Camel Up Game
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- Fun family game
- 2014 Spiele des Jahres winner
- For 2-8 players
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CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
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In Camel Up, up to eight players bet on five racing camels, trying to suss out which will place first and second in a quick race around a pyramid. The earlier you place your bet, the more you can win - should you guess correctly, of course. Camels don't run neatly, however, sometimes landing on top of another one and being carried toward the finish line. Who's going to run when? That all depends on how the dice come out of the pyramid dice shaker, which releases one die at a time when players pause from their bets long enough to see who's actually moving!.
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|Sold By||Available from these sellers||Attic Toys and Games||Amazon.com||Amazon.com||Amazon.com||Shopville USA|
|Are Batteries Required||No||No||No||No||No||No|
|Item Dimensions||11.69 x 11.69 x 2.63 in||2.99 x 11.69 x 11.69 in||6.3 x 2.8 x 9 in||8.6 x 12 x 1.7 in||7.5 x 10.8 x 2.7 in||9 x 12.4 x 37.4 in|
|Item Weight||2.39 lbs||2.37 lbs||1.25 lbs||2.3 lbs||2.6 lbs||3.4 lbs|
Top customer reviews
Everyone starts with three coins, a two sided card that can be placed in the track in hopes that a camel will land on it during the leg of the race (a leg being after-1 -1 every camel moves (between 1-3 spaces) once.) And five cards, one for each racing camel, used to predict the winner of the entire race and the worst loser.
The game is played over several legs ending when one camel crosses the finish line. One their turn, a player will take one of the following actions:
Predict the winner for the end of the current leg (-1 to 5 coins)
Predict the winner of the entire race (-1 to 8)
Predict the worst loser of the race (-1 to 8)
Place their card to bump camels further ahead or back one space if they land on it. (0 to 5 coins)
Advance a camel (1)
So legs can go on for some time, if there are more predictions made, or quickly if people just can't be bothered to risk being wrong and advance all the camels quickly. You never know how far they will move or in what order
The game end is triggered when one camel wins the race. Scoring at the end of a leg occurs because, well the last leg just finished even if not every camel got a chance to move.
I hate to tell you what to do but...
I have found it is best to let others move the camels so that you can make a more informed prediction. If you end up moving a camel, you'll get one point per round. Contrast this with moves that could range from -1 to 8 points per round. Who do you think is going to win? The one who takes chances, that's who.
I think the theme... camels impossibly racing piggyback four deep... Hey, it doesn't have to be plausible to get sucked in. And me and my kids definitely get sucked in. As demonstrated by the true story of actual game play experienced by yours truly.
There are no catch up mechanisms in place in this game, so someone can run away with it, but it’s a game where you can always claw for second place. I find a lot of satisfaction being able to claw for second place myself. Even if you run out of money you don't wallow in bankruptcy, you've actually got nothing to lose, so predict without care.
C'mon. It's a race game where people are placing bets and calling out big money, no wammies! Yes I watched Press Your Luck as a child. Or Daddy needs a red Camel! And when the advancing die falls out jeers and cheers abound. Your opponents will, like Eliza Doolittle, be a exuberant when the runner of choice or the harbringer of defeat advances.
Very low, The manual is very small. The vast majority of the rules were explained above. Except when a camel stack moves backwards, in that case, you put them beneath whatever camel is already there and switch the order if a stack moves back, but I digress.
While you do have to wait your turn while others take theirs, the time spent between turns affects you, this isn't some solitaire game where you are playing by yourself with others playing around you.
What’s not to Like?
I don't know that I can think of anything to complain about. It's heavy on the luck, if you don't like wild swings, this isn't the game for you. But everyone is equally susceptible to those swings, so that's nice.
I've had people who play it love it and people from the same group hate it, for the reason I just described above. Personal preference. Who likes a game that can make blood shot out your eyes? I apparently do.
Action choices -
1) Take a betting tile and choose the color of the camel that you think will win the current leg
2) Place a desert tile it will either +/- 1 a camel when it lands on the space along with giving a coin to owner of desert tile
3) Take a pyramid tile it will give you one 1 coin and allow movement of 1 of the 5 camels with the roll
4) Bet on the overall winner or loser of the whole race by placing the tile in the first and last place section
The game is a mix of strategy, luck, and perhaps psychic powers too LoL. Just when you think a certain camel is going to win or lose one simple action could change it all up with a blink of the eye or in this case roll of the die or tile placements. Bottom line this is a great game that doesn't take too long, up to 8 players, easy to play but most all is FUN!!!
Pros: Overall, Camel Up is a fun, strategically light game that is very easy to learn and teach. With the right crowd (people that understand the light nature of the game and don't get mad when they go from first to last in a single turn), Camel Up can be a ton of fun.
Cons: The components are just ok. My copy actually had several pieces that weren't fully punched and required some x-acto surgery in order to keep them intact. Even still, I had to glue several coins and a portion of the pyramid due to the poor cutout. I'm also not convinced that the pyramid will survive over the long run and I think that plastic materials would have been a much better choice.
Pros and cons aside, if Camel Up is your group's type of game, get it: you won't regret your purchase.
I'm not sure my parents really get it - they roll every time so my husband always wants to sit near one of them, because they make the game much easier for him to win.
Worth the money and great family game.