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About the product
- Interactive game boards that utilize player's Miis to roll dice and move across the board
- Over family friendly 70 mini-games in all
- 13 different party game modes take the fun out of the TV and into the living room
- Games utilize the Wii Remote to force players to interact with one another in the real world in ways that affect in-game process
- Wii Party features multiplayer variety, including competitive and cooperative gameplay
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Nintendo’s throwing the party of the year and everybody’s invited! Social Play Wii Party is a social experience for the entire family and beyond. By focusing on interactive group play that features Mii characters as the stars, Wii Party isn’t the life of the party...YOU are! All-New Experiences Wii Party introduces several new ways to play that break the traditional party-game mold. These games change how players interact with each other by taking what’s on the TV screen and bringing the action out into the living room. From carefully passing the Wii Remote controller around like a time bomb, to searching for hidden Wii Remote controllers, these games turn Wii Party into a house party! Board Games and Beyond Wii Party features 13 unique party games that include interactive four-player board games, cooperative and competitive two-player games, familiar favorites like bingo, and over 80 mini games that feature all types of game play and motion control. With Mii characters front and center, there’s something for everyone...starring everyone!
Wii Party is a party game developed by Nintendo for the Wii gaming console. The game is an evolution in the party game genre, in which along with standard Wii party game action beloved by gamers, players use the Wii Remote in new ways that encourage player interaction in the physical gameplay space, affecting in-game action. The game features more than 70 party games, broken into multiple game categories, 1-4 player game support and new and fun ways to integrate Miis into your gameplay.
An Electronic Game Board for the Whole Family
Most video games require players to focus their attention on a screen, but now Nintendo brings the action into the living room with Wii Party, a game that changes the way people interact with other players.
Wii Party is a family-friendly party game featuring 13 different party game modes and 70+ mini-games. Individual games are diverse in design, incorporate importable or system generated Miis, and fall into several different categories. These include: Party Games supporting 1-4 players that in some cases utilize an in-game game board, navigated with the use of Miis and dice rolls; Pair Games, supporting up to two players in co-op play; and House Party Games, which support 2-4 live players and utilize the Wii Remote to create differing dynamics between players.
Key Game Features
- Some of the 13 different party game modes take the fun out of the TV and into the living room. Players have to interact with one another in the real world to get the results they want in the game. Examples of House Party gameplay include:
- A take off on "Spoons", in which players place their Wii Remotes on a table. Each one emits a different animal noise. Players win the round by being the first to grab the controller that is making the sound of the animal shown on the TV.
- Players use Wii Remote controllers to play Hide and Go Seek, where one player asks the other players to leave the room and then hides all of the controllers around the living room. When the other players return, they have to find them.
- Wii Party features multiplayer variety. Some of the party game modes are cooperative, such as "Balance Boat." Others are competitive, such as "Board Game Island."
- In Board Game Island mode, players help their Mii characters compete in more than 70 different mini-games:
- Mii characters ride a rollercoaster while players try to shoot down floating balloons containing gifts.
- Players use their Wii Remote controllers to help Mii characters navigate a virtual game of tag.
- For multiplayer modes, additional Wii Remote controllers are required and are sold separately.
In-game board action.
13 game modes.
2-4 player support.
Co-op play options.
Top customer reviews
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My reaction to Wii games seems to be instantaneous -- I either love or hate them within the first few minutes of play. And believe me, it doesn't feel good to spend 50 dollars on a game only to realize you've just thrown your money away. And after buying one dud game after another, Wii Party had a lot riding against it in my mind. But I really wanted something else to play other than my fave, Wii Sports Resort. So I decided to give it one more try, bit the bullet, and bought Wii Party -- and boy, am I glad I did!
The trailer for this game really doesn't do it justice. I was thinking this game might be kinda lame, but it really has to be experienced to be appreciated. Like Sports Resort, I'm very impressed with the programming, thought and imagination that went into this. Wii has taken the potentially boring concept of party games and created something quite wonderful, not to mention fun. Unlike New Carnival Games, which was one inane game fragment after another, Wii Party has come up with an inventive way to thread everything together and create an enjoyable gaming experience.
The Host is NOT speaking Japanese!
Wii Party has a cute character that hosts the entire game. I've seen some text and video reviews complaining that he speaks Japanese -- well, I'm not fluent, but I do speak some Japanese, and the host of Wii Party is NOT speaking Japanese. He's not speaking anything, it's just a made up language so the same game can be manufactured for distribution throughout the world. That way, only the onscreen text would change to fit the appropriate country's language, which is easy to accomplish with simple encoding. The host speaks to the players as if they are watching and participating in a game show. And the instructions are displayed as text onscreen. I've read some complaints about this, but since when is teaching children how to read a bad thing?! And for the adults, it gives the opportunity to read the instructions more than once if necessary, to make sure one understands how to play each game. Personally, I like the host and think he's cute. Whenever he comes on screen, it brings a smile to my face. It kinda reminds me of a cross between a quirky Sesame Street puppet and a Cirque du Soleil character. Their Vegas show, Mystere, has a similar character (who is even dressed in a similarly colored costume) and he helps thread the whole show together -- as does the host in Wii Party. And like Cirque, it makes no difference that he's speaking in a foreign tongue, or in this case, a completely made-up one.
I appreciated that each game has the option to do practice rounds. It helps immensely to read the instructions, do a practice, then re-read the instructions again to clarify. You can do as many practice rounds as you like, and some of the games can be tricky, so this is a big plus. The games are all very fun but it takes some getting used to, as far as how the controls work and respond, so practicing before doing the actual game is a good thing.
Laugh Out Loud Fun
Every game we've played so far had us all literally laughing aloud, pointing at the screen and the time just flew by. Hours felt like minutes and it was midnight before we realized we had stayed up way too late playing games. But if laughter is the best medicine, then it was time well spent.
Board Game Island -- was very unique and a really good time, even if bad rolls of the dice occasionally messed things up for us. The neat thing is, computer controlled Mii characters will play along too, so if there's only 2 human players, the computer will play the 2 others so there's a full squad of four. This makes board games more interesting than just playing with 2. But there are plenty of 1, 2 and 4 player games -- literally something for everybody.
Balance Boat -- is really neat too. You have to balance a predetermined number of Miis on a sailboat's masts, making sure not to topple the whole thing over and into the sea. Each round has a mini game that requires 2 players to work as a team. If you play the mini game well and get it right, you get to balance 2 Miis of the same size. If not, the Miis are ridiculously different sizes, making balancing the pair onto the boat much more difficult. So as the game goes on, it gets harder and harder, and funnier too!
The mini games are amazing! Landing your Mii on the moon with space jet packs, flying through space avoiding asteroids, flying a helicopter and saving other Miis with a safety line, chopping trees with an axe, dune buggies, balance mazes, Match Up where you match the Miis wandering the town square... even Bingo was fun and entertaining thanks to the mini games. And you're not playing bingo with numbers, but with Mii faces! The list of great games goes on and on! There's even a silly one where you swing from a vine like Tarzan -- just one vine and you swing as hard as you can to see how far you'll fly! We managed to exit the stratosphere and fly past a UFO!! Unlike all the other wasted money on crappy games, we're literally going to have hours and hours of fun with this one! What a relief to finally find a game worth the purchase price, and then some!
I guess I'm learning that I prefer games that integrate the Miis we've made. We found a website with instructions on how to make celebrity Miis and it's a lot of fun to see them incorporated into these games. Rescuing your faves, finding them in a crowd, matching them up, having them cheer you on as a player when you win or do well -- it's really a nice touch and adds another element of fun to it all. There's even a dating type game that gauges 2 players compatibility -- Friend Connection -- it's not necessarily a dating game, it just reminded me of the Newlywed Game. But any 2 people can play it and see how they match up as good friends or whatever.
Another feature I like -- when you're at the game's main menu that lists all there is to play, if you hover over each game, it gives an estimate of how long it'll take to play (5 min, 30 min, 45 min, etc.) Obviously, game time can vary based on what you do and how much you practice, but it's cool to know an estimate of how long each game might take.
Bottom Line -- just like Sports Resort, Wii Party is definitely a game I'll come back to again and again! Literally hours and hours of fun to be had here, and after all the wasted money on bad games, this one has renewed my faith in Wii games. I love Wii Party and can't say enough good about it!!! What a blast!!
1. The Four-player games are exactly that...they MUST have four players. So if you are a family of three (like my husband, 5-year-old son, & I are) you will be assigned a Mii Party player for these games, controlled by the Wii, so that there will be a total of four players participating in the game. Not a big deal, unless you have younger kids that don't mind always losing! With other Wii games, my husband & I will take turns "dumbing down" our game play, so that every once in a while my son can win (with the occasional wins, it inspires him to keep trying until he gets good enough he can beat us on his own). With these 4-player games, if we don't win, the Wii player definitely will (& sometimes they are so good, not even the adults at first stand a chance). Don't get me wrong, the Wii player should challenge the other players, but it would have been nice to be given the ability to change the assigned Mii's skill level (in addition to the game's level of difficulty) so kids could stand a chance against it (unless I haven't come across this option yet...so please correct me if I'm wrong on this point). We are considering buying a 4th remote, hook it up with one of our extra Mii's & just have it off to the side doing nothing, as a work around when playing with our son. But again, this is just for the four-player game section (a drop in the bucket when you consider all the other sections within this game).
2. Some games require a remote for each player, so be prepared to have enough remotes for the amount of players you have. I'm not saying I don't understand why, if the players have to interact at the same time, you would need a remote for each player, but it's worth pointing out...expect extra money to be shelled out for more remotes if you don't have enough for each player (at least if you want to be able to play the games that require them).
3. Most of the games have time limits, otherwise they would not be challenging, but again, it can be too challenging, if not impossible for younger kids to play. On the plus side, some of the games have options to practice first (like the ones on Wii Sports Resort) and most games have the option to select the level of difficulty, thus making it more family-friendly.
4. This is the first game we have had where the game host/narrator spoke gibberish (I understand from other reviews that this is common in the Sims games & in some Mario games). It drives my husband nuts, but my son thinks it's funny. In the end, it would have been nice to have the ability to turn the character off (obviously we'd miss too much turning the sound off completely). This will, however, make it impossible for any beginning readers to play completely on their own, since there are no verbal instructions given.
Overall, this is a really great game with what we know so far. There are still tons of games we have yet to get to/unlock, so it will be quite a while before this ever got old. The limitations I have listed are specifically for anyone with younger children (I know all too well how hard it is to find Wii games for this age range). And these are not issues that would have kept me from buying the game (though I might have waited until the price came down a bit). It is very much a game for all ages, but not a game where all ages can play all the games. Considering it's a fine line Nintendo has to find to appeal to a wide range of ages, I think they did a pretty decent job trying to find a happy medium here.