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About Wayne Thomas Batson
Wayne Thomas Batson was born in Seabrook, MD in 1968. During the early years he tortured his older brothers and sisters, doing those things that only younger siblings can do to get on your nerves.
He attended Gabriel DuVal Senior High School and wrote this for his Yearbook
Senior Goals: To become a professional writer or artist. During the high school and early college years, he played lead guitar for a rock band called "Contagious." They were catchy, but apparently not enough to get a record deal.
Having completed the rigorous Holmes English Literature Curriculum, he graduated from the University of Maryland, College Park in 1991. In 1996, he received his first graduate degree in Counseling. He has continued his studies with 36 credit hours of graduate-level Reading courses.
Wayne Thomas Batson has spent the last fifteen years teaching Reading and English to middle schools students. He pioneered the active instruction of Strategic Reading in Anne Arundel County and has written Reading and English Curricula for Anne Arundel County, Carroll County, and Howard County Public Schools. Most recently, he helped develop the Challenge Reading Curriculum for advanced readers in Howard County, Maryland.
Wayne Thomas Batson lives in Eldersburg with his beautiful wife of eleven years and his four wonderful young children. Besides dividing his time between family, teaching, and writing, he likes to read, golf, play PS2, travel to the beach, play electric guitar, and create 3D artwork.
Wayne Thomas Batson is the Bestselling author of five adventure novels including the fantasy epic Door Within Trilogy and the pirate duo Isle of Swords and Isle of Fire. A middle school Reading and English teacher for 18 years, Batson loves to challenge—and be challenged by—his students. So, when he began writing stories to supplement the school district’s curriculum, it was his students who taught their teacher a lesson. Batson’s students were so taken by one of the stories that, over a thirteen year span, they pushed him to make it into a full-length novel. That story became The Door Within. Since then, Batson’s students continue to be his frontline editors. Says Batson, “Two things you can count on from middle school students: Intelligence and Honesty. Kids are so much more perceptive than a lot of us ‘Big Folk’ give them credit for. And when something’s not write in the story, they’ll tell you about in very clear terms.” Batson is teaming up with author and friend Christopher Hopper for a new book series, The Berinfell Prophecies. The first book, Curse of the Spider King, hit bookstores in October 2009. It promises to turn the traditional “portal fantasy” on its head, posing the question: What would happen if the fantasy came to us? Batson believes his books appeal to so many kids and adults because, at a deep level, we all long to do something that matters, and we all dream of another world.
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In a reckless attempt to reclaim his stolen kingdom, Lochlan and his renegade army attack Morlan at his weakest. The young king’s perilous gambit may win the day, but at what cost?
Abbagael Coldhollow’s desperate journey forces her to cross the shrouded borders of the Witchlands. There, the question that has haunted her soul will be answered once and for all.
Returning from the Forsaken Continent, Telwyn finds Myriad in bloody chaos. What can one man do against the tide of tragedy and war? A dark excursion to find the Mirrors of Manticore may hold the answer.
WITNESS THE TERROR OF THE MIRROR.
There is an unseen world of good and evil where nightmares are fought and hope is reborn. Enter The Door Within.
Aidan Thomas is miserable. Within two weeks, Aidan’s life is completely uprooted as his parents move the family across the country to care for his ailing grandfather. The quiet but imaginative Aidan is struggling with attending a new school and fitting in with a new group of friends. But when he begins having nightmares and eerie events occur around his neighborhood, Aidan finds himself drawn to his grandfather's basement—where he discovers three ancient scrolls and a mysterious invitation to another world.
No longer confined to the realm of his own imagination, Aidan embarks on an adventure where he discovers a long-fought war between good and evil. With the fate of two worlds hanging in the balance, Aidan faces Paragory, the eternal enemy with unfathomable power. Will Aidan be willing to risk everything and trust the unseen hand of the one true King?
With over 250,000 copies sold in The Door Within trilogy, this is a perfect time to introduce the series to a new tween audience The fantasy genre is wildly popular among young readers, and this series will leave tweens and teens on the edge of their seats.
Meets national education standards.
The second exciting adventure in The Door Within trilogy awaits!
The Rise of the Wyrm Lord revisits favorite characters from The Door Within and opens with Aidan Thomas in trouble. Separated from his best friend by a thousand miles and unable to return to The Realm of Glimpses himself, Aidan needs a way to reach Robby with a message from King Eliam, the one true King. Enter Antoinette Reed, a bright but headstrong young woman who seems like the perfect person to reach King Eliam.
When Aidan discovers that Antoinette has been called to enter The Realm, he solicits her help to find Robby's Glimpse before it is too late. But when she arrives in the Kingdom of Alleble, Antoinette finds the kingdom is in turmoil. Alleble's allies are inexplicably beginning to turn away, renouncing former ties with King Eliam. And there are rumors that the dark Prince of Paragory, sworn enemy of the Kingdom, is seeking an ancient evil power—the Wyrm Lord—to crush the Alleble once and for all.
With over 250,000 copies sold in The Door Within trilogy, this is a perfect time to introduce the series to a new tween audience The fantasy genre is wildly popular among young readers, and The Rise of the Wyrm Lord is a heart-pounding second installment that will leave tweens and teens on the edge of their seats.
Meets national education standards.
The final installment of the thrilling The Door Within trilogy!
Pure evil collides as Paragor, the betrayer of the one true King Eliam, unites with the Wyrm Lord and the mythical Seven Sleepers to launch a full-scale assault on the Kingdom of Alleble. And while their enemies plot their next attack, Alleble's remaining allies flee from the four corners of The Realm to safety within the Alleble’s walls. Once there, the allies find the Kingdom crestfallen, grieving a fallen hero. While Alleble and its allies prepare to face the coming onslaught, they cling to an ancient legend about three witnesses who have the power to bring victory. But is the legend true? And if it is, where are the witnesses?
Time is running out as darkness spreads over the Realm, and Paragor unleashes the final storm. But will anyone survive to see the dawn?
With over 250,000 copies sold in The Door Within trilogy, this is a perfect time to introduce this bestselling series to a new batch of readers. The fantasy genre is wildly popular among young readers, and The Final Storm is thrilling end to this epic trilogy!
Meets national education standards.
The Seven succeeding Elven Lords ofAllyra were dead, lost in the Siege of Berinfell as babes. At least that's whateveryone thought until tremors from a distant world known as Earth, revealedstrange signs that Elven blood lived among its peoples. With a glimmer of hopein their hearts, sentinels are sent to see if the signs are true. Buttheirs is not a lone errand. The ruling warlord of Allyra, the Spider King, hassent his own scouts to hunt down the Seven and finish the job theyfailed to complete many ages ago.
Now 13-year-olds on the brink of the Age ofReckoning when their Elven gifts will be manifest, discover the unthinkable truth that their adoptivefamilies are not their only kin. With mysterious Sentinels revealingbreathtaking secrets of the past, and dark strangers haunting their every move,will the young Elf Lords find the way back to the home of their birth? Worlds and racescollide as the forces of good and evil battle. Will anyone escape theCurse of the Spider King?
It’s 1852 and cousins Patrick and Beth sail to Fiji on the HMS Calliope under the command of Captain James E. Home. They arrive at the islands to find that the Christian Fijians are at war with the non-Christian Fijians. Missionary James Calvert is trying to make peace and suggests that the captain allow peace negotiations on board the British vessel. Patrick and Beth learn about sacrificial living when they observe Calvert’s determination to live on Fiji despite the dangers and impoverished conditions and that he is willing to risk his life to live as Jesus would.
Would you be willing to fight for your dreams?
Fifteen-year-old Archer Keaton has the ability to enter and explore his dreams. He is a Dreamtreader, one of three selected from each generation. Their mission: to protect the waking world from the Nightmare Lord who dwells beyond the Slumber Gate. But as Archer’s dreams become more dangerous and threatening, so too does his waking life.
In this fast-paced conclusion to the exciting fantasy trilogy, the dream world and the waking world bleed into each other when a rift is formed between the two. People in the real world suddenly find their waking lives resemble their wildest dreams. Now it’s up to Archer and his fellow Dreamtreaders to race to reverse the rift before too much damage is done and to battle Archer’s ex-best friend, Kara, who sits on the throne of the Nightmare Lord. Kara is building an army of her own. Will Archer be strong enough to stand against her?
A young lad awakens on an island, alone and brutally injured, with no memory of his past.
Captain Declan Ross searched for riches that will free him and his headstrong daughter, Anne, from the piracy business forever . . . Bartholomew Thorne, an infamously ruthless pirate, seeks to destroy Ross and any who stand in his way of the legendary treasure hidden by a mysterious order of monks. With these intriguing characters and many more, Wayne Thomas Batson weaves a spell-binding adventure filled with high-seas drama where battles rage, storms brew, a long-dormant volcano awakens, and a sea creature slithers in the deep as pirates race for a cliff-top fortress.
This Door Within Universe Novella brings back two fan favorites, Nock and Mallik, and puts them on a forest path full of treachery, peril, and mystery. ADDED BONUS: Many readers have written in, asking "What happened to Aidan, Antoinette, and Robby when they entered The Realm Beyond the Sun?" Included with this Kindle novella, is a short Epilogue that answers that question. Read on to have adventures "beyond your wildest dreams."
In the time that transpires between Door Within books, there was "Realm Time" for lots of other adventures. Join Mallik and Nock for their second side quest. But after...you might want to sleep with the lights on.
If you’re brave, follow cousins Beth and Patrick to Libya in the 13th century. The town of Silene is being terrorized by a vicious animal that is eating livestock. The townspeople believe it’s a dragon sent by the devil. In order to appease the beast, the people believe they must offer a human sacrifice—a young girl named Sabra. When Beth tries to help Sabra escape, she too is tied up as an offering for the dragon. Meanwhile, Patrick and a new friend named Hazi join Georgius, a Roman knight who is serving in Africa to keep peace. Georgius decides to find the dragon and kill it. Georgius’s plans go awry when Beth and Sabra beg him not to kill the dragon. The girls know the true secret of Silene—the dragon isn’t its worst enemy.