- Series: World of Darkness
- Hardcover: 292 pages
- Publisher: White Wolf Publishing; 2nd edition (January 1, 1998)
- Language: English
- ISBN-10: 1565046005
- ISBN-13: 978-1565046009
- Product Dimensions: 8.8 x 1 x 11.2 inches
- Shipping Weight: 2 pounds
- Average Customer Review: 4.6 out of 5 stars See all reviews (21 customer reviews)
- Amazon Best Sellers Rank: #403,512 in Books (See Top 100 in Books)
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*OP Wraith The Oblivion 2nd Edition (World of Darkness) Hardcover – January 1, 1998
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Top Customer Reviews
The world is grim and forbidding... far more so than even the typical WoD setting, but without the flagrant overstatement occasionally found in Vampire or Werewolf. The backdrop is absolutely perfect for the story... Imagine the frustration, pain, and tragedy of being able to see and feel and hear the world you left behind... but being unable to move or manipulate that world. Imagine seeing your ex-wife grow old and die... or feeling the impotent rage of watching the bastard who raped and murdered you stalking his next target. Calling the setting "gothic" is a horrible injustice; it is akin to dismissing Tolkien's "Lord of the Rings" trilogy as "a story about elves."
The emphasis is overwhelmingly on role-playing; combat junkies and munchkins need not apply. Although physical conflict and neat toys and powers have their place in the sepulchral setting of Wraith, the game is such that your character won't even SURVIVE for long without thoroughly roleplaying the Passions and beliefs that fuel her post-mortem existence. Emotions run high; it's not unusual for one or more players to end up in tears during a gaming session. I have even seen a real-life romance blossom from the results of in-character roleplaying. The triumphs and defeats, joys and sorrows, of the characters are raw and clear by their players.
In short, this game is absolutely wonderful- even for people new to the "World of Darkness" or who are not normally interested in "gothic horror." If you enjoy roleplaying with a heavy emphasis
Most Recent Customer Reviews
Great feel but setting is a little confusing, 2nd edition is better.Published 15 months ago by Meig Ren
This book is a masterpiece of White Wolf in terms of sorrow and darkness. The dicothomy within every character was never so clear: the desire to be near of the skinlands vs. Read morePublished 20 months ago by Jean Felipe Cheiran
I cannot for the life of me remember who said that line first, but boy-howdy does it fit this game in the best ways possible. Players create ghosts, basically. Read morePublished on October 19, 2011 by Eric E. Johnson
I have read several reviews for Wraith: The Oblivion and am rather perplexed; the reviewers just don't seem to get the point of the game. Read morePublished on December 9, 2010 by Scott Rawlings
When I first heard of Wraith I was a bit put off by it, I thought "oh great an rpg thats gone all goth and crap. Read morePublished on June 12, 2010 by Dana Everett
The ultimate read it but do not play it game. My friends and I are avid WOD fans, and this game (the real 1st edition has a "glow in the dark" cover) regardless of edition, was... Read morePublished on October 27, 2007 by Travis Hetsler
Each of White Wolf's games, even the little ones, like mummy or freak legion, are beautiful efforts to focus play around a single role-played theme, and the effects of the... Read morePublished on April 15, 2005 by Jonathan Fv Eckardt
While I'm fond of Dungeons and Dragons, my heart has a special place for white wolf, and if you're any kind of white wolf fan, then you would know: this game was their... Read morePublished on July 18, 2004 by Ann B. Dunbar
To this date I still have every original paperback release of every WoD games as well as their subsiquent hard back re-releases, but in all this time only one of these games was... Read morePublished on August 24, 2003 by Benjamin Lehman