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Wedge's Gamble (Star Wars: X-Wing Series, Book 2) Paperback – May 2, 1996

4.4 out of 5 stars 100 customer reviews

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Editorial Reviews

Review

Book 2 in the exciting series!

The eagerly-awaited new entry in the thrilling X-wing saga finally arrives.

From the Publisher

Book 2 in the exciting series!

The eagerly-awaited new entry in the thrilling X-wing saga finally arrives.

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Product Details

  • Age Range: 8 - 12 years
  • Grade Level: 3 - 7
  • Series: Star Wars: X-Wing - Legends (Book 2)
  • Paperback: 368 pages
  • Publisher: Del Rey; Reprint edition (May 2, 1996)
  • Language: English
  • ISBN-10: 0553568027
  • ISBN-13: 978-0553568028
  • Product Dimensions: 4.2 x 1.1 x 6.9 inches
  • Shipping Weight: 4.8 ounces (View shipping rates and policies)
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (100 customer reviews)
  • Amazon Best Sellers Rank: #86,811 in Books (See Top 100 in Books)

Customer Reviews

Top Customer Reviews

By Noname TOP 100 REVIEWERVINE VOICE on March 5, 2012
Format: Kindle Edition Verified Purchase
"Wedge's Gamble" is better than "Rogue Squadron" -- not so many dogfights, a better plot, we get to see more of the characters. The characters do more than just fly X-Wings -- although with the exception of Corran Horn and Iella Wessiri, what they end up doing is something completely outside their realm of expertise. Potential romances and rivalries sprout up, always a plus in the Star Wars universe. Still, there is room for improvement.

As a villain, Kirtan Loor is hardly threatening. He's more like Ysanne Isard's messenger. Derricote does all the dirty work. I'm not sure why Isard doesn't order Derricote directly and just skip Loor. Although Isard is the true villain, she is very one-dimensional. The most we see of her is when she gives orders to Loor.

The actions scenes are so cluttered, I have difficulty envisioning them. All I know is there's a battle and who won. My eyes just want to glaze over and skip it all.

The dialogue is often stilted and unnatural. The author uses the characters' conversations as a way to explain everything to the reader. Consequently, one character asks a question and the other goes through a long-winded oratory spouting all the facts. Another question, another oratory. And so it goes. Information is crammed in as much as can be in a few pages. Imagine what conversations like that are like and you can imagine the dialogue. The characters dissect and analyze every single thought/action/emotion they experience and tell each other exactly what that is and why. They *tell* me everything. I don't *feel* anything. And what the characters fail to explain to each other, the author will provide in equally analytical narrative.

Despite it all the ending was quite good. The epilogue gripped me. So despite everything, I am left wanting to know more. I will be reading "Krytos Trap" and hope that each book in the series keeps improving.
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Format: Paperback
If the first book in the X-Wing series was great, then Wedge's Gamble, the second in the acclaimed X-Wing series was phenominal. It took everything great about the first book and turned up the heat. Wedge's Gamble, has WEdge Antilles and his Rogue Squadron on an impossible mission: disable the shields of Curuscant, the seat of Imperial Power. They have to deal with rogue agents, unpleasant surprises, deadly enemies and a traitor or two in their midst. Stackpole takes his characters and crafts a remarkable story. As a stand alone book its very good as part of the X-Wing series its awesome. Once again Stackpole focuses on Corran Horn a character who is not omnipotent, who does make mistakes, sometimes crucial ones. He is a very strict former cop who has the ego of an elite pilot just to make things interesting. It's not just Horn who is well drawn but the other characters as well. As the main villain Isard is chilling, but it's the hidden agenda of Fliry Vorru that hinges the story. Full of laserfights, space battles and one really big storm, Wedge's Gamble is a superb addition to the X-Wing series and the expanded universe.
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Format: Paperback Verified Purchase
Weaker than X-Wing vol.1, string of unlikely coincidences as characters cross paths time and again while dispersed on the most densely inhabited planet in the galaxy, and some very uncharacteristic imperial behaviours: would a military empire really continue to use star fighters (TIES) that are so vulnerable to enemy weapons, resulting in staggering loss ratios? would you decimate your own population and abandon your own heavily fortified capital when still in control of vast military resources, although you have months of advance notice of the incoming Rebellion attack? For that matter, no Admiral would hand over his elite star fighter group and allow them to be used as a ground infiltration and spy troop at the time of a key offensive. Enjoyable to learn more about the background of many lead characters, but annoying to have to read through endless introspective dialogs, it's a clumsy way to increase the reader's familiarity with each of the heroes. Good action scenes, though the Rogues go through imperials like a hot knife through butter with barely a scratch, in the air and on the ground… And the story lacks good villains that can appeal to the Reader and provide a real Nemesis match for Horn or Antilles.
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Format: Paperback
Having introduced the core cast of characters in Rogue Squadron, author Michael Stackpole now begins weaving plot lines that will no doubt run through the next few books in the series. As the first story ended the Rebellion had won a strategic victory that could be the first step to capturing the Imperial Capital planet of Coruscant, or so they have been led to think. The new Imperial Leader Ysanne Isard actually has an evil scheme to destroy the Rebellion, and our characters seem to be playing right into her slimey hands.
Sadly Stackpole cheats a bit in his narrative, characters bump into each other far too easily on what is supposed to be such a crowded and construction jumbled planet, also a team of elite fighters sent on a spying mission? The Rebellion can't be that hard up for agents and warriors. On the plus side Stackpole allows the emotional toll of living a resistance fighters life show in his characters, which makes the tension all the more real, as does his frequent use of cliffhanger chapter endings. In the end the pluses outweight the minuses and Star Wars X-Wing: Wedge's Gamble remains a taut read until the climatic battle. Recommended.
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