Other Sellers on Amazon
+ $4.64 shipping
+ $4.99 shipping
|Price:||$39.99 + $4.99 shipping|
- Complete, includes disc(s), case, cover art, manuals and inserts in used condition.
Frequently bought together
Customers who bought this item also bought
Have a question?
Find answers in product info, Q&As, reviews
Please make sure that you are posting in the form of a question.
This reinvention of the popular antigravity racing combat game features 32 ship models, 16 pilots in eight teams, 45 tracks on seven different courses, six single-player modes, five multiplayer modes, and 26 weapons. Track locations include jungle, desert, city, and mountain settings. The biggest tracks are three times longer than any previous Wipeout circuit. The game features six racing modes, including a revised arcade mode, a full league option, and an elimination mode, as well as time trial, endurance racing, and a secret "zone" mode. Once certain parts of the game are complete, a reverse track mode is unlocked.
Top customer reviews
There was a problem filtering reviews right now. Please try again later.
Fusion is loaded with beautiful tracks, with corkscrews, loop-de-loops, jumps, high-dives, you name it. Basically all the best parts of a rollercoaster, only armed with weapons. In league mode, you can make modifications to your vehicle's stats with your winnings- a nice touch if you're fond of a certain craft. And mercifully, the learning curve is more gentle. You won't get to the fourth track and find back to back right angle turns waiting for you.
Part of the joy of a racing videogame for me is a believable feeling of speed.. I like a straightaway or a sheer corkscrew drop at 500 mph now and again. This game delivers.
At the end of the day it's great entertainment for under 10$.
...So I HAD to get Wipeout Fusion. Atari-era soundtrack of bad techno. No energy in the music.
I think they may have actually de-evolved the game to produce this definite SEQUEL. Puerile ship designs and world treatments. Think cotton candy compared to XL's patinated steel or 3's crisp diamond edge. The prior game producers (original, XL and 3), Psygnosis, must be crying over this butchery. BAM! did an awful job with this game. Turning action is jumpy, there aren't movement cues where there should be, there are exagerated movement and visual cues where there REALLY shouldn't be. Ship and weapon noises take two steps back.
The menu interface is bad, and the visual atmosphere employed both in and out of the race just falls flat. The design of all elements is overly commercial, uninteresting, bland. The introduction of characters into the game is needless and gimmicky, and brings a feeling of GTA3 meatheadedness to what should be a hard, fast, and beautiful sci-fi racing game. I'm going to try playing again tomorrow, with the music off, and with a clear head, and see if I'm still as negatively focused on this game. For now however, I'm pronouncing that from this corner of the WipeOut fan crowd, the consensus of one is unanimous: this game BLOWS.