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World of Warcraft: Ultimate Visual Guide, Updated and Expanded Hardcover – May 3, 2016
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From the Publisher
Realms of Magic
Few forces are as potent as magic. It can even bring about the destruction of entire worlds. The forms of magic found in Azeroth derive from different, ever-present energies. In Azeroth, volatile arcane magic was once concentrated in the Well of Eternity. Its destruction spread arcane power throughout the world. The nature and uses of magic are vigorously debated, but the magnitude of what it can accomplish cannot be doubted.
A World Divided
Azeroth has been home to many great cultures and civilizations. Currently, the world is divided between two major political factions, known as the Horde and the Alliance. Notwithstanding brief periods of peace, and even cooperation, their shared history has been defined by conflict and bloodshed.
Titans and Old Gods
The titans are massive, metallic-skinned gods from the far reaches of the cosmos. They travel the universe, bringing order to worlds, and even empowering the primitive races of those worlds to maintain their integrity. Bastions of purity and good, the titans are unable to conceive of evil or wickedness in any form, and constantly struggle to find a way to protect their creations from the chaotic forces of evil that threaten them. Although the current whereabouts of the titans are unknown, over a hundred million worlds have been brought to order by titan hands.
Invasion of Pandaria
Following the Cataclysm, tensions between the Alliance and Horde finally erupted into all-out war between the two factions. Yet the bloodthirsty military tactics of Warchief Garrosh Hellscream were overshadowed by the discovery of a beautiful land, once thought merely a legend: Pandaria.
The Prison of Yogg-Saron
Deep within the halls of Ulduar lies an ancient evil that forever seeks to be free of its imprisonment. Here lies Yogg-Saron, known to some as the Lucid Dream, to others as the Beast with a Thousand Maws, or simply, the God of Death. For countless ages, this Old God has been shackled in this prison, whispering dark words in the minds of mortals. For those adventurers brave and foolish enough to descend into its lair, only madness and horror await.
The Alliance of Lordaeron
The Alliance of Lordaeron was originally united and led by the human King Terenas Menethil II, in order to combat the forces of the old Horde during the Second War. It comprised the seven human kingdoms as well as other allies—the Bronzebeard and Wildhammer dwarves, the gnomes of Gnomeregan, and the high elves of Quel'Thalas. Although the Alliance of Lordearon was victorious, it soon began to crumble in the aftermath of the Second War. However, memories of past allegiances and idealism ultimately inspired the new Alliance of the present day.
Nature surrounds the capital of the night elven lands. Darnassus is built around and within the boughs of the World Tree Teldrassil, its branches wide and strong enough to support forests and lakes—one such lake dominates the center of Darnassus. Most of the city's buildings are constructed to provide ample opportunities to commune with the natural world.
The Darkspear tribe of trolls joined the Horde and traveled to Durotar, establishing a new home on the Echo Isles. Located off the coast of Durotar, this group of islands would not be home for long. The islands were taken over by the witch doctor Zalazane, who used his dark powers to enslave some of the Darkspears. Years later, Zalazane was killed and the islands reclaimed thanks to the Darkspears' leader, Vol'jin, and the help of the Horde.
The primals of Draenor are plant-like beings who seek to transform the entire world into a lush jungle. While their origins remain a mystery, the primals are locked in an ancient, eternal war with the breakers.
About the Author
- Publisher : DK; Updated, Expanded edition (May 3, 2016)
- Language : English
- Hardcover : 216 pages
- ISBN-10 : 1465444203
- ISBN-13 : 978-1465444202
- Item Weight : 3.2 pounds
- Dimensions : 10.23 x 0.82 x 12.08 inches
- Best Sellers Rank: #547,057 in Books (See Top 100 in Books)
- Customer Reviews:
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Top reviews from the United States
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The information it provides is also very minimal and mostly things you would already know if you have played the game very much. I'm not very good with keeping up with the story within the game (even though I have played since release) but even I know most of the information in this book. Just don't expect this to go into much detail or back story, it's just a quick recap of the main people, places, and things in the game.
I don't think this guide is bad, but you should know who this is for.
It's not for those that want a show piece with beautiful artwork and some light back story, I would not use this as a coffee table piece or anything.
and it's not for those looking to really dig deeper into the story outside of what the game easily offers, I'd recommend the new World of Warcraft: Chronicle Volume 1 for that.
But I do recommend this for someone new to the game that wants to catch up on the story and have a better understanding of what is going on. It will take you through the story line up until the end of the Warlords expansion. Making it perfect for someone just starting out in Legion.
The only criticism I have is that it advertised a lot of "behind the scenes" stuff which only consists of a few pages near the back of the book that doesn't provide any insight at all, it's just like "photos from BlizzCon," etc. I didn't order it for that, so wasn't put off by it, but some might be.
If you're new to WoW, I would strongly suggest buying this so you can get up-to-speed on what has become an extremely robust lore library over 8+ years. If you're a vet, you'll enjoy this as a sort of stroll down memory lane, and might find it even motivates you to go solo some of those old raids just for the memories.
Top reviews from other countries
I read it every day after I was done to keep myself at a reasonable level of understanding as I played and it went a long way to telling people in discord they know less than Jon Snow.
As a bonus - it's prettier to look at than Tyrande.
My girlfriend will never get me to take this off the coffee table.
On a more sombre note, when WoW is no more it will be a reminder to me of events I played through. I'll sit in my dotage unable to recall who I sat next to at primary school, but I'll remember the fall of Zalazane, and that time Aggra asked us to rescue Thrall from a gang of elementals.
Ive played WoW since the beta all those years and ago and its nice to read more about the characters that inhabit the world of Azeroth.
Some stuff I didn't know and was interesting to learn more.
Worth the price!