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Xbox 360 Wired Racing Wheel

Platform : Xbox 360
4.0 out of 5 stars 80 customer reviews

Available from these sellers.
  • Features vibration feedback technology
  • Double injected steering wheel with rubber coating is specially designed to provide optimal vibration feedback
  • 10 High-performance action buttons provide superior control
  • Retractable leg supports put you in the driver's seat and keep you there
  • Vertical vector design means when you throttle up, the pedals won't take off, Officially licensed for Xbox 360
3 used from $99.86

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Product Description

Race to victory with Mad Catz' officially Microsoft licensed Wired Racing Wheel for Xbox 360. The most realistic racing wheel available for the Xbox 360. Wrap your hands around the rubber-grip wheel, extend the retractable leg supports, drop your foot onto the pedal and hang on. Vibration feedback adds to the realism. With ten analog action buttons, you can take the Wired Mad Catz Racing Wheel to Talladega, Le Mans and a no-holds-barred desert rally, all in the same afternoon. Officially licensed for Xbox 360.


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Customer Reviews

Top Customer Reviews

By Lyndon P. Mccoy on June 3, 2006
The MC2 Racing Wheel by Mad Catz for the XBOX 360 does have pedals. I'm not sure what the previous reviewer was playing on. But, you'll see in the picture that there are pedals. The pedals are removable, so maybe his cousin didn't have them plugged in. For the price, this wheel is the best on the market. There are better wheels out there, if you're willing to shell out the cash. But for the price, this one can't be beat. You will be pleased with this wheel. PGR3 doesn't allow much customization for the MC2 wheel, such as dead zones and sensitivity. But that's more the fault of the game and not the wheel. I'm sure future driving/racing games will allow more customization for this wheel. The problem was PGR3 came out before this wheel was on the market. However, it still works well overall. It may take a little getting used to. The quality of the unit is great. It is comfortable with no-slip soft rubber on the wheel. My previous Mad Catz wheel for my 1st gen xbox still works great after years of use. I'm sure I'll get the same life from this new version. The wheel's resistance feels natural and the vibration feedback adds to the realism in games. The pedals and shifter work well too. I've seen the wheel as cheap as $59.99 in adds. It just can't be beat.
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I just got this wheel today from Best Buy. In fact, I had to drive an hour and 1/2 just to pick it up because we didn't have one where I live. Anyway, as everyone knows the Microsoft Wireless Wheel for the XBOX 360 is not made anymore so this is pretty much all there is for a 'reasonable' price. That being said, here are my observations.

The wheel and base are quite large. I'm a small guy, 5'7 and the base rests heavily on my lap and is about 19" across. It's fairly solid and definitely not light weight. I find it bulky and uncomfortable. Not only that, but the wheel itself seems to tilt too far forward and down for my comfort but its acceptable. The Green A button and Red B buttons are on the LEFT as compared to the XBOX controller where the buttons are on the right so that took some getting use to. The foot pedals are fine but the pedals themselves are fairly hard to press down. Especially the brake pedal. I guess Madcatz was going for realism in that department. I have them on carpet so they don't slide.

The pros: Works with every game I've tried, Burnout, Dirt, NFS Hot Pursuit/Shift, Grid, Forza and Test Drive Unlimited 2. However, on some games the hat switch in which you look at the car from a 360 perspective is disabled. It seems to work best with Need for Speed Shift/Hot pursuit and Grid. You have to over steer on Test Drive Unlimited but that might be fixed in the controller menu. There's also vibrational feedback which isn't too bad. Also XBOX immediately recognizes the wheel and no calibration was necessary.

The Cons: Bulky and big. Not a 'nice looking' wheel. Looks kind of corny with the stickers glued on for the label and speedometer.
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I use this with Forza 3, I have not yet tried it with Dirt2. I have used it for about 25 hours of play.

Good :
The feel of the wheel and pedals are very good. I would like a stronger spring return to center, but I'm just being picky. The wheel does not jitter in game play, and I'm very pleased with the feel of the force feedback, even though it's pretty tame. You can feel the simulated tire chatter in a corner, or the Stability/Traction systems making adjustments in hard driving, and that's really all I wanted.

The feel of the accelerator is great, the brake pedal is a little sensitive, but I can live with it. The pedal board REALLY needs some grippy Velcro or Sup-R-Lock strips to grab carpet or it will slide around. An easy fix. The paddle shifters are great, I don't use the shifter stick much. The paddle shifters will not stand any major abuse, but are sensitive and smooth.

Bad:
The center hub of the wheel is the 4-way controller pad located for your left thumb on the normal XBox controller. Mine is extremely crappy, and often misses a press or reads a double or triple press. I may eventually have to return it for warranty, I'm still figuring the problem out - but the hub is sloppy enough it's never going to be a good 4-way button. Navigating is a major problem because of this fault.

Overall:
Happy with the general feel of the wheel, like the pedals, fair price. The wheel and pedals feel very solid. I'm driving far better now.
That 4-way controller in the hub **stinks** though; it's light, weak, sloppy and unreliable and I'm not a bit happy about that bit.
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I've had two of these wheels and both had the same problem -- the communicator connection was bad. In races on PGR3, I would get complaints about feedback and a bad connection all the time. So I stopped using the communicator when I raced, which hurt the fun of the game. The wheel itself is fine and I actually prefer it to the MS wheel, which was nearly 3 times as expensive. But the communicator problem is serious, and I've heard other owners of the Mad Catz wheel complain about the same problem. I haven't used this wheel in six months and I'm hoping Mad Catz got enough complaints that they finally did something to correct it. Too bad
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