Xenogears - PlayStation
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Product information
| Publication Date | June 30, 2003 |
|---|---|
| Computer Platform | PlayStation |
| ASIN | B000038IFX |
| Release date | June 30, 2003 |
| Customer Reviews |
4.4 out of 5 stars |
| Best Sellers Rank | #24,586 in Video Games (See Top 100 in Video Games) #74 in PlayStation Games |
| Product Dimensions | 5.5 x 0.5 x 5 inches; 3.2 ounces |
| Type of item | Video Game |
| Rated | Teen |
| Item model number | 9741 |
| Is Discontinued By Manufacturer | Yes |
| Item Weight | 3.2 ounces |
| Manufacturer | Square Enix |
| Date First Available | November 1, 1999 |
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Product Description
Product description
A mysterious organization is turning the tides of a century-long war with ancient technology - giant combat robots known as Gears. A failed attempt to steal one of these powerful weapons places it in the unwilling hands of young Fei and his dubious allies. Now he is pursued by military governments, royal pirates, spies, the emperor, and his own forgotten past.
Review
Square's latest RPG is weird in a lot of ways, especially for Square. Xenogears' reliance on story, subtlety, and mood make it Square's most anime-like RPG thus far, in many ways making the game one of its best.
Staged on a human colony far in the future, Xenogears' story centers around the war between the nations and their endless power struggle. With the nations constantly dueling for power and resources, warfare has escalated to new levels thanks to enormous humanoid robots called "Gears." Trapped by destiny in the middle of the crisis' latest escalation is the game's stereotypically-named Fei Fong Wong. Exiled from a peaceful burg on the brink of war, Fei scours the world with his allies for clues to his past and the unknown destructive power that dwells within him.
Like a number of anime features, Xenogears' story is hard to put a finger on. The game's beautiful introduction sequence explains nothing and, at first glance, bears no relevance to the game. This trend continues throughout the game - when questions are answered, a slew of others open up, leaving one in a constant state of cluelessness. As opposed to a Final Fantasy game's primary goal of defeating the villain and saving the world, the driving force behind Xenogears' is resolving the game's excellent story. While it has its humorous moments, Xenogears's story is serious - so serious that it was almost never released in the United States. Rife with religious overtones and criticism, Xenogears often asks us to question our very being. While a little preachy at times, this is used well to enhance the story and our understanding of the game's deep characterizations.
Xenogears plays differently than just about every RPG out there. This is most noticeable within the game's dual battle systems. When Gear-less, one has the standard RPG options at his disposal: attack, defend, magic, item, and run. Attacking is where the game differs most, as you are given a number of attack points for every turn. After opting to attack, the player can perform a series of moves, costing one, two, or three attack points each. Certain combinations of moves will result in more powerful attack combos, learned throughout the game. Additionally, leftover attack points can be stored up and used to string together massively destructive combinations of combos with a sixth battle option. When riding a Gear, one's attack options are similar but different enough to keep things interesting. Instead of using attack points for player combos, Gears come equipped with a large stash of fuel. Each move requires 10, 20, or 30 fuel points, and super-combos require more. As running out of fuel would be a problem, a "charge" move restores a small amount of fuel points but leaves the Gears open to attack. Finally, a "booster" option speeds the Gear up for more frequent attacks but sucks 30 fuel points away every turn it's active. A definite change from the Final Fantasy series, spells play a very small role in Xenogears, mostly serving defensive purposes, and are learned through the age-old "get a level, get a spell" system.
With its different style of game and story, Xenogears is accompanied by an art style vastly different from that seen in other Square games. Each town and dungeon is presented polygonally from an overhead view, where pressing the left or right shoulder buttons will smoothly rotate the scenery. All characters in these scenes are sprite-based. Battles are presented in a combination of 2D and 3D, with most characters in 2D and the Gears in 3D. Xenogears is Square's first game to use actual anime and voice acting, mostly found only in the game's awesome movies. Unfortunately, the concept isn't pulled off as well as similar executions, namely GameArts Japanese RPG hit, Grandia. The game's character sprites are poorly animated and suffer from terrible pixelation, no doubt due to the PlayStation's limited RAM. Xenogears' robot and town designs are full of detail and panache, but their textures constantly wiggle and distort when the camera pans about, giving the game's geometry a less-than-solid, gelatinous look. The game's color in general is bland and washed out. Finally, the game's spells use the PlayStation's more 2D effects well, much like Final Fantasy Tactics' elaborate spell animations. Xenogears doesn't look bad by any means, just substantially unpolished when placed next to Final Fantasy VII or Tactics. However, the beautiful anime sequences skillfully combine top-notch hand-drawn animation with rendered graphics a la Ghost In The Shell's cinematics.
Featuring music from Chrono Trigger's composer, Yasunori Mitsuda, Xenogears expertly uses audio to push the story along. Many tracks include voice or chanting and all are appropriately uppity or low with the game's mood. Much of the game, however, uses silence or ambient noises, making parts of the game's soundtrack a tad sparse. To go along with the anime cutscenes, Xenogears is also Square's first foray into including in-game voice-overs. With a few rare exceptions, the voice outside of the movies is limited to grunts and other attack-type noises and usually end up getting drowned out in the game's music. Unfortunately, just when you might have thought Square was ready for all-digital sound, the rest of the game's sound effects lamentably follow Square's standard, uninspiring synthesized formula.
Xenogears is an excellent, thought-provoking RPG with enough story and original gameplay to warrant a look, even if the gameplay could use a little graphical polish. --Peter Bartholow
--Copyright ©1999 GameSpot Inc. All rights reserved. Reproduction in whole or in part in any form or medium without express written permission of GameSpot is prohibited. GameSpot and the GameSpot logo are trademarks of GameSpot Inc. -- GameSpot Review
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Learn more how customers reviews work on AmazonCustomers say
Customers say the game is fantastic, classic, and the pinnacle of RPG gaming for the Playstation. They also appreciate the storyline, which is deep and ambitious. They praise the innovative, interactive combat system, which blends martial arts and combos. Customers also praise the beautiful design work and imaginative execution. They find the characters compelling and complex, and praise the well written plot.
AI-generated from the text of customer reviews
Customers find the quality of the game fantastic, classic, and the best JRPG they've played. They also describe the game play as extraordinary, enjoyable, and rewarding. Overall, customers describe the experience as old school epic and amazing.
"...interesting and stylized combination of fantasy and sci-fi that is very solidly and imaginatively executed...." Read more
"This is bar none the most rewarding RPG experience I have had in my life, even more so than the flawless FFVI and FFVII...." Read more
"...I am not going to dock a star for these because the good parts are too good...." Read more
"Despite this games age(unlike fine wine) it totally kicks. Its very addictive and has seemingly limitless hours of gameplay...." Read more
Customers find the storyline in the game stellar, ambitious, and deep. They also say the game has an intense political intrigue and a wonderful long RPG.
"...do justice to the beautiful and quirky music, was a truly vast, highly complex, and surprisingly innovative storyline that begins with the everday..." Read more
"...Like every other entry in the Xeno series, there is intense political intrigue, flashbacks, a massive conspiracy brewing underneath the surface..." Read more
"...The storyline is original and flows very well, however its very difficult to navigate at times bc of viewpoint and details that are easily..." Read more
"...pros: storyline, character build up, battle system, free roam world, and to be honest mostly everything...." Read more
Customers find the battle system of the video game to be innovative, interesting, and interactive. They also say it's one of a kind, has a large number of combos that can be learned, and is enjoyable. Customers also mention that the mech battle is awesome.
"...Both battle systems are enjoyable (the normal mode especially!),..." Read more
"...A one of a kind fighting system that has a large number of combos that can be learned and performed...." Read more
"...pros: storyline, character build up, battle system, free roam world, and to be honest mostly everything...." Read more
"...towing you along with one the the most innovative and interestingly interactive combat systems since legend of dragoon...." Read more
Customers like the design of the video game. They say it has beautifully-crafted themes and ideas. They also say the originality and richness of the game far outweigh its imperfections. They describe the game as unique, imaginatively executed, and captures their imagination. They mention that the graphics were great for the time and still good enough to replay the game. Customers also mention that it references other great classics such as Chrono Trigger.
"...the 3-D polygonal graphics which, while describing some beautiful and interesting areas, seem highly pixelated and out of date for the game's time...." Read more
"...This to me is the kind of fantasy game that captures the whole of your imagination...." Read more
"...game eager for the answere's towing you along with one the the most innovative and interestingly interactive combat systems since legend of dragoon...." Read more
"A game i never knew existed until recently, it plays well and is very unique. i reccomend this title and sequels to the xeno series...." Read more
Customers find the game challenging, with compelling and complex characters that evolve as the story goes. They also say the plot is well written and flawlessly develops.
"...If you like a complex and emense story with a vast array of highly complex characters, some lovely music, beautiful design work, and more beautifully..." Read more
"...The story in this game is just so perfectly written, I have to give it five stars no matter how the game itself ended up...." Read more
"...pros: storyline, character build up, battle system, free roam world, and to be honest mostly everything...." Read more
"...The game is amazing with characters that develop flawlessly...." Read more
Customers are satisfied with the performance of the video game software. They mention that it plays well, is unique, and works perfectly. Some say that the period was pretty bad, but the game still played nicely.
"...graphics for that time period were pretty bad but game still played nicely anyways!....." Read more
"...My copy works perfectly and now I can play it over and over again" Read more
"...game work with out error, the case and book close if not perfect condition.thank you" Read more
"A game i never knew existed until recently, it plays well and is very unique. i reccomend this title and sequels to the xeno series...." Read more
Customers have mixed opinions about the scratch resistance of the video game software. Some mention that it came quickly with no scratches, while others say that the disk was scratched.
"Came quickly! No scratches! looks like it may have been buffed, but works! would buy from them again!" Read more
"Game is scratched, tried to see if company would pay for the repairs...." Read more
"...Discs have some dust and very minor scratches and the artbook is in good order. Package came well wrapped and I'm overall satisfied...." Read more
"Scratched disk..." Read more
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Xenogears is the conceptual ancestor of the current PS2 game Xenosaga Episode 1: Der Wille Zur Macht. In fact, Xenogears was originally meant to be the 5th part in the 6 part series. Xenosaga Ep. 1 is--suposedly--the first in the series of episodes (6 total) that lead up to and past Xenogears (or something similar to Xenogears as there are plans to "remake" it as Xenosaga Ep. 5. While it maintains many of the elements traditionally associated with console RPGs it offers its own innovations to the genre. The characterizations are complex and subtle, lending a realism to each of them not often seen in many RPGs. The visual design of the game is an interesting and stylized combination of fantasy and sci-fi that is very solidly and imaginatively executed. The battles are turn-based and consist of two modes: one, a regular battle mode that combines a turn-based menu system with attack combo moves activated via certain button combinations; the other, a "gear" battle mode in which the characters fight in mechs (gears). Both battle systems are enjoyable (the normal mode especially!), the gear mode does, however, become somewhat tedious at times as it seems to allow for less variation, especially in the second half of the game where it is used more frequently.
The game spans two disks, and some of the largest faults in the game come in the second disk where production limitations and time restrictions on the date of release caused the removal of many elements intended for the latter half of the game, making disk two consist in part of a long stretch of narrating character monologues piecing together dungeons and boss battles. Another downside is the 3-D polygonal graphics which, while describing some beautiful and interesting areas, seem highly pixelated and out of date for the game's time. The ability to move the camera around 360 degrees is a valuable touch, however.
The story is so complex and involves the motivations and actions of so many characters that after my first time through the game (80 hours on my first play) I was still unsure of everything that had happend. Who was who and what was going on? Upon replaying, I caught the hints that I had either missed or forgotten the first time through and all the facets of the story and its many themes suddenly came together. Personally, I do not find this overwhelming complexity to be a fault of the game--I think it is one of its greatest strengths and it is because of it that I have played this game through four times now--although I doubt it will be everyone's cup of tea. I hope people will at least give it a try once.
Xenogears is not a perfect game, but its originality and richness far outweigh its imperfections. If you like a complex and emense story with a vast array of highly complex characters, some lovely music, beautiful design work, and more beautifully-crafted themes and ideas than you can shake a stick at, you will love Xenogears!
-ZR
I'm not going to get into technical details, because those have been regurgitated over and over again. The story in this game is just so perfectly written, I have to give it five stars no matter how the game itself ended up. I'm a writer myself, so when it comes to deep, well written characters and plot, I'm a sucker. Every character, with the exception of the worthless Chu-Chu, has a deep and interesting backstory, most of which are explored in detail as the game progresses. The way the characters react to their given cirumstances always makes sense. The entire first disc of this game is just incredible. Like every other entry in the Xeno series, there is intense political intrigue, flashbacks, a massive conspiracy brewing underneath the surface that has to do with the ultimate fate of mankind, a number of religious symbols and religious overtones. In fact, the good vs. evil aspect of the story really has a thin line drawn in it; both sides play each other carefully and even turn on their own factions. Lets just say the enemies you start out having never end up being the entire opposition. Then we get to the second disc.
To make this clear to everyone that does not know, the creator Tetsuya Takahashi had this planned as a six-episode series, with Xenogears being episode V (why start with 5 I have no idea). But then due to the project going overbudget and other problems he had with Square, the project was cut short and the second disc became what it is. Disgruntled, Takahashi left Square and started Monolith, in which he restarted the series with Xenosaga (the first episode being exactly the game he wanted to make and then the second being a chopped-up version of his original story script). It seems that once again he was screwed over, and the series is ending after Ep. 3 is released. A truly sad thing. Hopefully, he had the tenacity to have a series of books written to fully encompass this massive and incredibly told story.
Basically, I want people who are new to the Xeno universe to know that the gaming itself may not be the greatest thing since sliced bread, but the story makes up for any other shortcoming. You will NOT be disappointed in that department, and with the total play time of 60+ hours guaranteed your first time through, what is there not to like? Actually, I did wish there were more towns to visit around the world (I think were maybe ten or so at the most).
Top reviews from other countries
j’étais passé complétement a coté de ce chef d’œuvre. Au début le partit pris des decord 3d surprend
mais finalement cela va être dur pour moi de refaire des rpg en " precalculé ' ( et pourtant j'ai bien envi de faire legend of
dragon ) Vous l'avez compris en ce moment c'est dans les vieille machines que l'on peu voyager pour peu que l'on soit passé comme moi a coté de Rpg de légende :)
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