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- For 1 to 5 players
- Play time of 120 minutes
- Agricola is a fun family game
- Contents: 360 cards, over 300 wooden components, 50+ tiles, 9 boards, tokens, scoring pad
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Top Customer Reviews
OK, first, a bit about the game...
Each player in the game (up to 5 can play) represent a farmer in 1670 AD and his spouse. About now you may be thinking, "yawn," but just wait, there is some real strategy and fun to be had here. Play progresses as players use their farmer and spouse each turn to do different things including the possibility of building a larger house, raising crops, fencing in pastures, collecting food, collecting animals, having children (that can also work each turn), etc. All the way through the game there is a real challenge when it comes to feeding your family, and improving your lot in life. You can improve your chances of success by playing occupation cards that give your players different capabilites, and by playing cards that represent a variety of differing improvements to your house, fields, etc.
The neat thing about this game is that every occupation card and every improvement card is unique, and because players are dealt only a limited number of cards at the beginning of the game, the game is never the same twice.
This game takes about twice as long to play as a round of "The Settlers of Catan", but the time flies when you play.
Many websites that rank the popularity of games are seeing this game climb rapidly to the top of those rankings.Read more ›
There are two versions of the game. The Family version (which I played) does not use most of the cards, but is still a very complex game. I recommend reading the rules and setting aside ample time on your first play to figure out the flow of the game. Also, definitely take the suggestion of starting with the Family game first. And this may be a good one to play 2-3 rounds of and then start over since the strategies only really become apparent after digging into the game. The length of the game is such that if you find yourself behind in early rounds, the rest of the game may be a major drag if you play it to the end.
The game play is not atypical of many Euro games (Puerto Rico in particular) with aspects of resource management, role selection and territory management all coming into play together. However, they are brought together in a very nice way that makes for a unique and challenging gaming experience.
One final aspect of Agricola that is appealing is that it can be played as a single player game. Although, I haven't played the single player version, I've heard that it is very challenging and satisfying which is delightful given the dearth of good solo games.
All in All, this is a top notch Euro Game. I would not recommend it for someone who is new to Euro style games as there are better gateway game choices (Carcassonne, Catan, etc.) but it is an excellent way to take your Euro gaming experience to a new level.
OBJECT OF THE GAME:
Score more points than your opponents! But there's no point scoring during the game. Points are tallied at the end. The object is to build the best, most complete farm. What goes on a farm? Fenced pastures with stables, animals in those fences, fields of grain and vegetables, and your home, which starts as a two room shack that you'll want to build into a more solid house. With end-of-game scoring, you're penalized if you're lacking any type of animal, if you're lacking fields of grain or veggies, if you've got unused acreage, and if your house is a pathetic embarrassment that a homeless cowboy wouldn't bother sleeping in on a rainy evening. You've got to consider everything!
The Mechanics are simple: The game is broken into 14 rounds, and in each round, you have a minimum of 2 turns. At the beginning of a round, you furnish the "action" board with a round's worth of supplies. Put a reed disc on the Reed area, put 3 wood pieces on the wood area, put a couple pieces of food on the Fishing area, put a sheep piece on the sheep action area, etc. When it's your turn, you take your family member (represented by a colored disc) and put it on one of the action spaces on the board. For that round, that action is yours and yours alone. So if you put your piece on the Wood action space, you get to collect the three wood on that space. You put the three wood pieces in your supply area. When the next person has a turn, they have to pick a different action other than taking wood, because you just took that one. Maybe they'll take the Clay action (which is a commodity needed to buy a fireplace or build other things).Read more ›
Most Recent Customer Reviews
This is the best expansion for Agricola. Makes a great game even greater.Published 2 days ago by C. Vescio
I have played many games of Agricola and when I heard about an expansion I immediately wanted to get it. Read morePublished 4 days ago by Cole
Love this game! A lot of fun. It's like a board version of Oregon TrailPublished 1 month ago by zozo_knowsall
Fun game. It takes a while to learn it but if you persevere its a good family game.Published 1 month ago by Laura85
Great game if you can stand never feeling like you had enough moves to accomplish everything you wanted. Very fun and thought provoking strategy game. Read morePublished 2 months ago by matthew demay
A complex and deep board game with a steep learning curve. But once you have played once or twice I makes for a great alternative the well known overplayed board games. Read morePublished 2 months ago by james
Awesome game!! From 1 player to a group of friends, this game takes strategy to a whole new level, at least for me.Published 2 months ago by James Gellatly