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About Yoshiyuki Ly
Yoshiyuki Ly was born in San Diego, CA. Her pen name represents her multiracial heritage and a unique, diverse outlook that reflects in her work. She is a writer and a gamer, primarily inspired by thought-provoking, well-written video games such as the Shin Megami Tensei, NieR, and Drakengard franchises.
Desperate to keep Solaire at home, Stella conspires to prevent her from getting sent off to fight in an unjust war for their country, the Monomyth of Astora. In her scheming at the highest levels of government, she forms an unstable alliance with Fey Murasaki, the wicked and wily ambassador from Astora’s closest foreign ally. Stella and Fey’s influence across the land slithers in the darkness while Solaire’s knightly powers shine to alarming levels in the light, causing them to become targets—for both good and ill—of the nation’s most powerful leaders. Through intensifying mortal perils, Solaire’s love for Stella deepens to maddening levels, restrained only by her distinct sense that her free will erodes more each time she kneels in fulfilling servitude.
Independent streaks contradict religiosity in service of loving a woman with a will so strong—Solaire bears both the light and the dark of enlightened empathy and burning hatred, with her secrets fueling her rise as the strongest knight of an age.
Searching for acceptance, Stella and Nyte learn to understand each other anew, strained only by disagreements past and unspoken. Nyte’s living situation in the crime-ridden district of Maleficus in the city of Eden pushes her and Stella to pursue better artistic opportunities elsewhere. As they toy with the idea of exploring a power play relationship, they learn about a greater evil that threatens the Azrith and Lysander families. The true enemy twists on its head through whirling rainstorms, driving Stella and Nyte to prove who and what they stand for.
There can be no waltz for three.