World of Goo

4.6 out of 5 stars 140 customer reviews
| 3 answered questions
Rated: Everyone
Metascore: 90 / 100
$ 6 99
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About the Product

  • 47 beautiful levels backed with a spell binding soundtrack
  • 10 different types of goo, each with their own unique abilities
  • Use balloons to steady your creation or give your structure flight!
  • A huge variety of different puzzles and situations
  • Beautiful, fun, and one of the highlights of this year - PC Gamer

Frequently Bought Together

  • World of Goo
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Product Description

Platform: PC

Drag and drop living, squirming, talking globs of goo to build structures, bridges, cannonballs, zeppelins, and giant tongues. The millions of innocent goo balls that live in the beautiful World of Goo are curious to explore. But they don't know that they are in a game, or that they are extremely delicious. The most addicting and awe-inspiring puzzle game will set you on an adventure that you'll never forget!

Product Information

Release date October 12, 2008
Customer Reviews
4.6 out of 5 stars 140 customer reviews

4.6 out of 5 stars
Best Sellers Rank #17,731 in videogames
#259 in Software > Children's Software
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.5 x 5.4 x 0.7 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More


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Customer Reviews

Top Customer Reviews

Platform for Display: PC
This is a puzzle type game unlike any other. You basically work against the laws of gravity and physics while trying to get your balls of goo from point A to point B by building structures with them. The imagination and creativity that went into this game is unbelievable. The 2D graphics are gorgeous and the music, atmospheric. Although somewhat vague, there is a story that ties the puzzles together and it adds some humor to the events that unfold as you progress, especially toward the end. This is a game that has to be played to be fully understood because it is hard to describe. I thoroughly enjoyed this and didn't want it to end. I still go back and play some of my favorite levels.

One final note: This ia a computer friendly game. Easy to install, small file size and most importantly, no DRM.
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Platform for Display: PC
The game, as amazing as it sounds, was created by two people who used to work at EA. In general the game can be described as a physics puzzle game and has been compared to the Fantastic Contraption flash game, among others. It is, however, a game unlike any other and offers excellent gameplay, beautiful art, and epic music. It received the "Design Innovation Award" and the "Technical Excellence Award" at the 2008 Independent Games Festival.

The game is controlled entirely by the mouse. Building goo towers is as simple as dragging and dropping goos to form links with other goos. The goal of every level is to get goos into the Goo Corporation pipe, but the similarities between levels really stop there.
It is amazingly satisfying to build up a giant tower, bridge a huge chasm, or explode a bomb all with simple goos. Add to the game the puzzle aspect and the many "aha" moments you will experience and it becomes intellectually fun and challenging as well.

The storytelling used throughout the game is done mainly with the help of the sign painter, a mysterious person(maybe?) that proceeds you through each level and offers hints, tips, jokes, and unveils story elements. There are also some great cutscenes and dialogs that serve to advance the story, and are riddled with the great 2D Boy/Tim Burton art inspiration.

I should also mention what a huge impact the sound is on the overall setting of each level, and how great the music and sound effects are in general. I find myself listening to the music outside the game it is so good. It certainly has a Danny Elfman feel to it in parts, and in other parts it is pure 2D Boy.
The graphics also benefit from a Tim Burton influence greatly.
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Platform for Display: PC Verified Purchase
Love this game, and give it 5+ stars. The physics are awesome, and the game itself is addictive and totally original, and serves as an inspiration for future coders.

I do want to note one point though. After each level you can report your score to the 2D Boy site - this is set to 'on' by default. That was not an issue for me, but I since found that the publishers specifically did this to check game ID against user IP in order to get an estimate of how many versions were pirated, and the game itself is DRM-free specifically for this reason.

The results were made public, and claim that this game had a 90% piracy rate - that is to say that 90% of the installations out there are supposedly pirated.

One huge problem with this, which they do acknowledge but not sufficiently: my IP is dynamic (and so are millions of other users) and I used to watch it change numerous times a day, every day. That means after owning this game for a month, these `pirate' researchers are going to have a result of worse than 99.99% piracy just from me and my single legitimate copy of the game. (I have since switched off reporting scores, but too late now).

This 90% piracy figure has spread like wildfire, and it is highly irresponsible for the researchers to allow this flawed half-truth to be perpetuated. More unfortunately, it will now be used to justify the invasive and destructive measures used by EA and DRM software like SecuROM.

I would've thought ex-EA employees who authored this game would have had a few more clues than that, but apparently not.

Again, love the game, but really not impressed by this flawed `research'. DRM punishes legitimate users and does not stop pirating.
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Platform for Display: PC
There are so many wonderfully composed, exultant reviews for World of Goo that I almost did not pitch my own two cents in but I couldn't resist.

This game is totally original, there is nothing like it in any game genre and it is so heartwarming and *stunning* it's a must-have. I am a grown adult and yet I've played this game until my eyes were bleary and on the verge of retinal fatigue. This labor of love is the indie brainchild and singular progeny of just TWO guys; Kyle Gabler being responsible for the art, design, story (even the sweeping, emotional, perfect music!) and Ron Carmel doing the programming and that is, after seeing it for myself, just flabbergasting.

The set up is so simple: build towers and structures by linking together blobs of (adorable!) goo. Yet, like so many wonderful things in life, this simplicity belies infinite possibility for creativity and boundless strategic and logical campaigns towards your goal and, in the case of games, *re-playability*.

World of Goo features gorgeous design and art which contribute to the wonderful (and very well thought out!) back story as well as the mysterious "sign painter" who offers you hints as you play the game. Goo balls have different properties and capabilities and your job is to select your goo and build towers or structures so you can reach a singular pipe (in each level) through which remaining goos are sucked up and saved. (These remaining, rescued goos are the stars in a separate meta-game called "World of Goo Corporation" which is a tower building endeavor which pitches you against other players logged on the world wide web). The physics of the tumbling, jiggling, falling and swaying goo structures is amazing too! There are a number of small areas which can be improved on.
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