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- The Extreme Gravity Racing Association(XGRA) runs an incredible motorized bloodsport that is the future's most popular gaming event. Teams of daredevil riders fight against each other on the most dangerous racetracks in history. Enter this league as a rookie & see if you can become a world champion!
- Complete contract and sub-missions while in mid-race to earn favors from team owners & sponsors
- Blast away obstacle on the tracks, to clear your way & create obstacles for your opponents
- Improve your bike with upgradeable weapons -- or enhance your rider withcybernetic implants
- Advanced physics modeling lets you feel every wheel lock, wheelie, skid, slide and even airborne control
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From the Manufacturer
- SiNN (Sports Interactive News Network) and the XGRA (Extreme Gravity Racing Association) create a future motor sport unlike anything ever experienced.
- 8 different teams, all with unique histories, sponsors, and rivalries
- Variable missions and storylines that make each race part of a larger career.
- A game structure designed to emulate a true motor sport season with various classes and race types.
- A variety of different and completely tweakable main vehicle types.
- A wide range of characters, each with skills & statistics that affect how they race.
- A rewards system that allows for a slew of unlockable content--from game modes to new tracks, from faster bikes to character-enhancing cybernetic implants.
- Environments that bring worlds to life. From variable weather systems to realistically constructed buildings, all 16 tracks are set in worlds so startling, you may actually forget to race.
- An interactive HUD that not only provides all relevant information during the race, but can be manipulated during gameplay.
- Destructible objects--from gas pipes to bridges to spectators, the track can be changed dynamically by anyone throughout the race.
- A new weapons system that allows the player to easily select and use weapons without fear of losing focus on the race.
Top Customer Reviews
The control is quite different. The bikes no longer feature the side-leaning dual airbrake technique; now, one trigger controls braking for the entire bike while the other trigger controls acceleration. While the analog stick is still used for steering, pushing forward and back no longer changes the cycle's angle - now you are able to adjust your weapons' aim up and down, even towards targets not on the track. The cycles also don't have an accessible speed boost; instead temporary boosts are acquired by driving over arrowed strips (much like the Wipeout or F-Zero games).
The weapons system has also seen some changes, and is a lot more streamlined and efficient (excepting one particular weapon which is far too powerful). Each bike comes with a basic primary weapon, which can now be upgraded during a single race by destroying opponents, as well as a selection of secondary weapons. Green power crystals are scattered throughout each course, and stronger secondary weapons become available to you as you collect them (ranging from the energy-sucking Vampyre to limited invincibility). They can be fired anytime, but once discharged, you must find more crystals. It's much easier to select and fire the weapons you want without getting distracted from the race, due to the simpler controls and the improved HUD.
As is the norm with racing titles, you have a single race mode, time trial mode, and season mode.Read more ›
XGRA is perhaps TOO fast for its own good. Because there are so many turns in many of the more difficult tracks it is practically impossible to avoid colliding into the sides of the track- especially when the entire screen is blurred at ultrasonic speeds. Furthermore during those tight turns the camera has a difficult time following fast enough and so you end up staring at the ground rather than at the track ahead of you.
The weapons are pretty much useless, I have never been able to destroy another bike and as the game difficulty increases it is impossible to shoot down the street signs (to fullfill your secondary objectives) AND come in first place.
Coming in first place takes some skill but more often it depends on luck since a last second powerup could give you a boost to shoot ahead of your competitor. Also I have noticed that the computer opponent often slows down at some unexplained point of the game, giving you a lead. Presumably this was a means to make the AI easier against the player.
The largest fault with the game is that it is too short. I managed to finish this in a few hours. There are unfortunately too few tracks, but the tracks that are there are gorgeously designed.
At discount prices this is a fun and exhilarating distraction for a few hours. The fun really begins when you hit supersonic speeds; until then it can get a bit tedious competing in race after race. Still there is something incredibly addictive about just racing at insane speeds...
My main complaint is certain areas are too dark and it always seems to be at a critical turn or crossroads junction. It's not every critical turn, but I can't help but wonder why they didn't light up these areas. And last...I think the career mode is a little short, but the replay value is still fairly good.
IN FINAL...this game is fantastic with very few flaws. Hard-core adrenaline junkies will love it. Its smooth frame-rate and killer graphics make this high-speed gravity-bike racer the best of the Extreme G series and one of the best futuristic racers on the XBOX to date. This game is an easy 4 STARS, falling short only in the career mode and some occasional lighting issues. Even with that said, it's well worth the money. I've played many racers and XGRA is easily of the best.