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XCOM 2: Resurrection Paperback – November 10, 2015
Purchase options and add-ons
- Print length240 pages
- LanguageEnglish
- PublisherInsight Editions
- Publication dateNovember 10, 2015
- Dimensions6 x 0.8 x 9 inches
- ISBN-109781608877126
- ISBN-13978-1608877126
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Product details
- ASIN : 1608877124
- Publisher : Insight Editions (November 10, 2015)
- Language : English
- Paperback : 240 pages
- ISBN-10 : 9781608877126
- ISBN-13 : 978-1608877126
- Item Weight : 12.5 ounces
- Dimensions : 6 x 0.8 x 9 inches
- Best Sellers Rank: #916,978 in Books (See Top 100 in Books)
- #2,872 in Alien Invasion Science Fiction
- #2,917 in TV, Movie & Game Tie-In Fiction
- #3,859 in First Contact Science Fiction (Books)
- Customer Reviews:
About the author

Greg Keyes was born in Meridian Mississippi on April 11th, 1963. His mother read to him early and often, until he learned to read. After that he read a lot, between exploring the forests of his native state and the red-rock cliffs of the Navajo Nation where his father worked for a time, Greg took advantage of public libraries and bookmobiles to keep himself entertained, reading science fiction and fact, folktales, and mythology. To his delight, he discovered that writing books was actually a job, and so he decided he should do that. He began to write tales of dinosaurs, spaceships, and fantastic inventions. He listened to the oral traditions of his family, to the stories told in the Navajo Nation -- and more than ever, to read and adventure in the physical world around him. He went to college, earned degrees in anthropology, worked as an archaeologist, travelled, played strange, violent games, learned to play music, worked as a night guard, ironed newspapers, associated with interesting people. In 1996 he managed to get the job he had been working toward when his first novel, THE WATERBORN, was published.
Since that time Greg has published over thirty books, including the original series CHILDREN OF THE CHANGELING, THE AGE OF UNREASON, and THE KINGDOMS OF THORN AND BONE, as well as the stand-alone books THE HOUNDS OF ASH and FOOTSTEPS IN THE SKY He has also had the great fortune to be asked to contribute to other universes, writing books for BABYLON 5, STAR WARS, PLANET OF THE APES, PACIFIC RIM, THE ELDER SCROLLS, XCOM, INDEPENDENCE DAY and Marvel's AVENGERS, and to novelize the films INTERSTELLAR, GODZILLA KING OF THE MONSTERS and GODZILLA vs KONG. He recently scripted her first graphic novel, GODZILLA Vs. KONG: DOMINION He is currently finishing the third book in his newest trilogy, THE HIGH AND FARAWAY. He lives, writes, fences and cooks in Savannah, Georgia with his wife Nell, son John (formerly known as Archer), daughter Lilith (formerly known as Nellah), and a small pack of dogs.
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Customers find the book to be a solid read, with one mentioning it provides interesting information for hardcore XCOM fans. The story receives mixed reactions, with some enjoying it while others find it mediocre. Customers criticize the lack of character development.
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Customers find the book to be a solid read, with one mentioning it provides interesting information for hardcore XCOM fans.
"I'm a big X-com fan and found this to be a solid read for the series and an overall good Syfi book with a post-apocalypse feel." Read more
"This is an alright book with some good things in it. But it's somewhat lacking, and the love story feels so awkward and forced...." Read more
"The book is awesome. It did leave me with a broken heart. Though, now that XCOM 2 (the game) is out, although I haven't finished the game yet,..." Read more
"...The author does make good use of the source material and the battles, as well as some characters from Enemy Unknown, are the best parts of the book...." Read more
Customers have mixed opinions about the book's story, with some enjoying it while others find it pretty mediocre.
"...But it's somewhat lacking, and the love story feels so awkward and forced...." Read more
"Interesting book, I like story that writes in it. I hope it will be more books of new Xcom." Read more
"...Greg Keyes is a master of prose. He never writes a book that is not worth reading." Read more
"...; Also, I don't think I've ever read a book with such a forced romance sub-plot. These two characters have zero chemistry...." Read more
Customers criticize the lack of character development in the book.
"...There is very little character development, and we instead get lots of action and exposition...." Read more
"...These two characters have zero chemistry. Why is there a terrible romance in my XCOM book?!..." Read more
"This is a pretty mediocre story and the characters aren't super compelling but the XCOM environment can make it worthwhile for hardcore fans." Read more
Top reviews from the United States
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- Reviewed in the United States on December 26, 2024I'm a big X-com fan and found this to be a solid read for the series and an overall good Syfi book with a post-apocalypse feel.
- Reviewed in the United States on November 6, 2022XCOM2: Resurrection By Greg Keyes, is a video game tie-novel based on the “XCOM video game franchise”.
taking place a few months prior to the events of XCOM 2 (the game). While small pockets of resistance continue to fight the aliens, most of the Earth’s population have given up and accepted the “protection” offered by the alien forces. These humans live mainly in New Cities these urban locales all look the same, and spew propaganda 24/7 about the dissidents and how they wish to destroy the shiny-happy place that has been created for humans. Outside of the New Cities are settlements where humans who haven’t yet accepted living in more contained cities reside, and it’s from these settlements that the propoganda gets its fuel rebels rescue humans who are frequently kidnapped from these settlements during alien raids. The aliens, however, show videos of their attacks on these settlements and spin it as dissidents attacking innocent humans who haven’t yet had the time to relocate.
In this world, XCOM is long gone and the dissidents manage to scrounge by and survive as best they can. Amar Tan (KB to his squad mates) and his squad have been fighting the aliens for a year or more now, picking up new rookie recruits whenever possible from the settlements they visit for supplies and news. During a routine encounter with alien forces, they find a survivor who hints at a large secret related to XCOM — the location of a crashed alien ship that might give a fragmented XCOM staff (who are still alive) a chance to fight back against the aliens once again.
Many of the original aliens are here in the story — Sectoids, Chrysallids, and even the much feared Snakeman is spot — and they’re just as devious as they were twenty years earlier. Tracking devices, routine patrols, and mind control are just some of the ways that the aliens not only keep the humans under control but also use to uncover dissidents. Who can Amar and his team trust when every person they encounter is a possible collaborator? And is the rumor of this crashed ship worth the loss of lives that will ultimately have to be paid to hunt for it?
As an XCOM fan, I loved the book. It’s got all those elements that players enjoy — random encounters, uneven combat (human weapons versus alien tech), scientists and engineers doing their best to try and close the gap in tech, and a squad that the reader will come to know just as they do with their own squad in the game. It’s well-done and stands on its own, with no real experience with the games needed. But fans will be pleased with the many nods to the XCOM 1 game (as well as to the earlier 1990s games).
All in all, XCOM 2: Resurrection managed to give me just what I needed. Author Greg Keyes has done his homework with the XCOM universe and delivered an origin-story that provides the sacrifices and the successes of the squad that helped ensure that XCOM will live again.
- Reviewed in the United States on February 13, 2016This is an alright book with some good things in it. But it's somewhat lacking, and the love story feels so awkward and forced. There is very little character development, and we instead get lots of action and exposition. It's good at setting the scene for XCOM 2, but not a whole lot else.
- Reviewed in the United States on November 2, 2015I don't do games. However, I read the book and enjoyed every minute of it. I found it to be full of action and real human interactions. Greg Keyes is a master of prose. He never writes a book that is not worth reading.
- Reviewed in the United States on February 10, 2016The book is awesome. It did leave me with a broken heart. Though, now that XCOM 2 (the game) is out, although I haven't finished the game yet,
some details from the book seem to contradict a little with those mentioned in the game, but this might have been done on purpose.
- Reviewed in the United States on December 12, 2016I enjoyed the book a lot as I've been a xcom fanatic for 20 years. If I had never played the games it would not have been a good read. The book really seems supplemental to xcom 2 and that's about it. Cool story though.
- Reviewed in the United States on October 30, 2015The writer isn't exactly the best. Plenty of fragment sentence, grammar mistakes and the more time the author spends developing a character, the more you'll wish he hadn’t. And sometimes you'll have no clue where characters are, or what the scene looks like cause the author assumes you know what the place looks like. The book loves to say he and she, but you don't know what character the book's talking about because the paragraphs in general are poorly constructed and characters should be named instead when she in action sequences and there are two same gendered people. Also this book names characters before you know who they are and you'll get confused who this person is, to then say later, "Oh hey, I'm Billy Bob." Also, I don't think I've ever read a book with such a forced romance sub-plot. These two characters have zero chemistry. Why is there a terrible romance in my XCOM book?! The author does another terrible job of explaining what happens in action scenes to. I don't know where the battle is happening half the time, or where it leads to. When characters die, sometimes it's said that they obviously dead. Other times though you have no clue what the hell has happened to a character. Some guy dies to a chryssalid and unless you played the games, you have no idea that that person just died because the book never said so. I assumed he/she was dead, but for all I know the person could have been mortally wounded! The author does make good use of the source material and the battles, as well as some characters from Enemy Unknown, are the best parts of the book. The characters from Enemy Unknown are awesome and they make the book better since they're actually likeable. Though, since I'm a huge XCOM fan I can't help but say that I somewhat like it because it's a book about XCOM.
- Reviewed in the United States on February 10, 2017Interesting book, I like story that writes in it. I hope it will be more books of new Xcom.
Top reviews from other countries
TonyReviewed in Australia on February 3, 20225.0 out of 5 stars Enjoyable part of the genre
Fun addition to the games
AaronReviewed in Canada on December 2, 20152.0 out of 5 stars 0% Chance to Engage the Reader
This is a run-of-the-mill sci-fi tale based off the X-COM videogame series. I was expecting some hints of what may happen in XCOM 2 and maybe a decent story but got neither. The book follows a group of resistance fighters as they survive in a world that was conquered by aliens. It's decent enough, but becomes bogged down by a shoehorned romance sub-plot that accomplishes next to nothing. You could replace the love interest with a laptop or some sort of alien mcguffin and the core plot would not be affected. The main characters are bland and the secondary characters might as well be cardboard cutouts with guns. The only saving grace is that anytime the book mentions a character from XCOM: Enemy Within, you get a little more insight and info into how they were affected by the alien occupation and because they were well-developed characters prior to this book, it is actually interesting. Overall, this book is only worth the read if you are a huge fan of XCOM and even then, there are better things to spend your money on.
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Jean-Baptiste GAFFORYReviewed in France on December 18, 20155.0 out of 5 stars Très bon achat
Très bon achat (attention en anglais). Idéal pour connaître l'histoire entre les deux XCOM, tout en améliorant ses connaissances de la langue de Shakespear.
TheManFromACRONYMReviewed in the United Kingdom on January 27, 20194.0 out of 5 stars Fills the gap between Enemy Unknown and XCOM2
I've always been a huge fan of the X-Com series of games, so have been keen to absorb any other media relating to the franchise, so I'm happy to say that 'XCOM Resurrection' provides an effective, informative, and entertaining link between the two most modern iterations of those games.
Set in the years immediately following the excellent 2012 remake of the classic 'Enemy Unknown' game, and prior to the events of the incredible 2016 release of 'XCOM2', in 'Resurrection' humanity has been utterly conquered. XCOM proved incapable of eliminating the alien threat, was quickly betrayed by the council nations who surrendered to the aliens shortly after the invasion began, and the Earth has now endured several years of alien rule.
Yet life on Earth if anything appears to have improved. Its people seem happy and life more idyllic. Most of the population live in gleaming metropolis built by the aliens, and the inhabitants of these new cities live long, healthy lives in seemingly perfect harmony with their alien overlords, wanting nothing
However below the surface something is rotten....
The story follows the adventures of a small ground of human resistance fighters - some of them survivors from the original XCOM, and others who have realised that the world they are living in is nothing more than a bright and shining lie.
It's a relatively short book, and whilst it will win no prizes for literature, it remains a fun and easily digestible read with it's main appeal to fans of the franchise being that it reveals the fates of some of the key characters from the series, features many of the iconic alien foes, and helps set the scene for the opening of 2016 game in which a reorganised XCOM finally decides to strike back at their slave masters after two decades of oppression.
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xxxReviewed in Germany on August 16, 20175.0 out of 5 stars Schöner Fanservice
Sehr schönes Buch für Fans des Spiels. Es wurde schnell durchgelesen und hat dem Fan für den es gedacht war sehr gefallen.





