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Brainspin Creativity Game

4.3 out of 5 stars 41 customer reviews

Price: $5.20 & FREE Shipping on orders over $49. Details
Only 2 left in stock.
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  • Includes 54 card deck
  • Simple images on each card
  • Easy to play
9 new from $4.95

Yu-Gi-Oh
$5.20 & FREE Shipping on orders over $49. Details Only 2 left in stock. Ships from and sold by Amazon.com. Gift-wrap available.


Product Description

A Great ice-breaker and creativity game. You'll be delighted to discover what's right there in front of you!.

Product Information

Product Dimensions 7.8 x 6.1 x 3.4 inches
Item Weight 3.7 ounces
Shipping Weight 3.2 ounces (View shipping rates and policies)
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item can be shipped to select countries outside of the U.S. Learn More
ASIN B01A6Z7RUO
Item model number 1198
Manufacturer recommended age 7 - 15 years
Best Sellers Rank #30,901 in Toys & Games (See Top 100 in Toys & Games)
#555 in Toys & Games > Games > Card Games
Customer Reviews
4.3 out of 5 stars 41 customer reviews

4.3 out of 5 stars

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Customer Reviews

Top Customer Reviews

By marigold TOP 1000 REVIEWERVINE VOICE on April 24, 2016
Vine Customer Review of Free Product ( What's this? )
One reason I'm giving this 5 stars is because it caused our family to "engage" much more than some of our other favorite games. We love Yahtzee and Hearts, for example, but in those games, each person takes their solitary turn without too much discussion or engagement from others.

In contrast, this game necessitates communicating, sharing one's perspective, and trying to see from another's point of view. I know my family's dynamic-- we are all very analytical-- and as I anticipated, at first this game almost caused a row when when answers were frequently contested. We started off mercilessly nit-picking each other's answers, until fortunately we decided to calm down and agree to accept any answer unless it was obviously way off base.

Once we went with these new rules, the game became very enjoyable and we started really learning a lot about each other. My husband tends to "see" hardware, tools, machine parts, etc in the lines. My 14 year old, who usually only plays family games reluctantly, loves this because he sees symbols from physics and mathematics that the rest of us aren't familiar with, and so he is a frequent winner. It led to some very interesting discussions and enabled us to see each other in a new light. It reminded me of the passage in The Little Prince when he showed a drawing to a grownup and asked them if it frightened them. They wondered, why should we be frightened by a hat? The Little Prince corrected them: it wasn't a hat, it was a boa constrictor digesting an elephant!

So while we started off unable to "see" what another person saw and voting down their answers, we shifted into appreciating and accepting one another's viewpoints and knowledge base.
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Vine Customer Review of Free Product ( What's this? )
Brainspin is a fast paced card game that exercises your creative thinking. We played for the first time with our 7 year old son tonight. The basic play is this: select a card, turn it over and start a 1 minute timer (not included). Each player then writes as many things they can see in the image. For example, one card has 2 circles touching each other ( oo ); one might see the number 8, or glasses, or the infinity symbol. You get one point for each unique answer, so if another player writes the same thing, neither get the point. The game is played in rounds of 3 cards, so you can make it last as long (or short) as you want. We had a blast!
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Vine Customer Review of Free Product ( What's this? )
My son invented a game called "Fwooga" in which you think of a topic and then try to name as many items that fit the topic, taking turns until someone can't think of something in 20 seconds. The flaw is that nobody can remember to keep track of in 20 seconds, and that flaw is endemic to Brainspin.

Brainspin is a game like a Rorschach test, in which the viewer tells more about himself through his interpretation of a graphic. Brainspin's graphics are much simpler but the effect is the same: you see what you want to see.

Like my son's Fwooga game, it requires a timer of one minute and 30-second increments. The lack of a timer is a serious flaw in the game's design.

At the 30-second mark, the card is turned 90 degrees "to give players a different view of the image." That doesn't quite jibe with up to 10 players, who would presumably all be sitting on the same side. The reality is that some objects look different depending on how you turn them, and a player across the table or to the left or right of you will get a very different view of the object. This isn't a bad thing, per se, but it means every player will have a different experience and -- depending on the object -- might not get a full assessment of what the object could be.

The other problem is that there's not really a lot of replay value. After a certain point, objects elicit very specific images and you're biased from then on out with those images in your head. Brainspin is fun to play the first time -- my eight-year-old boy and six-year-old girl played through the entire deck -- but after that you may find it repetitive.

One rule I imposed on the kids is that they couldn't just describe the object as is.
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Vine Customer Review of Free Product ( What's this? )
I read the description of the game in the product and understood the concept of it right away....everyone looks at a shape and thinks of all the things it could be, then you compare answers and get points for ideas that no one thought of. Cool. My family had a lot of fun with it! It was interesting to see how people could relate the figures to topics they are interested in, like my daughter likes to cook so she saw kitchen items and foods frequently while my son saw things from video games. It was fun when we could immediatelly recognize their item, but didn't think of it. Of course, there were a few that were marginal, but who cares, it is a game. My kids are old enough that they didn't name anything that wasn't even close, but maybe a young player might...and the rules could be adjusted for them, the game can be as open ended as you want.

I was happy that the shapes weren't too Rorschach-like obscure. Those seem like any answer could work, but these are more like symbols (as you can see in the product photo.) I like that it isn't some board where you have to roll dice and move to colors/categories, etc., though you could certainly adapt the cards where teams could play a certain number of cards or have one team pick the other's cards. You could also use one card and go round-robin type until someone is stumped and earn points that way. YOU decide how you want to play it! It would be nice if it came with a little hourglass egg timer or turn-timer that makes a noise when time is up, but we just took one from another game or used our phones.

I hope they make a second set as playing with the same cards over and over with the same people will generate the same answers after a while.
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