CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
- Enter your model number to make sure this fits.
- This Z-Man games edition includes the River Tile Expansion
- For 2-5 players
- Clever tile-laying game
Customers Who Bought This Item Also Bought
From the Manufacturer
Top Customer Reviews
While there are some amazing games out there, the market is also flooded with tons of crap. Unfortunately, your local adult gaming store can't play them all and just because they like it, doesn't mean you'll like it.
Carcassonne was one of the earliest "German Style" games and put off playing it because many of those games haven't aged well or have been outclassed by later derivatives. The more I looked at this one, the more it seemed like the latter. But, it was cheap, so I grabbed it.
I'm so glad I did.
The scoring is a little odd if you don't have someone to show you how it's done -- I recommend reading closely, especially as it pertains to farmers -- but once you get it, it's simple. Because it's simple, this is a game you can quickly explain to new players and have them "get" what's going on right at the start. They won't be master strategists, but they'll be able to play and not feel like they're making bad decisions now that will doom them in the mid/late game. It plays fast, and there's enough depth to keep you playing for a long time -- mainly because the board is completely different every time it's played. My only complaint is that you need a large table, as it can be difficult to predict which direction the game board is going to grow.
I just got it last week, and we already love it. The game seems a little complex at first, (wait, how do I score this guy?), but as you pick it up, it's really simple to play. I'd heard some reviewers say that if you love Settlers of Catan, you'll love this game. That worried me because my wife is NOT a Settlers fan, but she loves Carcassonne now. We've played almost every day since I picked it up.
The addition of the River expansion in the box is great. After the first couple of games, we added it into our game and have played with it every time since. Plus, I'm not sure if it's something I would have paid for separately, so it feels like a nice bonus in the box.
The tiles feel of good quality, and wooden followers are great too. My biggest concern with them is that my 1 year old may run off with one at one point. My only complaint about the game is that in our box, the slot for the tiles is just slightly too short for all the tiles, which means you have to stuff it into the side where it sticks up slightly. It's not the end of the world (and not enough to deduct a star for), I'm just the type of person who hates when something doesn't fit the way it should.
We're excited to try this game out with more than just the two of us, and I'm sure the dynamic will change in that case, but for now, this will sit on the shelf of our most played games next to Dominion and Ticket to Ride Europe.
As I mentioned above, I was very surprised by how much this game grew on me. At first, I was skeptical by the fact that you didn't have a hand and were at the mercy of whatever tile you drew. In the beginning of the game, you won't have that many choices in terms of placement, but towards the end, you'll be trying to screw up your opponent's scoring chances while trying to resolve your own.
Keeping along those lines, I personally enjoyed how strategic the game turned out to be. I was constantly thinking of ways to extend my son's city (the one he had a follower on) so that he'd never be able to complete it. He'd still earn one point per city tile at game end, but that was significantly less than the two points per tile he could have earned.
Resisting the urge to place all of my followers in the beginning became a real challenge. I saw a lot of potential fields that future cities might connect to, but I had to make sure I had enough in reserve to score on the more immediate opportunities. Since you and your opponent are limited to how many followers you have, it becomes a battle of wits to see who claims what first and who is able to save enough for when it counts.
Out of all of the game mechanics, the scoring was the hardest for me to pick up on. At times, I was scratching my head on how farmers scored and what fields were considered theirs. Once you overcome this initial learning curve, play is relatively fluid. Luckily, the manual is fairly easy to understand when trying to put it all together.
I should also mention that this game has a TON of expansions, which shoots up this game's replay value tenfold.Read more ›
Most Recent Customer Reviews
This is a fun game that people of any age can love and understand. Almost like a puzzle with points. Highly recommend.Published 1 month ago by Amazon Customer
Fun, light game, and easy to teach, even for people who aren't gamers.Published 2 months ago by Graham Zaretsky
>>> Note! If you are purchasing this game for the first time, buy the original game with the ‘river expansion’ AND the abbot expansion. Read morePublished 3 months ago by Harmonium
Awesome game! It's different every time you play, and there are several different strategies for winning!Published 3 months ago by J. Hinrichs
Synopsis: Carcassonne is a tile-based German-style game created by Klaus-Jürgen Wrede. The base game supports 2-5 players and is now being published in English-speaking... Read morePublished 3 months ago by Rocky Sunico
Awesome game to play with family and friends. The kids and adults love it equally! Good ol' fashioned funPublished 4 months ago by Simonogis