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Yoshi's Island DS

4.4 out of 5 stars 173 customer reviews
| 6 answered questions
Rated: Everyone
Metascore: 81 / 100
$ 59 99
$ 23 36
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Platform: Nintendo DS
Only 2 left in stock.
Ships from and sold by HappyTrade.
Condition: Used: Like New
Comment: Includes manual, cover art, and packaging. Bonus downloadable content may have already been redeemed. Game data from previous use may be present, but can be overwritten or deleted.
Other Sellers on Amazon: 84 used & new from $13.42

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About the Product

  • Each baby gives Yoshi access to unique powers while they cling to his back - Baby Mario gives Yoshi speed, Baby Wario gives him magnetism for picking up coins, and so on
  • Scroll up and down on the DS dual screen setup to see what lives above and beneath
  • Hurl eggs at objects on the top screen and tackle super-tall enemies that fill both screen
  • Hidden in every level are flowers, stars, red coins, and character coins, so even after you finish the game, the terrific sense of surprise continues
  • Enjoy the many minigames and bonus levels, too!

Frequently Bought Together

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Total price: $104.89
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Product Description

Yoshi's Island is an all-new platformer starring Yoshi and his friends! A mysterious floating island has suddenly appeared over Yoshi's peaceful home. Soon after its arrival, a gaggle of kids vanishes from the island school. Thankfully, Baby Mario, Baby Peach, Baby Donkey Kong and Baby Wario manage to avoid being kidnapped. Now, Yoshi and the four young superstars must set out on a wild and colorful quest to rescue the kids and investigate the ominous island hovering overhead. Thanks to the power of Nintendo DS, all of the lush vistas and perilous paths of Yoshi's Island span two screens.

Product Information

Release date November 15, 2006
Customer Reviews
4.4 out of 5 stars 173 customer reviews

4.4 out of 5 stars
Best Sellers Rank #4,093 in videogames
#90 in Video Games > Nintendo DS > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 4.8 x 5.5 x 0.5 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More

Warranty & Support

Product Warranty: For warranty information about this product, please click here


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Customer Reviews

Top Customer Reviews

By Tsanche VINE VOICE on November 25, 2006
Over a decade ago, Yoshi's Island on the Super Nintendo was a blast that at the time took the gaming world by storm. It didn't quite have the same impact when it was released for the GBA in 2002, but it still managed to sport some of its originality. We finally get a sequel, and its actually pretty good. It keeps all the good stuff from the previous game and adds in some new quirks. So it isn't exactly the same game. There are indeed some key differences.

In the first Yoshi's Island, Kamek kidnapped Baby Luigi while Baby Mario fell to Yoshi's Island. The Yoshi's rallied together to reunite Mario with his brother. The adventure was long, satisfying and quite a challenge. In the sequel on DS, Kamek is up to his dirty tricks again, but the key difference is that now the Yoshi's are taking care of more than one baby.

A lot of gameplay mechanics from the first one return. As you go through levels Yoshi does pretty much all that he did in the first one. That is to say you can jump and hover briefly, ground pound, make enemies into eggs and throw those eggs, as well as spitting your enemies back out at others. In this aspect Yoshi's Island has not changed at all. In addition to all this, keeping track of the baby on your back is also the same. If Yoshi ever touches an enemy he'll lose the baby off his back and a timer starts to countdown. You have to recover the baby before the timer runs out or else you lose a life. Also like in the first one, stars refill the counter.

There's more that returns. The completion of the game is a spot on match to the first one. As you go through levels you'll see flowers, red coins among the normal ones, and stars that need collecting. Upon completing a level you'll be given a score out of 100.
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A Kid's Review on December 12, 2006
Many people feel that the original Yoshi's Island is one of the best platformers ever made (if not the best). After all, it was a fun Mario-style game with an interesting mix of gameplay ideas. Its charming crayon-inspired visual style was also unlike anything else we'd seen up to that point. For the sequel, Nintendo and Artoon clearly wanted to keep everything that people loved about the original game intact. Besides the obvious uptick in audio-visual quality that is afforded by the Nintendo DS, Yoshi's Island DS pretty much looks, sounds, and plays just like its predecessor. There is one significant improvement that the sequel introduces: You can now plop different babies onto Yoshi's back and take advantage of the unique abilities that each diapered tot has to offer. It sounds like such a modest change, yet it totally kicks the sequel's replay value into the stratosphere. The different tykes give you more ways to frustrate enemies and more ways to interact with the environment. And, because certain babies can access spots that others can't, you're always discovering new items and secrets each time you go through a level. Thanks to this one key upgrade, Yoshi's Island DS manages to duplicate the look and feel of its predecessor yet seem fresh and new at the same time. It also accomplishes this without mucking up any of the things that made the original so great in the first place.

This new game picks up where the previous one left off. The evil wizard, Kamek, having already been thwarted once by those insufferable Yoshis, kidnaps Baby Mario and Baby Luigi a second time, along with all of the other babies in the world.
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Verified Purchase
Wow! They did it again! Nintendo has made the funnest game I've ever played on the GBA SP, called Yoshi's Island (I never played the SNES version, but I hear it was a doozy!). And now they come out with the DS variety, with some touch and balance for good measure. I really love this game. The whole concept. The fact that you can never "die" the way you do in the Mario games. (Run into a baddie as small Mario, and you instantly die.)

No, here you just lose your baby for a few seconds, and if you don't capture him/her soon enough, it's curtains!

Nintendo has added lots of creativity to this new effort, including new monsters, new bosses, and new skill sets to get from one level to the next. I see lots of reviews saying its more of the same. I guess so. But isn't that the story with most sequels? Even movies! So, why not bring back the most fun and exciting parts of the game that we all remember was so much fun. And don't we have a totally new "audience" of gamers. Gamers start young, my son is only 5. While he did play the original (when he was around 3) on the GBA SP (well original if you were born 10+ years after the life of the SNES), there are probably literally 1000's of new fresh gamers this game will appeal to.

As Yoshi's Island is my absolute favorite game of all time, I was a "no-brainer" as a potential customer of this one. Well, it was a "no-brainer." I happen to have some brains, as I love this game!

I would recommend any DS owner, or gift giver to pick this one up. I can't quite give it 5 stars (some of the gameplay and control are just a tad too frustrating) but the fun factor is way up there at 5 stars.

Great Game! Let's see more of this!

MC White said: Great Game!
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