I have been a wargamer since 1965, D&D fan since 1974, started Judges Guild at age 21 with partner, Bob Bledsaw. Selling fantasy role playing play aids before any one else, we rode the market up and in the process it gave rise to my cautionary comment, if failure doesn't get you success can. After 2.5 years of working 80 hours a week, I needed a new hobby and turn Bob loose on his vision for the company. So that's what the book is about: the background of the early days of wargaming, a bit about Bob's D&D campaign, Judges Guild days and then my friendship with Bob afterwards.
A travel agent for 45 years, I ended up semi-retired (down to about 40-60 hours/week) at age 60-some in Uruguay living on an olive grove. Still keep up with mostly historical miniatures and boardgames. Although there's always a game design or variant trying to get out.