- Series: Develop and Design
- Paperback: 192 pages
- Publisher: Peachpit Press; 1 edition (March 30, 2015)
- Language: English
- ISBN-10: 0134096665
- ISBN-13: 978-0134096667
- Product Dimensions: 7.3 x 0.4 x 8.9 inches
- Shipping Weight: 13.4 ounces (View shipping rates and policies)
- Average Customer Review: 44 customer reviews
- Amazon Best Sellers Rank: #1,050,405 in Books (See Top 100 in Books)
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"...there is so much wisdom in here that even the most experienced developer will learn something new." - Anand Sharma (Creator, AprilZero.com)
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Since no one else has bothered to do a chapter breakdown, here’s my stab at one:
- Intro: A love letter to motion design (the book’s term for animation)
- Chapter 3: analysis of what constitutes great animation, along with practical examples
- Chapter 4: A fascinating, original take on how to implement animation into a professional web development workflow (my favorite chapter)
- Chapter 5: How to animate text (quite interesting)
- Chapter 6: Quick introduction to animating SVG elements
- Chapter 7: Extensive deep-dive into how to ensure animations run smoothly
- Chapter 8: A nice animation demo that ties together the knowledge from the previous chapters
As a web developer, I first got interested in motion design when I downloaded an amazingly well-designed app on my phone. Been chasing that level of quality ever since. There’s iOS animation then there’s web animation, and they’re entirely separate things. I heard of Velocity.js (author’s animation engine) through work and then began experimenting with it to see if I could recreate some of the more interesting motion design examples I've stumbled into on sites like CodePen and the like.
I wasn’t expecting the author to also release a book on this very subject. So, pleasantly surprised, here I am.
First off, the bad: This book is not very long. You’re not going to become a better designer through it’s myriad examples. In fact, it has only one full-on demo (the final chapter). That’s about it for the bad.
- The book provides you with a real foundation. I’m an advanced software engineer, but I easily see this being equally as applicable to novices.
- The book takes a really digestible, fluff-free recipe format that builds slowly and more or less climaxes in a really fascinating final demo chapter.
- The topics covered in here are topics I honestly haven’t seen covered elsewhere — so that’s refreshing.
- The more unique topics include text animation, animation performance (a real deep-dive, not superficial advice), and animation workflow.
- Animation workflow alone is worth buying this book for, and is worth dealing with the fact that this book primarily focuses on Velocity (not a big deal).