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About the Product
- Follow-up to 2010's award-winning puzzle adventure Nine Hours, Nine Persons, Nine Doors.
- Old friends from 999 return to join a new cast.
- Novel sections fully-voiced in English and Japanese.
- Plenty of replayability, with twenty-four different endings.
- New mysteries to solve.
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You thought you’d defeated the Nonary Game, but now it’s back, and more deadly than ever. It’ll take cunning, skill, and more than a little luck to escape alive, but do you really have a choice?
IDO agents working in California report that preliminary findings indicate the exceedingly dangerous Japanese adventure game known as “Zennin Shiboudesu” has somehow crossed the Pacific. Attempts were made to contain it, but some carriers seem to have escaped the quarantine and are now at large.
Brings Back Old Ones
This game is extremely virulent and can be transmitted through physical contact (via the dual “Nintendo 3DS and “PlayStation Vita retail vectors) as well as through the air (via the “PSN” vector), which has prompted the IDO to declare this a level 6 pandemic. All uninfected persons are advised to remain indoors and avoid contact with others. If you suspect you have been infected, or suspect a friend or family member of being infected, report, or have them report, to the nearest IDO quarantine facility.
Similarity to an earlier strain known as “Nine Hours, Nine Persons, Nine Doors” has lead to a reclassification: Both strains will now be considered members of the “Zero Escape” game series.Exposure to North America also seems to have caused Zennin Shiboudesu to mutate, and after much deliberation it has been determined that it will be referred to in all future literature as “Virtue’s Last Reward” (see forthcoming department memo re: choice of strain name).
Virtue’s Last Reward—or, alternatively, “VLR”—has been known to exhibit the following symptoms. If you begin to display any of these, distance yourself from friends and loved ones immediately, and proceed at once to the nearest IDO center.
- Dual Language Support – Early cases show that VLR allows communication in both English and Japanese, with dialog playable in both languages. Whether or not this indicates damage to the languages centers of the brain is under investigation.
- Puzzles and Story – Preliminary investigations show that this game progresses rapidly through a repeating cycle of two distinct stages, which have been termed the “Novel” and “Escape” stages. During the Novel stage, subjects find themselves engaged by a complex and mysterious story. During the Escape stage, subjects have been observed solving numerous puzzles.
- Fully-Voiced Novel Sections – One of the indicators of the Novel stage is reportedly fully-voiced dialog: All characters except for the protagonist can be heard speaking during this stage.
- Numerous Endings – VLR has been shown to exhibit numerous paths of infection, most of which are lethal. At press time, 24 different “endings” have been observed, each unique.
- Immersive Three-Dimensional Environment – Many infected patients have reported a feeling of increased immersion in their surroundings, often manifested in the ability to rotate the camera around a 3D room rendered in-game and select and manipulate objects in three-dimensional space.
- Introduces New Characters, Brings Back Old Ones – Our files on 999 indicate that a number of the characters featured there appear again in VLR, although in what capacity is still unclear. This strain also introduces several new characters, all of whom merit additional investigation.
Top Customer Reviews
Having experienced that though, I still think that the game is excellent. Its narrative always keeps me in suspense and I find that I don't mind reading through the same lines everytime I have to go back and choose a different branch of the story to play (though you always have the choice of fast-forwarding through lines that you have already read). All in all, a game worth having......if it wasn't for the bug.
P.S. In case people are interested, the most common bugs happen when saving in the Pressure Exchange (PEC) puzzle room and the Crew's Quarter. So try to save before attempting to solve those puzzle rooms and NEVER save in the middle of solving those rooms.
Sadly, the 3DS version, the one I opted to go with as the prequel was on the prior system, is weighed down by a save corruption bug. In a few specific areas of the game, there is a probability of your game corrupting when saving and due to the large footprint of the game there is only one save slot.
Most annoyingly, this bug existed in the Japanese version, it was never patched... cruddy, but given the nature of Nintendo's online structure and rarity of patches, not unforgivable. However, Aksys picked this up, knowing that it had the bug, and brought it over completely intact never breathing a word of it. They have yet to respond to any concerns about it either, which most definitely lowers my opinion of them.
Checking online, Rising Star Games, the company who published the European edition actually came out and said that they tested it throughly and could not reproduce a bug... which turned out to be total B.S.... What is wrong with the publishers of this game? Absolutely ridiculous, Nintendo should honestly revoke their license to produce and distribute the game until this is cleared up.
If you plan on picking this game up, know two things.
1.) If you have a Vita, there are no bugs in that version and it has a few other legs up (multiple save slots, better visuals, better sound)
2.) If you're playing on the 3DS, DO NOT save in any puzzle rooms. Even if you're in the novel section of the game, try to restrict your saves to the warehouses and hallways.
I've seen some people reccommend that you simply don't save and just keep the system in sleep mode between plays, this is not a good idea, this game is fairly crash prone in a few spots. I revised my review, because I wanted to get across the quality of the actual game, but just know what you're getting into here.
Zero Escape: Virtue's Last Reward is a follow-up to 2010's 999: Nine Hours, 9 Peoples, 9 Doors. Having played 999 upon its initial release, I found myself loving it. When news of a sequel came, I was excited. This game, as much as I loved 999, exceeds it in every way. Based on the idea of the Prisoner's Dilemna, Virtue's Last Reward follows your character, Sigma, along with 8 other characters who are forced to play a game similar to the one established in 999. There is a twist however: the characters have the choice to either ally with other characters or to betray them.
The voice acting in this game is phenomenal. The puzzles, in my experience, having put in almost 15 hours, are more mind bending than 999. One thing that I appreciated was a set up similar to the old Choose Your Own Adventure novels. If you reach a point that leads to an undesirable outcome, you have the ability to jump back to an earlier point and try a different path.
In comparison to 999, VLR gives you a flow chart so that you can see what path you are on. The plot twists are constantly changing. Characters whom you chose to ally with in one path may choose to betray you in another. People that you come to trust will betray you at times in pursuit of their own interests.
Overall, there are 24 different endings. This game will keep you playing and guessing in terms of what exactly is going on. I HIGHLY recommend the game to anyone who played 999 and enjoyed it as well as anyone who enjoys a good story as well as a good mystery. On another note, I do recommend playing 999 as there are certain ties that this game has to its predecessor.
I was pleasantly surprised when I saw how good the character models actually looked in-game and how great the English voice acting turned out to be. I played the game with volume as much as I could because the voice acting was so good. This game has some of the best voice acting I've heard. I encountered a few spelling errors and typos in the text, but there was far less in this game than there was in 999. None of the errors detracted from the understanding of the gameplay or story so it wasn't really an issue.
While I don't feel as if the story was as suspenseful or scary as the first game (my favorite game of all time), the plot twists at the end were INCREDIBLE. I never saw any of them coming even when I thought I had the story entirely pieced together. The game kept me guessing until the very end and that's part of why I love the Zero Escape series so much.
Some of the puzzles were really challenging for me but I'm very grateful for the 3D's extra screen to take notes with. Some of the puzzles had me working out the solutions on paper though because the screen didn't have enough room. I can't imagine playing this game on the Vita because of how much I relied on having two screens. Having hints and important puzzle information on a separate screen is so helpful when solving the puzzles. I'm very glad I got the 3DS version even though I had the 3D turned off for most of the gameplay.
I never encountered any framerate or save glitches.Read more ›
Most Recent Customer Reviews
very nice game with different timelines and puzzles. really like itPublished 2 days ago by Jessica Clements
Virtue's Last Reward is the sequel to 999 on the Nintendo DS and tells a deeper story than the original game. Read morePublished 1 month ago by Charles
If you're a fan of visual novel and puzzle games you will love Zero Escape. In my opinion, it is one of the greatest stories ever told in video game history. Read morePublished 1 month ago by Amazon Customer
I'll start by saying that I'm not crazy about the replacing of illustrations during long story scenes with the CG characters; I think it takes something away from my ability to... Read morePublished 1 month ago by Lily
Zero Escape games are always fun. I enjoyed the one on the DS and I enjoyed this one. WIll probly get the third one once its out.Published 2 months ago by Delli07
Great game, a must buy for any adult gamer. Fantastic puzzles with real life experiences.
But buy on Nintendo cloud. It fixes alot of the issues.
Brilliant visual novel game/interactive drama/puzzle game where your choises truly have life and death consequences in a brilliant way. Read morePublished 4 months ago by Robert Wahlström