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About the product
- A Hard Boiled Crime Drama: The story follows Kazuma Kiryu as a junior yakuza member who finds himself in a world of trouble when a simple debt collection goes wrong and his mark winds up murdered.
- Fight Like Hell: Kiryu and Majima can each switch between three brutal hand-to-hand combat styles on the fly to create the most fluid beatdowns ever experienced in a Yakuza game.
- Kiryu and Majima will find themselves interacting with many of the colorful denizens of Tokyo and Osaka in some of the most absurdly comedic and heartwarming tales from the red light district.
- Languages: Enjoy the original Japanese voices and new English text.
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The glitz, glamour, and unbridled decadence of the 80s are back in Yakuza 0. A prequel to the long-running series set in Japan's criminal underworld, this entry introduces mainstay protagonist Kazuma Kiryu and series regular Goro Majima as they fight like hell through Tokyo and Osaka in their climb through the yakuza ranks. Along the way, players can interact with all the vices 1988's Japan had to offer: from discos and hostess clubs to classic SEGA arcades, there are tons of distractions to pursue in the richly detailed, neon-lit world.At its heart, Yakuza 0 is a classic 3D brawler, where players roaming the streets of Tokyo or Osaka will encounter all manners of goons, thugs, hoodlums, and lowlifes to beat up. Featuring an engaging combat system allowing players to switch between three different fighting styles instantaneously, Yakuza 0 gives players fluid, free-flowing fights that are easily learned and a joy to master. Take combat up a notch by using environmental objects such as bicycles, sign posts, and car doors for bone-crunching combos and savage take-downs.
Top Customer Reviews
It's all true, of course. Yakuza 0 can be an immensely funny and absurd game with moments that's genuinely make you laugh out loud - largely because you could have never expected them.
But I also think that's had the side effect of selling the game short. You might think this is a comedy game, something that is almost lighthearted or trivial.
Yakuza 0 is a very serious game - a fact you might find surprising. Its plot is complex and is centered on a fairly dry subject of real estate intrigue in a booming market. It deals with mature, often terrible issues and has a cast of immensely realistic - and likable - characters set in an equally realistic city. Yakuza has the pacing and tone of a drama, and it must be enjoyed slowly like one.
The comedy, then, is not the driver of this game, but rather serves as a much needed relief of tension. It's almost like there's a swinging pendulum in which the game is allowed to present you with increasingly intense and dramatic moments so long as it's all offset by an equally increasing level of absurdity. It helps space out the moments of self-seriousness in a way that just...works.
Beyond just the tone and story is a very enjoyable brawler that constantly mixes it up with minigames, tough bosses, and other diversions. I do want to stress that this isn't necessarily a game you're coming back to for the gameplay - rather, you'll be coming for the story, the characters, the city itself.
This isn't a bad thing, though, and I wish more games would take this approach. Yakuza 0 is a wonderful game.
This was the first Yakuza game I've ever played and I've been playing games since '85.
Been following the Yakuza news on Siliconera, the metacritic hit so positive on this I decided to take a look. Some youtube guys were showing off all the sexy minigames, and I was just coming off Valkyrie Drive, so I'm not ashamed to say that Catfight Club, et al... peaked my interest.
Turns out that Yakuza is very Persona-esque, which was a very unexpected surprise. Except that the story is japanese crime drama, very well done, kind of reminded me of Oldboy. Like if you put Park Chan-wook and John Woo in a blender with a couple of the Dead or Alive beach volleyball girls and an entire minigame collection and hit frappe. Action, romance, the wife kept turning off her sodapop games to watch me play and help run the cabaret club and find the telephone cards and grind the arcade games. I highly recommend a quality wife if you're going for completion.
Cabaret club, real estate royale, the funny substories, the 30 second videos of japanese pornstar girls in bikinis playing with balloon animals, this is what Sega does that nintendon't. Bowling was fun. Poker, blackjack. The equipment searches, crafting, leveling the skill trees. Mr shakedown. Fight club! Darts, fishing. I liked that you can customize the appearance of your hostess girls and that's how they look when you go on disco dates. Karaoke, while not my thing, was a thing to see. Racing pocket circuit cars was kind of fun, collecting parts. And the telephone club hook-up game, like old school tinder in japan of '88. This is video games the way they were meant to be played.
So many diversions, and it never felt like the side stuff hurt the pace of the main story. All the characters were so great, with so much character, makes Bioware look like high school community theater. Now it wasn't Witcher III good. There was no nudity. Not enough blood. No Ciri, Yen, Triss, etc... depth of romance. Koi-koi is no japanese gwent. Not enough messed up shenanigans. Although it got pretty damn close. I mean this wasn't full-on Battle Royale, it was more like Red Cliff, but if the future Yakuza games can hit this type of content and quality, then I'm all-in.
Senran Kagura is the type of tone a lot of the fun parts had. Some Saints Row The Third. Almost a little Kung Fu Hustle.
When I'm done with Nier Automata and Persona 5, and its the dog days of summer, Yakuza 0 ng+ is going to be a beautiful pina colada.
Very few video games come along and give you as much as Yakuza 0 does.
I think they might be onto something here.