Z-Man Games Neuroshima Hex
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- For 2-4 players
- Great strategy game
- Takes about 30 minutes to play
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From the Manufacturer
Neuroshima Hex is a game of tactics, where armies wage continuous battles against each other. It is based on a roleplaying game called Neuroshima RPG published by Portal in 2001. While being familiar with the RPG is not necessary, the players will find it easier to identify with their armies if they have read or played the game. The world of Neuroshima RPG is that of a post-apocalypse world torn apart by a war between humans and machines. The remains of humanity took shelter in the ruins of cities and organized in small communities, gangs and armies. Conflicts between such groups are not uncommon and the reasons of such are numerous: territory, food or equipment. What is more, the ruined cities are constantly patrolled by machines sent from the north, where a vast cybernetic entity, called Moloch appeared. Great wastelands that surround what was left of the greatest cities are home to another enemy - Borgo - a charismatic leader who controls an army of gruesome mutants. One of the last hopes of humanity is the Outpost, a perfectly organized army which wages a guerilla war against MOLOCH. Nevertheless, most human settlements, including the Hegemony, are not concerned with war until it comes banging at their door. Such is the world of Neuroshima. Game Contents: 140 Army Tiles, 4 Mercenray Tiles, 1 Mad Bomber Promo Tile, Board, 4 Army Reference Cards, 16 Wound Tokens, 8 HQ Damage Tokens, Rules.
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Here's the basics of the game. You start by placing your home base which buffs up pieces adjacent to it with a special power. The special powers depend on what faction you choose. The first player draws 2 tiles and place or play 1. After that, the second and successive player(s) draws 3 and places/plays up to 2. When all tiles are placed or a battle tile is played, you check for soldier tiles for initiative 1 to fire/attack, then 2, and then 3. And play continues if neither player has won, and there are still tiles to draw.
I own this game now, a friend of mine introduced me to it, and it's a lot of fun. Definitely worth the $50 or so.
If you enjoy warfare strategy, you will enjoy this game. This game is well designed and allows for a variety of choices and consequences with each turn. War games are not my thing but I have played this game a couple of times with my son and I have to admit that the creator of this game was quite creative in the way he has developed the play. It's just complex enough to require some real thinking and strategy, but it is not so complicated that the game goes on forever & you spend your time trying to understand how the game works. You can play a game in about 30 mins.
Other games of the same genre that my son enjoys are Memoir 44, Battelore, Risk, Power Grid. If you are interested in getting the game, but still unsure, read more about it on Board Game Geek (dot com). I paid $39.01 for the game for Christmas 2010 on Amazon.
The different types of tiles bring about a different game experience each time.
For those who are fans of games like Settlers of Catan or Carcassone, this game is for you!
My son (7) thoroughly enjoys the game. His 1st time playing it was a little complicated but by the 3rd time he had no problems grasping the concepts and mechanics of the game. I'm hoping it will help develop his problem solving abilities. He also loves that he can play/practice it on the tablet (separate purchase) when nobody else is around to play.
As of 6-10-14 when I received my copy it was the 3.0 edition including the mercenaries, bomber and army cards.