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World of Warcraft and Philosophy: Wrath of the Philosopher King (Popular Culture and Philosophy) Paperback – October 27, 2009
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Monica Evans introduces us to the lore of World of Warcraft, discussing misdeeds and other noteworthy misadventures. Plato and Kant are introduced innocently and unobtrusively, yet I could feel the gentle increase of my intellect by at least +2!
Another highlight is Miquel Sicart's Warrior angst and consequent in-depth philosophical discussion of game play, game community, and game ethics. Again, I felt a nice increase in INT +2!
You could even call it a sexy read, as the ethical implications of flirting and role play are explored in the most unlikely places. OMG! I just got a boost in charisma +1!
This book makes the game itself more fun. After settling in to read for a bit, I rejoined my guild and found myself considering many things I hadn't previously pondered. Is the rogue really female and does it matter? How much real money is that epic loot worth?Read more ›
Luke Cuddy's and John Nordlinger's World of Warcraft and Philosophy provides surprising insights that will delight the brains of gamers and non-gamers alike. Before I was saved by World of Warcraft and Philosophy, I had considered attending a 12-Step meeting for my addiction to MMORPGs. Now, after reading this delicious book, I've morphed from Slacker to Philosopher! I'm contemplating the philosophical puzzels and social polticking that the developers have begun incorporating in WoW.
So why would a gamer want to think about philosophy and ethics and stuff? Considering that the storyline of most MMORPGs concerns the eternal war between Good and Evil, smart gaming makes sense. Anyway, maybe hardcore gamers want to get in touch with their Inner Heroes (or Villains).
I wonder if one of my personal heroes, Joseph Campbell, author of The Hero with One Thousand Faces, would approve? When I taught game design, I used Campbell's classic as a textbook as MMORPGs seemed to follow the prototype of the Hero's Journey. However, unlike film and literature, MMORPGs give the Hero infinite choices to make as he or she progresses to the ultimate levels of Uber. Choices that require players to use their Free Will.
Professor Monica Evans suggests that WoW players must often decide whether to choose Evil over Good and that the developers of the game are writing more content to force players to "think" ethically.Read more ›
Still, the first section of the book is a bit of a chore, and that can turn off readers who might otherwise be interested in the book. The two good chapters include one that examines how ethics change when we enter WoW and one that looks at WoW as a response to Nihilism, i.e. life's meaninglessness. However, another chapter is simply a script of a skit in which a raid boss cries in front of a tax specialist because she is being taxed on her drops and can't afford to pay. Although it can be thought provoking, the chapter only glances over its topic and never actually says anything about it. Another chapter talks about the philosophy of movement, but it often feels like it is over-examining every issue it looks at, and it is such an overview that it can never elaborate on what it is saying, eventually being reduced to recommendations of what to read if you are interested in the topic.Read more ›
Most Recent Customer Reviews
Philosophy with a thin coat of World of Warcraft paint. A lot less than what I was lead to believe. Otherwise I don't think it's bad philosophy. Read morePublished 9 months ago by TheNecromencer
Prompt shipping speed item came with no damage. Book is great and boyfriend and I are having a lot of fun with it. Read morePublished on January 29, 2013 by Elizabeth