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The Wonderful 101
| Was: | $49.95 Details The Was Price is determined using the 90-day median price paid by customers for the product on Amazon. We exclude prices paid by customers for the product during a limited time deal. Learn more |
| Price: | $40.99 |
| You Save: | $8.96 (18%) |
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About this item
- Unite your horde of heroes and morph into powerful weapons to crush the invaders, or synthesize into bridges, chains, and other objects that help you move through the world's different environments.
- Explore each stage to find helpless citizens and empower them by enlisting them to join your army of heroes.
- The more heroes you gather, the more powerful your Unite Morphs will become.
- Clobber bad guys with fast-paced, engaging combat.
- No. of Players: Up to 5 players
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Product information
| ASIN | B002I08CSW |
|---|---|
| Release date | September 15, 2013 |
| Customer Reviews |
4.3 out of 5 stars |
| Best Sellers Rank | #37,366 in Video Games (See Top 100 in Video Games) #153 in Wii U Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 7.5 x 5.3 x 0.6 inches; 3.25 Ounces |
| Binding | Video Game |
| Rated | Teen |
| Item model number | WUPPACME |
| Is Discontinued By Manufacturer | No |
| Item Weight | 3.25 ounces |
| Manufacturer | Nintendo |
| Date First Available | July 9, 2013 |
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Product Description
Product Description
Rally a horde of eclectic heroes led by Wonder Red and transform them into massive weapons to clobber aliens and save Blossom City.
From the Manufacturer
Lead the Wonderful 100 as Wonder Red
view larger
Lead a team of the world’s strongest (and strangest) superheroes to fight off a massive alien invasion! As Wonder Red, leader of the Wonderful 100, unite your mob of heroes to morph into powerful transformations such as a fist, sword, glider, gun, and more to battle aliens throughout Blossom City. You, and the Wonderful 100, are the city’s best weapon.
It’s up to you and your team of superpeople to take on colossal robots and alien masterminds bent on obliterating Blossom City. But don’t worry—you’re not alone. You can recruit more hero allies to your cause and learn even more transformational abilities as you fight, climb, glide, and leap your way through the war-torn city. Use your fighting skills to dodge enemy attacks and chain together combos, and then head to the shop to buy new items and abilities. Recruit friends to fight cooperatively by your side in multiplayer, or compete head to head in battle mode.
Key Features
- Lead a horde of superheroes in a fight against alien invaders
- Recruit new heroes to learn powerful new abilities
- Take on alien invaders in intense, over-the-top battles
- Buy new abilities and upgrades at the ingame shop
- Battle alongside friends in co-op multiplayer, or take them on in battle mode (additional accessories are required for multiplayer mode; sold separately)
Transform into a gun, sword, fist or more
view larger Battle alien invaders in over-the-top battles
view larger Transform into a glider to sail through Blossom City
view larger Fight alongside or against friends
view larger
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The Wonderful 101 - E3
Nintendo
Videos for this product

2:33
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The Wonderful 101 - E3 Trailer
Merchant Video
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The story behind The Wonderful 101 is as crazy and hectic as its gameplay. Basically, you play as, not one protagonist, but many simultaneously, as a worldwide superhero initiative entitled The Wonderful One-Double-Oh. Wonder-Red, the blond masked hero that looks eerily similar to Viewtiful Joe, acts as their stalwart leader, but there are many Wonderful-Ones that get the spotlight in this game, such as Wonder-Blue, a talented LA detective who is a headstrong, brash rebel with an impulsive need to always look cool, Wonder-Green, a very chubby Frenchman with a love of all things culinary, or my personal favorite, Wonder-Yellow, an incredibly tough-yet-timid Russian strongman. These heroes find themselves combating an invasion from the evil alien GEATHJERK menace that threatens the peace of the world, and that's as far as I'll go in describing the plot. Suffice it to say, the story's premise is clearly based on classic Japanese shows such as Power Rangers and other anime of yore, and I absolutely adore it. It's quirky, no doubt about it, but the writing is stellar and the voice acting is suitably overly dramatic and downright charming. I love the story and the way its told in this game. It reminds me of my childhood.
The art and sound design in this game really works well with the whole Japanese Superhero themes. All graphics have a distinct Viewtiful Joe quality to them for sure, but they were also designed to looks somewhat like children's toys come to life, and it looks awesome. Characters and scenery all have a plastic-like sheen to them that looks gorgeous and unique. This game is incredibly imaginative, full of vibrant colors and impressive effects that are a joy to take in. The special attack animations and models are particularly impressive. I love everything about the visuals in this game. The sound and music design also delivers well on the Saturday morning cartoon theme. Music is full of bravado and heroism, and the sound effects sound ripped from classic cartoons. It's all very cool. This game is full of sensory overload, in a good way, and that is really complemented by the visual and audio design. Great job here.
Really, it's the gameplay that sets W101 apart from any other game I've played. While "Viewtiful Pikmin" may sound like a nice little label when you first see the game, it's inaccurate. This is not a strategy game with a Viewtiful makeover. This is an action game through and through, much in the same vein of Kamiya's past works, with Devil May Cry or Bayonetta being the most obvious comparisons, with tons of challenge and elements of strategy thrown in. Don't think this is just a Bayonetta clone with a Power Rangers makeover however. The real twist in the game is the fact that you control many heroes simultaneously, as one huddled mass, all working together as an almost amoebae-like clump to fight the baddies. Using the gamepad's touchscreen (or the right analog stick), you can form "Unite Morphs" to create massive weapons to use in combat. Draw a line, and Wonder-Blue will hold onto a massive sword filled with the other characters in your group. The longer you draw the line, the more Wonder-Heroes will fill the sword and the bigger it will become. Draw an L-shape like, and now your weapon is Wonder-Green's pistol (or a freaking bazooka if you draw the shape big enough!), shooting other heroes in your group as bullets! If that sounds weird, it is, trust me, but it is an awesome combat system I have never seen or even hinted at in any other game. It's fantastically unique, and because this is a Kamiya game, there's an arcade scoring and ranking system that adds even more addictive qualities to the experience. The core of this game is all about utilizing your wits and reflexes in battle using these mechanics and while it may be tough, it is really worth getting the hang of.
I also must give the Boss Fights special attention. They're absolutely insane, and practically levels unto themselves. Some last up to twenty minutes, and I'm not talking twenty-minutes of just slogging through it in hideously boring fashion. No, I'm talking full-on twenty minutes of exciting, new, always changing elements and visual spectacle to boot. Awesome. I love old-school boss fights in video games, and W101 definitely delivers that.
The game utilizes the gamepad in incredibly unique and exciting ways too. At some points, you may find yourself going into buildings, where you can't see your characters on the TV. The view of them will now be on the gamepad, and puzzles utilizing this function are really clever and well-thought out. My only complaint about them is that its harder to see everything on the gamepad screen. Some complain about how hard it is to draw particular shapes on the gamepad to get the Unite Morph you want, but for me, it has worked stupendously so far. This game, along with Pikmin 3 and Rayman Legends , really shows the awesome potential of the Wii-U and its special controller. I hope other developers start realizing its potential too.
The game has an incredible density of content too. Well-hidden secrets and collectibles keep things interesting. While the core cast of color-themed heroes rounds out to about a half a dozen, there are roughly 100 (duh) heroes to find in the game that will become a permanent part of your Wonderful army. These guys are hilarious, such as Wonder-Beer, a fat german man with a costume that looks like an oversized beer mug, Wonder-Toilet, who has a toilet for a helmet (lol!), or Wonder-KungFu, an elderly, dumpy looking janitor who is a master of Druken Kung Fu (very stereotypical of Japanese anime, lol). Each one has his/her own profile with background info that is sure to make you giggle. The game also features a very deep upgrade system that allows for purchasing new moves as well as improving old ones, not to mention a cooking section in which you can create one-use healing and offensive/defensive items utilizing all the space themed food items you collect in the game. When you add everything together, you've got a super unique action game with tons of replayabiity and layered depth to discover. Did I mention this game has an insane density of content? Does that sound like a good value to you? It should. :D
One last thing, this game is HARD! The first thing you'll notice when starting up the Wonderful 101 is that your brain will almost fry from sensory overload. Keeping track of the myriad of things happening on screen while trying to concentrate on the immediate gameplay at hand is difficult at first. Explosions litter the scene, droves of enemies attack you all at once, collectibles rain down, and you have so many heroes to keep track of, it can be overwhelming. I'll tell you right now, this game is super challenging, nuanced, and the fighting system is incredibly deep. The mechanic of drawing shapes quickly on the gamepad in an action game is new, and it'll take a little time to get used to it. If you find yourself frustrated early on, don't give up on this game. Pause the screen and learn the game's mechanics from the in-game encyclopedia, watch some videos of good players on the internet to get an idea of how to play, and press on. Once you get over the game's initial system shock and its difficult learning curve, you will love this game. I highly recommend learning to use the Wonder-Pudding (shield) and Wonder-Slinky (dodge) moves well. You'll need them in this game. We live in an age where games coddle gamers and inundate them with constant eye-rollingly obvious tutorials. W101 doesn't do this, at all. Some may complain, but I think it's awesome to play a game with classic sensibilities this way. So don't give up, you'll be glad you stuck with it. I'm an experienced gamer, and I found "easy" to be the perfect setting for me for my first playthrough.
I know this review is long, but seriously guys, I've barely scratched the surface of this game. Kamiya really jam packed it with content plus the kitchen sink. Its initial difficulty and absolute refusal to coddle gamers the way many games do these days may be an unpleasant shock to some peoples' systems, but trust me, once you can the hang of this game, it will deliver thrills and spectacle by the shovelful. I've been playing video games for twenty-years, and I have never played a game quite like The Wonderful 101, and I guarantee you haven't either. So give it a chance, and enjoy what it has to offer. It's even more special because its a Wii-U exclusive that takes full advantage of the hardware, and we all know that is all-too-rare these days (although that's about to change). So buy this game, persevere through its challenging learning curve, and be treated to a wholly unique video game you are sure not to forget.
Story
You control a group of heros who are tasked with saving the world from an alien invasion. The Heros are eccentric and rediculous, and the aliens are sometimes immense, sometimes comical, and sometimes both. As you progress through the game and explore new areas and encounter new enemies, you can recruit average citizens to help you and may even come across "hidden" heros who permanently join you in the fight to save Earth.
Gameplay
Your group of heros have the unique ability to band together to morph into several different forms. For example, your group can morph into a giant hand (for punching, grabbing and turning dials), a sword (for slashing and picking locks), and a hang-glider for flying, as well as MANY others (don't want to give too much away). These different forms can be constructued using the touchpad or the right analog stick to draw different shapes corresponding to the form you wish to take. For example, drawing a circle on the touchscreen morphs the team into the Hand, whereas drawing a straight line morphs the team into the sword.
As you progress through the levels, you will use many of these different forms to solve environment puzzles, such as how to clear a large gap, or how to open a door locked by a combination dial, etc. At various points in the level, alien enemies will be warped in to your area to fight against you. Using your skills and morph abilities, you dodge enemy attacks and deal damage to the enemies until you emerge victorious. Occassionally at certain key points, the game will challenge the player to perform a quick-time event in which the player has to draw a particular shape or press a particular button within a small amount of time. These mostly occur during "movie" sequences at the end of the battles.
Also, it should be noted that W101 provides probably the best use of the Wii U Gamepad to date. The drawing aspects are flawless, there are several circumstances where the gamepad provides the primary visuals of your party (e.g., when they are in a small warehouse, your TV focuses on the outside - which usually has something important for you to see, while the gamepad shows your party on the inside), the gyroscope is used in certain circumstances, etc. And, the game allows you to customize whether to switch between the TV and the gamepad, which provides full off-tv play.
Presentation
The game is beautfiul. The game adopts a fantasy, almost comicbook-like feel to it. And so the game uses bright colors and elaborate scenary as its niche. And it does so very well. The environments are diverse and beautiful and the enemies are extremely detailed. However, where the game shines is in its movie sequences. The HD graphics really bring a shimmer and sheen to the team and enemies, and the animations make you feel like you are the greatest super-hero of all time in the midst of one of the most epic intergalactic wars of all time.
The developoers put a surprising amount of detail into all aspects of the game. And you notice this detail when you take a close look. For example, when examining the morphs closely, you can see the individual faces of several heroes within each one. Unfortunately, because you spend most of the game zoomed out (so you can see all that is going on), this level of detail has to be appreciated without being directly noticable.
Tone
While the game, on one hand, is a strict action-adventure game due to its crazy fight and battle sequences, it maintains high levels of humor to provide an overall extremely enjoyable experience. You may spend several minutes in an extremely intense boss fight, and then find yourself laughing out loud at the dialog between the Heroes. There are several references to Nintendo and its history (e.g., the morph cannon takes the shape of the Super Nintendo's Super Scope), which often gives a Paper Mario-type humor vibe. The game provides the perfect mix of humor and action.
Difficulty
The game is very easy to play, and very hard to master. It is the perfect game for players of all skill levels.
The game includes several difficulty levels available at startup, including very easy, easy and normal. As a long-time gamer, I chose normal. It has been very challenging, yet very enjoyable. Good battles feel rewording, and all battles force you to think about strategy and timing to make best use of your attacks. I am looking forward to unlocking Hard Mode.
Don't let this scare you away. I have briefly played the easy difficulty, and it is much easier than normal. I can only imagine how easy the very easy difficulty must be. IN ADDITION....regardless of the difficulty, the game always picks up EXACTLY where you left off. So if you die when the enemy is at 56% health. You are revived back into the battle with the enemy at 56% health. Die again at 54%? No problem, enter at 54%.
The game doesn't punish death (I hope hard mode does :) ), but rather rewards perfection. At the end of each battle, you are given a score based on how you performed (time, damage taken, and combos). This allows all players to progress through the game, slowly improving their skills. And if a player seeks to perfect their scores, they can return to any mission any time to try for a better score. This is beneficial for many reasons including gaining more currency, achieving new unlockables, and allowing you to perfect what you learned from your first fight.
The game doesn't hand-hold. The game has minimal instruction, and doesn't provide any hints about enemy weaknesses. This can make learning all the battle tricks for the different enemies very difficult, but again provides another reason to experiment, try new things, and replay the same enemies at a later time.
Negatives
So what is wrong with the game? Answer: not much.
I spend most of my time zoomed out so I can see everything. This makes my characters and the environment pretty small and it can be hard to see what your heroes status are when you are that far away. However, you can zoom in and even without it, this is rarely a problem.
There is NO hand-holding. Instructions, even on how to perform basic tasks, are VERY limited. It doesn't even come with an instruction manual. This is quickly solved through experimentation in battle. I will say this though...the "stinger" move is: LEFT, then RIGHT + A. Took me forever to figure that out (you'll see what I mean when you play the game).
The game is hard to perfect. First-time encounters can involve several deaths (on normal mode, probably far fewer on easier difficulties) before achieving victory. Fortunately, those deaths don't count against you.
As you acquire new shapes to draw, it can be difficult to draw the correct one as some are very similar to others. If you are using the right analog stick to draw, then this takes practice and can require a few tries. However, if you have problems, then use the touchscreen and it becomes very easy to draw the shape you want.
Overall
This is one of the most creative and entertaining games I have ever played. It has the creative and humorous tone of Zelda (such as Wind Waker), and the battle tactics and honing of Dark Souls (without the punishment that Dark Souls provides). If you own a Wii U, you should strongly consider picking this game up. If you don't own a Wii U, you might want to consider buying one so you can play this title.
Bravo to Platinum Games. This is truly a masterpiece. Of note, Famitsu rated this game a 39/40. Look up what that means, and you should be impressed.
Now, TEAM...UNITE UP!
(This is the part where you say "ROGER!" and then go buy the game :) )















