Expectation - Based on the description, I thought it would be a rough guide, beyond what's in the DM's Guide, on how to create your own homebrew setting.
Reality - It's literally a journal. On each page, a space to fill in a date, then empty lines. There's a question at the top of every page regarding world-building. And it IS technically a journal. So the product description isn't technically lying. However, there doesn't seem to be any organization to content. If there is, it's not apparent.
If you want more comprehensive wold-building, I would turn to recent offerings like Explorer's Guide to Wildemount or Eberron: Rising from the Last War as good examples. Not this book.
Who should get this book? Someone who wants a WotC branded journal and doesn't want to wait for the upcoming Book of Holding
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The Worldbuilder's Journal of Legendary Adventures (Dungeons & Dragons): 365 Questions to Help You Create Mythical Characters, Storied Worlds, and Unique Campaigns Diary – May 12, 2020
by
Official Dungeons & Dragons Licensed
(Author)
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Print length368 pages
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LanguageEnglish
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PublisherClarkson Potter
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Publication dateMay 12, 2020
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Grade level4 - 6
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Dimensions5.84 x 1.05 x 7.19 inches
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ISBN-101984824635
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ISBN-13978-1984824639
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From the Publisher
Create new realms you've never imagined
Whether you’re a Dungeon Master or a new player, this journal’s writing prompts will help you unlock the backstories of your heroes, the motives of your villains, and the surprises that are hidden within the campaign narrative.
Editorial Reviews
About the Author
Dungeons & Dragons launched the great tradition of roleplaying games in 1974 with an unprecedented mix of adventure and strategy, dice-rolling, and storytelling. Wizards of the Coast continues to honor that tradition, bringing to market a diverse range of D&D game and entertainment experiences and influencing numerous writers, directors, and game designers by tapping into an innate human need to gather with friends and tell an exciting story together.
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Product details
- Publisher : Clarkson Potter (May 12, 2020)
- Language : English
- Diary : 368 pages
- ISBN-10 : 1984824635
- ISBN-13 : 978-1984824639
- Grade level : 4 - 6
- Item Weight : 1.1 pounds
- Dimensions : 5.84 x 1.05 x 7.19 inches
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Best Sellers Rank:
#14,067 in Books (See Top 100 in Books)
- #34 in Guided Journals (Books)
- #61 in Dungeons & Dragons Game
- #89 in Activity Books
- Customer Reviews:
Customer reviews
4.5 out of 5 stars
4.5 out of 5
1,375 global ratings
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Reviewed in the United States on May 14, 2020
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79 people found this helpful
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Reviewed in the United States on May 25, 2020
I wanted a journal with prompts like those on the first two pages: “Describe the black market in one of the cities you encounter” and “Write a list of at least five tavern names, their themes, their proprietors, and their personalities”. The prompts like the ones pictured are completely useless for what the journal was described to be for.
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I knew this was going to be a journal, but I agree the title and description of this book is incredibly misleading. I was expecting a journal where the prompts were all about building one homebrew campaign/world. Instead it’s a mish-mosh of homebrew world building, PC character building, and out there world ideas that conflict with other prompts.
I wanted a journal with prompts like those on the first two pages: “Describe the black market in one of the cities you encounter” and “Write a list of at least five tavern names, their themes, their proprietors, and their personalities”. The prompts like the ones pictured are completely useless for what the journal was described to be for.
I wanted a journal with prompts like those on the first two pages: “Describe the black market in one of the cities you encounter” and “Write a list of at least five tavern names, their themes, their proprietors, and their personalities”. The prompts like the ones pictured are completely useless for what the journal was described to be for.
2.0 out of 5 stars
Sometimes Interesting but Random Prompts
By Bethany on May 25, 2020
I knew this was going to be a journal, but I agree the title and description of this book is incredibly misleading. I was expecting a journal where the prompts were all about building one homebrew campaign/world. Instead it’s a mish-mosh of homebrew world building, PC character building, and out there world ideas that conflict with other prompts.By Bethany on May 25, 2020
I wanted a journal with prompts like those on the first two pages: “Describe the black market in one of the cities you encounter” and “Write a list of at least five tavern names, their themes, their proprietors, and their personalities”. The prompts like the ones pictured are completely useless for what the journal was described to be for.
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28 people found this helpful
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Reviewed in the United States on May 13, 2020
I run my own homebrew setting of 5e so when something was coming out from WotC to help, I let my hopes get the better of me. I expected prompts to help flesh the setting itself out. What I got was individual character backstory prompts. So this as a DM/GM left me out to dry.
HOWEVER, there are a couple of ways to make this work for you.
1) Issue these prompts to players to help those backstory-less characters or to toss a curveball to those ‘the one’ players.
2) Use these prompts to flesh out NPCs for flair. (A few prompts are specifically tailored for NPCs) Is your Dragonborn tavern owner basic AF? Pick a prompt at random for flavor.
Other than that, World Anvil is a better resource for campaign/setting building. If you have already used the ‘The Ultimate RPG Character Backstory Guide’ and want more, get this...
Verified Purchase
This handsome little edition has a great quality to it and although the size surprised me, it’s perfect to tote around. The backstory prompts are unique and are really inspiring however, I am disappointed by this release. The disappointment comes down to the title of this leading me in a different direction than what this journal is.
I run my own homebrew setting of 5e so when something was coming out from WotC to help, I let my hopes get the better of me. I expected prompts to help flesh the setting itself out. What I got was individual character backstory prompts. So this as a DM/GM left me out to dry.
HOWEVER, there are a couple of ways to make this work for you.
1) Issue these prompts to players to help those backstory-less characters or to toss a curveball to those ‘the one’ players.
2) Use these prompts to flesh out NPCs for flair. (A few prompts are specifically tailored for NPCs) Is your Dragonborn tavern owner basic AF? Pick a prompt at random for flavor.
Other than that, World Anvil is a better resource for campaign/setting building. If you have already used the ‘The Ultimate RPG Character Backstory Guide’ and want more, get this...
I run my own homebrew setting of 5e so when something was coming out from WotC to help, I let my hopes get the better of me. I expected prompts to help flesh the setting itself out. What I got was individual character backstory prompts. So this as a DM/GM left me out to dry.
HOWEVER, there are a couple of ways to make this work for you.
1) Issue these prompts to players to help those backstory-less characters or to toss a curveball to those ‘the one’ players.
2) Use these prompts to flesh out NPCs for flair. (A few prompts are specifically tailored for NPCs) Is your Dragonborn tavern owner basic AF? Pick a prompt at random for flavor.
Other than that, World Anvil is a better resource for campaign/setting building. If you have already used the ‘The Ultimate RPG Character Backstory Guide’ and want more, get this...
3.0 out of 5 stars
Unnecessary for worldbuilding but fun
By Clark Family on May 13, 2020
This handsome little edition has a great quality to it and although the size surprised me, it’s perfect to tote around. The backstory prompts are unique and are really inspiring however, I am disappointed by this release. The disappointment comes down to the title of this leading me in a different direction than what this journal is.By Clark Family on May 13, 2020
I run my own homebrew setting of 5e so when something was coming out from WotC to help, I let my hopes get the better of me. I expected prompts to help flesh the setting itself out. What I got was individual character backstory prompts. So this as a DM/GM left me out to dry.
HOWEVER, there are a couple of ways to make this work for you.
1) Issue these prompts to players to help those backstory-less characters or to toss a curveball to those ‘the one’ players.
2) Use these prompts to flesh out NPCs for flair. (A few prompts are specifically tailored for NPCs) Is your Dragonborn tavern owner basic AF? Pick a prompt at random for flavor.
Other than that, World Anvil is a better resource for campaign/setting building. If you have already used the ‘The Ultimate RPG Character Backstory Guide’ and want more, get this...
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20 people found this helpful
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Reviewed in the United States on May 15, 2020
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I don't mind the size, but it is overpriced for what it is.
Each page has one questions and there are 365 questions. The main problem is that, like other reviewers have pointed out, there is no order or strategy to the questions as they relate to world building. Not only that, but a lot of the questions deal with an individual character that the writer may be playing in a game. This is not world building, this is character building. The word "you" appears WAY too much for a journal that claims to be about building a world. My feeling is that the title is meant to get money from GMs and the character questions are meant to get money from players. This combo though seems to not have made anyone happy.
Each page has one questions and there are 365 questions. The main problem is that, like other reviewers have pointed out, there is no order or strategy to the questions as they relate to world building. Not only that, but a lot of the questions deal with an individual character that the writer may be playing in a game. This is not world building, this is character building. The word "you" appears WAY too much for a journal that claims to be about building a world. My feeling is that the title is meant to get money from GMs and the character questions are meant to get money from players. This combo though seems to not have made anyone happy.
16 people found this helpful
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Reviewed in the United States on May 15, 2020
Verified Purchase
I think if you go by "build more dynamic campaigns, craft stronger characters, and discover new worlds"....this book highly oversells itself.
The truth of it is, when it says "licensed journal with 365 writing prompts" this is the most accurate description. You could discover new worlds. You could craft stronger characters...but any journaling or a googling on "character ideas" would do the same, really. I think I just expected.....more than a journal that reminds me of the overly fancy journals you find sold to folks who want to get more in touch with their inner feelings. (No hate, but me and my inner bitch Wanda are already well acquainted.)
Will it be a great shelf-dust collector for myself and any other DM? Sure! Although it's smallish (7.5" x 5") and it's soft cover - the details are pretty. And it IS exactly what it says it is (in the fine print). I will actually probably journal in it a bit, for funsies. Or just peruse the 365 writing prompts for a good adventure nugget. As a journal, the prompts ARE good - although the writing space is cramped.
I think it's a great gift for any DM who already has a lot of everything - but if you're looking for something as a new DM or for a new DM, do yourself a favor and invest in dice, printing maps, or buying some books off of DM's Guild instead.
The truth of it is, when it says "licensed journal with 365 writing prompts" this is the most accurate description. You could discover new worlds. You could craft stronger characters...but any journaling or a googling on "character ideas" would do the same, really. I think I just expected.....more than a journal that reminds me of the overly fancy journals you find sold to folks who want to get more in touch with their inner feelings. (No hate, but me and my inner bitch Wanda are already well acquainted.)
Will it be a great shelf-dust collector for myself and any other DM? Sure! Although it's smallish (7.5" x 5") and it's soft cover - the details are pretty. And it IS exactly what it says it is (in the fine print). I will actually probably journal in it a bit, for funsies. Or just peruse the 365 writing prompts for a good adventure nugget. As a journal, the prompts ARE good - although the writing space is cramped.
I think it's a great gift for any DM who already has a lot of everything - but if you're looking for something as a new DM or for a new DM, do yourself a favor and invest in dice, printing maps, or buying some books off of DM's Guild instead.
11 people found this helpful
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Reviewed in the United States on May 16, 2020
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Many people are giving this journal poor reviews because they didn’t know it was a journal. That isn’t fair. If you want something to step by step help you build a word this probably isn’t it. If you are looking for something to help you build more depth in your campaign through making you think about things you haven’t given any thought to this is it.
It isn’t perfect and offers little help in the organization of the ideas you put on paper. I’m enjoying this from a perspective and of fleshing out my world.
It isn’t perfect and offers little help in the organization of the ideas you put on paper. I’m enjoying this from a perspective and of fleshing out my world.
7 people found this helpful
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K. Valendia
1.0 out of 5 stars
Less worldbuilding, more character-building
Reviewed in the United Kingdom on June 4, 2020Verified Purchase
I bought this expecting it to help flesh out and craft a world. At best this journal indirectly shapes parts of a world with the greater focus being on 'you' (as in a character). This would be fine if I wanted a character building journal, but I didn't. I wanted something that would help me to fashion something wider than the experiences of an individual. Something that might assist me with building a world. Very disappointing.
In terms of quality, the paper is nice enough, the cover is attractive and it has a decent number of pages. The prompts will probably help someone who has the vaguest concept of a character or wants to add more depth to a character they're creating. I'm not overly fond of the size, I'd have preferred something closer to A4, but it's a decent size for carrying around or taking to your D&D sessions.
In terms of quality, the paper is nice enough, the cover is attractive and it has a decent number of pages. The prompts will probably help someone who has the vaguest concept of a character or wants to add more depth to a character they're creating. I'm not overly fond of the size, I'd have preferred something closer to A4, but it's a decent size for carrying around or taking to your D&D sessions.
7 people found this helpful
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J. Clinch
2.0 out of 5 stars
I feel the name is misleading
Reviewed in the United Kingdom on June 5, 2020Verified Purchase
So, what you get is a good quality notebook (always useful) with prompts on the top of each page that will help you think about and develop a character.
So, why is it billed as a 'Worldbuilder's Journal to Legendary Adventures'? That title to me suggests it is a DM's tool to build a RPG world. Instead I think it's just a notebook for a PC, but without the mapping pages.
So, why is it billed as a 'Worldbuilder's Journal to Legendary Adventures'? That title to me suggests it is a DM's tool to build a RPG world. Instead I think it's just a notebook for a PC, but without the mapping pages.
5 people found this helpful
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Joshua
1.0 out of 5 stars
No contents page, random weird questions.
Reviewed in the United Kingdom on August 10, 2020Verified Purchase
The different topics are randomly thrown into random pages of the book and with no order and no contents page, makes this book impossible to navigate quickly and I xan never use it in my games unless I rip out the pages and organise it myself but even then half the pages will be lost as it is Doubble sided. Terrible formation of a book, would not recommend.
2 people found this helpful
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Lyla
1.0 out of 5 stars
Not worth the purchase
Reviewed in the United Kingdom on June 14, 2020Verified Purchase
It's basically just an overpriced notebook. Definitely not worth the money
3 people found this helpful
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Fred B.
1.0 out of 5 stars
Worthless
Reviewed in Canada on May 15, 2020Verified Purchase
The description was very misleading at the time of my purchase. It's just an empty notebook with incredibly basic world building prompts at the top. And half of them are world specific already, why would you put campaign specific prompts in a book for making a new campaign world? Beyond stupid.
13 people found this helpful
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