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Writing Science Fiction & Fantasy: 20 Dynamic Essays by the Field's Top Professionals Paperback – February 15, 1993
This month's Book With Buzz: "The Lying Game" by Ruth Ware
From the instant New York Times bestselling author of blockbuster thrillers "In a Dark, Dark Wood" and "The Woman in Cabin 10" comes Ruth Ware’s chilling new novel, "The Lying Game." See more
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From Library Journal
This how-to book is divided into four parts: "Storytelling," "Ideas and Foundations," and two sections on mechanics, markets, and dealing with editors. Issac Asimov wades in rather superficially on "Plotting," "Dialog," and "Revisions," but Poul Anderson's almost technical essay on preparing a scientifically valid world couldn't be better, and Hal Clement's piece on peopling such a world is just as good. Norman Spinrad uses the techniques of futurists to model how space colonization could occur and provides graphs for the beginner. The tilt here is toward "hard" science fiction, but Jane Yolen's meditation on fantasy, "Turtles All the Way Down," is lyrical and even moving in its reverence for the past. Connie Willis writes about comedy and Stanley Schmidt, amusingly, about cliches. The market listings are exhaustive, including little magazines you won't find elsewhere. Valuable both for the beginner and the pro.
- John Mort, Kansas City P.L., Mo.
Copyright 1991 Reed Business Information, Inc. --This text refers to an out of print or unavailable edition of this title.
“Some of the more cogent writing on the subject in some time. Highly recommended.” ―Booklist
“I think nearly everyone who is serious about writing should get a copy and keep it on hand.” ―Scavenger's Newsletter
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Top customer reviews
For those of you who are more interested in some basics written THROUGH the sci-fi genre, there are a couple chapters worth your time (especially the ones written by Isaac Asimov). Though I consider most of those chapters a little below my skill-set, I was still humbled by Stanley Schmidt's "Seeing Your Way to Better Stories," which I dog-eared a couple times.
All in all, I came in looking for specific, concrete advice on world-building in the sci-fi genre. I wasn't disappointed.