Warhammer 40,000 Dawn of War II [Download]

2.8 out of 5 stars 210 customer reviews
Rated: Mature
Metascore: 85 / 100
Platform: PC Download
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Product Description

Platform: PC Download | Edition: Standard

From the Manufacturer

Warhammer 40,000: Dawn of War II transports players into Games Workshop's vast Warhammer 40,000 universe, where an intergalactic war between ancient races has raged on for countless millennia. Featuring vicious front-line combat, destructible environments, a fully cooperative multiplayer mode, four unique playable races and an epic single-player campaign, Warhammer 40,000: Dawn of War II delivers the ultimate sci-fi fantasy Real-Time Strategy (RTS) experience.

'Warhammer 40,000: Dawn of War II' game logo
Large-scale battles in 'Warhammer 40,000: Dawn of War II'
Wage large-scale numerical war.
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One on one battle with Ork boss in 'Warhammer 40,000: Dawn of War II'
Take on frightening baddies.
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Exploiting numerical and tactical adventages in 'Warhammer 40,000: Dawn of War II'
Exploit tactical advantages.
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Complementary units taking down an enemy in 'Warhammer 40,000: Dawn of War II'
Utilize complementary units.
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A devastating orbital strike in 'Warhammer 40,000: Dawn of War II'
Call in strikes from above.
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A Eldar warrior in 'Warhammer 40,000: Dawn of War II'
Play as one of four factions.
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The Story Continues
It is the distant future and the Imperium of Man has spread across the entire galaxy. But our days of expansion are long past. Once, when the Emperor of Man led us in battle, we were unstoppable, but no longer. The Emperor has withdrawn to Earth to rule from his Golden Throne, leaving us to fight a thousand wars of attrition in his name where our defenders die by the billions. We have little hope for support from Earth and we are losing the battle for human survival. Our only chance lies with the Space Marines, genetically modified warriors of superhuman ability and the pinnacle of human potential. But the Space Marines are few, the galaxy is large and our enemies are countless. The situation is most dire in Sub-Sector Aurelia. It is from this cluster of worlds on the very edge of the Imperium that came the Blood Ravens, a chapter of the Emperor's own Space Marines. Now savage aliens seek to overrun the sector, and break the Blood Ravens once and for all. Captain Davian Thule and a handful of Space Marines lead the raw recruits defending these worlds. Yet, another Space Marine prepares to join this desperate battle, a newly promoted Commander, ready to lead in our darkest hour. You are this Space Marine.

Playable Factions

Space Marines faction from 'Warhammer 40,000: Dawn of War II' Space Marines
Genetically modified warriors of superhuman ability, Space Marines are the pinnacle of human potential, but there are fewer and fewer left in an expansive galaxy full of enemies.
The Eldar faction from 'Warhammer 40,000: Dawn of War II' The Eldar
Deadly warriors, The Eldar are masters of psychic power and sophisticated technology. One-time masters of the galaxy, but now few in number they would sacrifice billions of humans to save a handful of their own.
The Ork Menace faction from 'Warhammer 40,000: Dawn of War II' The Ork Menace
Savage and bloodthirsty, barbaric and brutal, Orks infest the galaxy from end to end. These aliens are brutal combatants and an uprising in their ranks that can topple entire systems if not stamped out quickly.
The Tyranids faction from 'Warhammer 40,000: Dawn of War II' The Tyranids
From beyond the edge of the galaxy and guided by a communal hive intelligence, the Tyranids exist solely to strip the universe bare to feed their endless appetites. They are without number, without fear and without mercy.

Key Game Features:

  • Simplified Entry Point - Whether you're new to the genre or a seasoned veteran, Dawn of War II gets you into the action quickly and easily. Learn the game at your own pace and get ready to save the galaxy.
  • Brutal Frontline Action & Tactics - Get straight into the action and experience intense melee & devastating ranged combat. Use vicious melee sync-kills to obliterate your enemies. Outsmart your opponents - using dynamic and destructible environments to suppress, flank and destroy your foes.
  • Epic Single Player Campaign - Command an elite strike force, developing the skills and abilities of your squads and commander as you progress through the game.
  • Persistent Long-Term Goals - Customize your Space Marines with persistent leveling and unlockable special abilities. Equip them with the hundreds of unique weapons and items you earn through mission rewards and battlefield drops.
  • Co-Op Multiplayer - Play through the entire single player campaign co-operatively with a friend, at any point in the game, anytime.
  • Next Generation RTS Engine - Utilizing Relic's proprietary Essence Engine 2.0 to deliver cinematic visuals, detailed graphics & special effects.
Dawn of War II is split between campaign-based gameplay playable as a Space Marine, supporting singleplayer and co-op action, and skirmish gameplay in which players can play as any of the four playable factions in singleplayer or multiplayer battles. In the case of these multiplayer conflicts, gameplay and matchmaking is supported via the Games for Windows LIVE gaming service. In addition, unlike previous Dawn of War games or expansions, Dawn of War II features an increased and more realistic acknowledgment of the importance of cover. To that end players will notice that some environments in-game are now fully or partly destructible by certain units in their arsenal, adding to the battlefield carnage and the need for players to plan their strategy and choose their playable units and battlefields wisely.

System Requirements:

Minimum Specifications: Recommended Specifications:
OS: Windows Vista Service Pack 1 or Windows XP Service Pack 2
Processor: P4 3.2 GHz (single core) or any Dual Core processor AMD Athlon 64×2 4400+ or any Intel Core 2 Duo
RAM: 1.0 GB (Windows XP) 1.5 GB (Windows Vista) 2.0 GB (Windows XP and Vista)
Video Card: 128 MB Nvidia GeForce 6600 GT / 128 MB ATI X1600, or equivalent 256 MB Nvidia GeForce 7800 GT / 256 MB ATI X1900, or equivalent
Sound Card: 100% DirectX 9.0c compliant card
Hard Drive Space: 5.5 GB of free space
Other: Internet connection required for multiplayer

Steam account required for game activation and installation

Product Information

Platform:PC Download  |  Edition:Standard
Release date October 20, 2010
Customer Reviews
2.8 out of 5 stars 210 customer reviews

2.8 out of 5 stars
Best Sellers Rank #33,062 in videogames
#2,173 in Video Games > PC Games > Digital Games & DLC
#3,650 in Video Games > Digital Games
#4,885 in Video Games > PC Games > PC Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Return Policy
This product is non-returnable and non-refundable.
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Warranty & Support

Product Warranty: For warranty information about this product, please click here


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Customer Reviews

Top Customer Reviews

By M. Cordoba VINE VOICE on February 23, 2009
Platform for Display: PCEdition: Standard
The game is fun, but it had the potential to be amazing, and fell short. Originally I said to wait before buying, but the bugs have been ironed out, and now it's a good time, specially at the discounted prices.

Things to know:
- Requires Games For Windows Live (GFWL) account
- Steam installation and account required
- No base building (departs from traditional RTS)

=== SUMMARY ===
I just realized the review has gotten pretty long as I've added other information, so I wanted to write something for those people who want a quick overview:
If you don't mind few units, Steam, Games For Windows Live and lack of base building, you will enjoy the game a lot. The loot/items, unique characters, combat right from the start, persistent troops throughout the single player campaign, and an engaging and different 4 races make this game a great departure from traditional RTS. All wrapped up with great graphics, sound and animation to boot. The single player campaign does become very very repetitive after mission 30 or so. (there are probably 80 plus missions - I'm on 75 and counting)

- Steam (more details below)
- You need to be connected to the internet to play the single player campaign.
- You need to be logged in to Windows Live to play the game... ugh...
- [[EDIT February 27: While the game crashed quite a bit when I first got it, it has been very stable with the last 2 patches, improving things dramatically. I only have 1 BSOD right after a February 23 major patch. So it looks like the crashing issues have been ironed out. But it was a serious issue at first]]
- Single player campaign ONLY for marines... This is just plainly a bad decision.
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Platform for Display: PCEdition: Standard
I was skeptical when I bought this game. It was not so much Dawn of War 2 as it was its own new game. The only thing it held in common with the original was the setting and the developer. If you can get past the fact that this isn't the original with better graphics then you should really enjoy this game.

Single Player, the campaign was very enjoyable. The story was a little lacking compared to say Starcraft but it was much better then Dark Crusade or Soul Storm. The RPG element gives replayablity and is really fun to collect different weapons.

Multiplayer, is fast paced and really enjoyable. 3v3 is where its at and you can have games that swing back and forth. The coop campaign is a huge bonus.

It does require an internet connection, windows live and steam. But I personally have experienced no problems with this and I find it to be a better option compared to others.

The future, this game has tons of options for the future. I really hope relic sticks to their promise of supporting this game, because it could be one of the greats.
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Platform for Display: PCEdition: Standard
Contrary the developers' opinion, this game does not combine the best of Company of Heroes and Dawn of War; rather, it is CoH translated into a Warhammer 40k storyline -- and a lot gets lost in translation.

First off, the experience of installing this game -- simply getting to PLAY it for the first time -- was something I would not wish upon my worst enemy. Downloading and registering for three separate Big Name online platforms is just the beginning; then there's Steam to deal with and the fact that THQ are not thrifty with their update download sizes. Plus there's no way you can run the game if Steam even gets a whiff of an update that it wants. For someone with unlimited broadband access this is no problem; us plebs outside the US and Europe, however, usually have a download cap, which Steam apparently has no sympathy for.

The game itself has an amusing, if monotonous, single player campaign, which is apparently touted as having great replay value. I was personally very disappointed with the RPG elements brought into the multiplayer, since this is exactly what Blizzard did to ruin WarCraft II when they made WarCraft III. Aside from the fact that armies are now considerably smaller than they used to be in DoW -- there goes another star off the rating -- the gameplay itself feels much more sluggish and unwieldy. Frankly this cover idea becomes annoying after the novelty has worn off. Combine with this fewer unit options, fewer upgrades, a tech tree that makes you wonder why they even bothered to include it, and you're left wondering how a great game like Dawn of War could have been pruned down to hatch such a lacklustre, over-hyped, and anaemic progeny.

Did THQ want to make Dawn of War accessible to younger audiences (eg. the three to seven age group)?
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3 Comments 35 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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Platform for Display: PCEdition: Standard
First of all, many players (myself included) were expecting a game that basically merged the original Dawn of War with Company of Heroes, so you had a more tactically advanced game but souped up graphics and fun things like cover, suppression, large maps, etc.

What we got instead, was the tabletop in 3d form, and in it's own right I'd say it didn't turn out half bad, I still wish I could get Dawn of War 2 how I imagined it, but thems the breaks.

So, if you look beyond that, the gameplay is pretty fun, I don't really get down with Multi Player but the Single Player is AMAZINGLY well done, I really, REALLY adore the single player... The co-op was a great touch too!

Biggest gripe? If Windows Live is down, you're not able to play. If you want to play by yourself, offline? Sorry, no go! You HAVE to have a working Internet Connection and Windows Live servers HAVE to be working or you CANNOT play.

The game play also gets super repetitive before long and leads to a very ho-hum kind of feeling, I've played through the single player on two difficulties now and while I'm *slightly* excited to try and beat it on Primarch, (the highest difficulty) it really isn't going to be much different... Take a little extra time clearing a corner, etc.

The game is fun, but I kind of feel like Relic didn't really deliver this time 'round, sadly... I'd like it a lot more I think if it wasn't for the whole Windows Live / Internet issue, but a lot of users have complained of that to quite a lengthy extent so I won't rant about it too much.
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