Xbox 360 Wireless Speed Wheel
- Intuitive steering with motion sensors
- Trigger buttons for gas and brake
- Buttons for game-specific functions
- Rumble feedback
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Take the wheel for easy motion-controlled racing. With the Xbox 360 Wireless Speed Wheel, experience realistic, accurate steering, and feel every bump in the road with rumble feedback.
From the Manufacturer
Xbox 360® Wireless Speed Wheel
Take the wheel for easy motion-controlled racing. With the Xbox 360 Wireless Speed Wheel experience realistic, accurate steering, and feel every bump in the road with rumble feedback. The Xbox 360 Wireless Racing Wheel is compatible with all your favorite racing games* on Xbox 360, and puts you in total control with intuitive buttons and triggers.
*Limited functionality in some games. See https://xbox.com/wsw for details.
content sold separately.
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Top reviews from the United States
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Why in the world would Microsoft not offer an updated version? Read the reviews...you could sell this thing for $70-80 per unit and rake in the money! I kept my XBOX360 around just for this game and will not buy the new Forza offerings until this item is made available for that system.
I'm delighted with having a simple wheel to pick up rather than messing with all kit of a fullsize wheel and pedal set and having them slide around, etc etc.
I have tried it with Need for speed the run and honestly you probably would be better off using the regular controller for this game instead of the speed wheel. The wheel seems to lag a bit when it come to turning and its easy to spin out of control using it.
Forza Motorsport 4: This would be the best game to use the wheel with its freaking perfect for it almost but it works good a lot better then it dose with need for speed the run not saying you cant play need for speed using the speed wheel you'll just have some challenges doing so. But fare as the forza games works great.
I first bought the XBOX 360 Wireless Game Controller *FOR THE PC*. I read there are two different versions, so I was sure to get one that said "FOR PC*. It came with a USB Dongle to receive the wireless signals. I like the controller but saw some steering wheels for sale and thought I'd like to try one for Dirt 3.
You see the Hydraulic steering systems? Pretty awesome, but for THAT price, I can buy TWO REAL cars. I also don't want to sink the money into the steering wheel systems in the $250.00 range. That's still way too high right now, Maybe later. Plus, with the whole wheel/pedal set-up, I think I'd be spending too much time in an uncomfortable position, or fighting to get the wheel and pedals in the right spot. SO, I decided to try this. I had read around how this did work with PC's, but I thought it would also have come with a wireless Dongle. It did not.
Once I got it, I had to pop the batteries out of the other controller and then sync this up with the Dongle I got with the handheld controller.
The first race I played with it, I hated it. First thought was, "I want to send it back". As I played more runs with it though, I got more use to it. It actually seemed more responsive in other races, so I don't know if its accuracy is different in different races, but it sure seemed that way to me.
It's not great, but it's not so bad either. It seems to need close to a 90% turn to affect it most times, and in some races, it seemed like there was a lag in the response. Other races in the same game it seemed pretty accurate. I wish the program actually had some sort of calibration built in to set where the max left, max right and center were, so you could control how tight the steering was. I am new to this, so maybe some have this feature?
More like steering than controller
Works with Wireless XBOX 360 Controller for PC's Dongle
Weighted and comfortable.
Doesn't come with Wireless USB Dongle for PC
Some response lag in certain Races
No method of calibration for start and end of steering wheel turn.
Not easy to shut off controller and turn Wheel on, then back again.
Wish they had made a power switch and the ability to remember the channel, so I could switch easier and not have to re-sync them up.
For the price, it's OK though. I may like it more as I use it more.
Top reviews from other countries
I did try testing the wheel vs. the standard controller by comparing laptimes. I spent about 4 hours doing this. And my conclusion was they were pretty much the same. I think I got slightly slightly better times with the wheel, but the controller gave more consistent times and seemed to require more effort. Probably with practice you could do better than the controller with the wheel. However, how will this practice translate to the next generation consoles? I don't see Xbox One have such a device. It would be cool if they did, and added shoulder buttons to it. That's my biggest complaint probablly, the fact that I can't access some settings in the game because it lacks those shoulder buttons RB and LB. I have to turn it off sometimes, turn on the controller, press the button, then repeat backwards. Sometimes it doesn't work when the controller is stuck in Player 2 mode. This is probably THE reason I don't use this than the more convenient and comfortable controller. I don't have trouble holding this up, my arms don't get tired, but I'm also the kind of person that sleeps with their hands in the air (for real!), so maybe others would get a nice arm workout.
As to the actual, intrinsic use of this device, there is just no feedback in terms of the limit of the turn. It seems like 90 degrees, but it's not easy to judge that just by rotating your arms. It's kind of awkward actually, too. Your arc is not as precise as if the wheel was centred. The difference between this and the controller is that the thumb stick determines how fast you are turning the wheel in that direction as well as the limit - and a linear response at that. This one tries to be like the analog wheel itself, except no resistance and vibration not as useful. It can help you turn more precisely, but getting used to it without overshooting or undershooting takes some time to master. I recommend putting the deadzone at 0 or close to 0.
It's very cool for flight games, though, where you can also use it to fly up/down. In general, I'd recommend to give this a try if you play a lot of racing/flying games. With the cheaper price these days, it's a fun way to experience your loved games.
Works best with Forza 4 awsome thanks Microsoft you hit the jack pot
with this one.