Top positive review
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Initial review from an original YSFE owner: They might be on to something here.
on November 8, 2011
As an owner of the original Kinect game, and a player of many other workout games since (UFC, Biggest Loser, etc) I have to say that I'm pleasantly surprised with this new version.
As the original one did, the game gives you a body scan when you originally sign in. That image is then what is used to play games. Oddly enough though, I've yet to find anywhere in the game where I can modify anything it measured. It also didn't ask me for my weight so I have no idea where to input that or update it. It did recognize that I was a previous player and carried over my calorie burn count which I thought was great. After that, a ton of achievements were unlocked, which I also didn't mind :)
Gone are the days of the dreaded menu system from the past. Now, your hands are used in a push and hold motion to activate what you want to do. This is much improved over the old hold the arm out with hand extended to touch a dot for 4 seconds to activate. I always had problems with that one.
The main menu is broken down into 4 sections: My Zone (your settings, goals etc...btw, be sure to go in and change the measurement system to Imperial for those in the US since it is defaulted to metric), Activities, Workouts and Classes. Once I told the game what I wanted to achieve (with several options to choose from) it created a routine for me to follow and there are several to choose from:
Classes include African Rhythms, Boot Camp, Hip Hop, Bollywood, Cardio Boxing, Yoga, Latin Dance and Zen Energy.
Activities include Warm Up, Stack Up, Stomp It, Run the World, Wallbreaker and Jump Rope. Run the World here is amazing...more about that later.
Workouts include Cardio, Arms, Abs, Toning, Back, Sports Prep, Glutes, Health and Legs
I jumped right into the Run the World and have to say this is fantastic! You run in place in various cities around the world and jog by landmarks. To keep the run interesting, you are monitored for speed (how quickly your knees are moving) and given challenges throughout the run including "high knees" and speed challenges. Along the way, you pass makers regarding the landmarks and a color photo pops up with the training giving you a brief history lesson or fact about it. Very cool.
The recognition on sit-ups went very well, with push-ups still a little off for me. I may have been doing something wrong, but it is the by far the best recognition of push-ups for me of any game I've used before. During your training the background will change and spice it up which was also a nice feature.
One final item that didn't change that seemed to bother a lot of previous players was that there is really no defined way to exit the game or button to push. You still have to get to the pause menu or use your controller to go to the dashboard. If someone can figure out where to input/update the current weight and pass that along, I would greatly appreciate it.
All in all, I have to say that I'm very impressed with the new version as I believe they've really worked on making it a great workout game that is much improved from the first one.
**Later in the day edit**
I think they have hit a home run with this game. The jump rope section is like crack! It's guitar hero, except with your feet. An absolute blast and fun for the whole family! (without getting them addicted to crack, of course) :)
I also did the Boot Camp initial workout and was pretty dang tired after doing it, and I'm really no slouch. The only issue with that was the trainer just started going into movements so you miss a few the first time. But seriously, the background changes through a military theme throughout.