB (Vista), 1.5 GB (Windows 7)2GB RAM or higher (XP, Vista, Windows 7)
    Hard Drive:8.5 GB 
    Video Card:128 MB Video Card using Shader Model 3 (Nvidia GeForce 6600 GT / ATI X1600)256 MB Video Card using Shader Model 3 (Nvidia GeForce 7800GT or any Nvidia GT200 series or better, ATI X1900 or any HD3600 series or better

    Installation Note

    A Steam account is required for installation and online play.

    System Requirements:
    Supported OS:  Windows XP,Windows 7,Windows Vista,Windows
    Processor:  none specified
    RAM:  none specified
    Hard Disk:  none specified
    Video Card:  none specified

    Product Information

    Platform:PC Download  |  Edition:Standard
    Release date February 12, 2011
    Customer Reviews
    3.9 out of 5 stars 78 customer reviews

    3.9 out of 5 stars
    Best Sellers Rank #28,916 in videogames
    #1,835 in Video Games > PC Games > Digital Games & DLC
    #3,201 in Video Games > Digital Games
    #4,052 in Video Games > PC Games > PC Games
    Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
    Return Policy
    This product is non-returnable and non-refundable.
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    Warranty & Support

    Product Warranty: For warranty information about this product, please click here


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    Customer Reviews

    Top Customer Reviews

    Platform for Display: PC DownloadEdition: Standard Verified Purchase
    AS noted in another review, the campaign is short, but you can play it with 6 races. The "Last Stand" mode is not for novices. You should be familiar with the DoW "Last Stand" scenarios and have some virtual "combat" time under your belt with other DoW series games before playing (not required, but it is a steep learning curve for those without experience). If you want tips for Last Stand, use "Steam News" and it notes best heros with specific equipment that have been successful.

    Don't bother using Amazon's downloader for this game. Tried for a whole day to download 8GB... left it overnight and the download continues to get interrupted. Finally, was so frustrated, I logged on to "Steam" and used the game validation code (from Amazon) - it finished the entire download in an hour. Amazon has to do better with their downloader. Hope these notes are helpful.
    1 Comment 31 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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    Platform for Display: PCEdition: Standard
    The second expansion to "Dawn of War 2", Retribution offers a new faction and a new campaign. It's more of the same, but that's hardly a bad thing.

    The main new feature in "Retribution" is the addition of the Imperial Guard faction. Unlike their elite counterparts, the Space Marines, the IG relies on massive numbers and vehicle support to get the job done. There's a lot of concepts brought over from Dawn of War 1 and the tabletop game, but they don't really seem to fit as well. DoW2 has a much tighter squad focus with more enclosed maps, so the IG's traditional tactics don't seem to fit as well as they used to.

    Still, there's some interesting potential. The basic IG unit is the guardsman squad, which focuses on improving its numbers rather than making soldiers more effective. Other guardsmen units include the stealth-based Catachan Devils, the specialized Stormtroopers, and the brutish Ogryn. Their heroes show the most diversity - the Inquisitor is focused on targeting enemy heroes, the Commissar Lord combines melee damage with inspirational bonuses, and the Lord General relies on more tactical options like troop drops and battlefield commands.

    The game's other factions have gotten some attention, too, in the form of a new unit for each one. Space Marines get a mighty Land Raider tank, Orks get a massive Battlewagon, the Eldar get a powerful Autarch, and so on. I wasn't particularly enthralled by any of the new units, but it at least gives them some new options instead of ignoring them for the new faction.

    The other new feature in Retribution is an expanded campaign mode - specifically, there's a campaign for every single faction, instead of just the Space Marines.
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    Comment 27 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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    Platform for Display: PCEdition: Standard
    To start off I only play single player. Ever since the first Dawn of war two I haven't really had any interest in multiplayer. It's possible that extend the value of the game for you, but it didn't really for me.

    What I like about this game is that it allows you to treat some of your hero units for a larger quantity of lesser units. By lesser I don't necessarily mean week, as the generally they lack the special attacks and have no benefit from armor and such that you get with the main hero units. This means that you can choose either double small squad or if you go all in you can have a semi-large army.

    The graphics and voice acting in this game are good. I have no complaints there. The levels are well laid out and I found them all the fun. A lot of cases you have to take advantage of cover and be strategic with your units or they'll all get slaughtered. You're also able to play the single player campaign with any of the factions. The best thing out of the game to me though, is it FINALLY ends the story of the first Dawn of War game way back when this was more a traditional RTS. I'd been waiting for that resolution ever since I played Winter Assault and was disappointed it didn't carry on the story.

    So there so many factions and you can play single player, why do I say short? What problem is that each race plays in almost identical campaign. Sure they're sometimes different dialogue, some of the races don't play every level, every race gets their own blurb at the start, and their own ending, but the levels play pretty much the same and you only have a short period of time the level of any of your characters so the whole thing feels abbreviated.
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    Platform for Display: PC DownloadEdition: Standard Verified Purchase
    DOW2 - R is good mechanically, which makes it's faults all the more disappointing. I'm just reviewing the game itself from a single-player perspective; there are mods that improve the experience & if you like dow2 for its multiplayer you be satisfied.

    The game just seems to be somewhat lacking in following aspects.

    1) Units: Where are the Chaos Raptors, Chaos Terminators, Mega Armored Nobz, Flash Gitz, SM Librarians, Whirlwinds, Dark Reapers, Sternguard/Vanguard veterans, etc.? I completely understand that not every single unit in the WH40k universe can be included, but when playing I couldn't help notice that so many of these iconic & awesome units that have been in other WH40k games weren't available. & I know it's perfectly doable because modders on their own time & coin have been able to add many of these units to game without destroying game balance.

    2) Campaign: In single-player campaign you can play as one of six different races: Space Marines, Chaos, Tyranids, Imperial Guard, Eldar, or Orks. The problem? They all have pretty much the same campaign missions just with different voice-overs & slightly different cutscenes. This really hurts the replayability of the single-player, when it should feel unique & refreshing to play as a different race. The only hero in the Tyranid campaign is the Hive Tyrant, even though in multiplayer the Lictor & Ravener alpha are also available.

    3) Hero/Honor-Guard System: After around the 3rd mission, you have the option of replacing 1 or all of your 3 secondary heroes with their respective honor-guard units for missions. The problem is the system heavily disincentives using many of your heroes, especially at early levels, which kind of begs the question of why they are in the game at all.
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