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About the product
- The demo of "Metal Gear Rising: Revengeance" will be included in the game package of "Zone of the Enders HD Collection."
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Hideo Kojima's legendary series Zone of the Enders arrives on PS3 and Xbox 360 for the first time with the highly-anticipated Zone of the Enders HD Collection. Converted to dazzling high definition graphics and including an all new opening cinematic, this is the way the high speed mech action of Zone of the Enders was always meant to be played. Includes Zone of the Enders and a never-before-released-in-the-US version of Zone of the Enders: The 2nd Runner.
Zone of the Enders HD Collection is an Action video game collection featuring two games from Hideo Kojima's, Zone of the Enders series. Originally developed for PlayStation 2 in 2001 and 2003 respectively, the included games - Zone of the Enders and Zone of the Enders: The 2nd Runner - are remastered in high-definition, and feature an engrossing story based in humanity's expansion into space and the conflicts that result. Features include: the full classic games, dramatic and action-oriented flying/floating mecha (robot anime) combat, new opening animations, Playstation trophy support, and a demo for the upcoming 2013 Konami release, Metal Gear Rising: Revengeance.
Zone of Enders
The population has exploded, pollution has grown steadily worse, and natural resources are drying up. Unable to continue life on such a small planet as Earth, mankind pushes out into space. The Moon and Mars are incapable of supporting the entire population, so man eventually extends its reach to Jupiter. A torus space colony called Antilia is built at the L5 Lagrangian point of Jupiter and Europa to support mining operations. Man's farthest outpost in its sphere of existence, Antilia houses approximately 100,000 residents involved in mining and transport. It also serves as a development outpost for BAHRAM, the military organization of the Martian anti-Earth state, Vascilia County.
Antilia is mankind's farthest outpost, and allies itself neither with nor against Earth. Since Nereidum Universal Technology (NUT) and BAHRAM lost their development outpost during the Deimos Incident, they see Antilia as a perfect opportunity to establish an R&D facility for Orbital Frames, humanoid weapons surpassing LEV mecha. Their two most advanced Orbital Frames, Jehuty and Anubis, conceal incredible offensive capabilities plus a certain something of even greater importance.
What if there were an action game that let you dart through the air in any direction? This was the inspiration behind mecha anime simulator Zone of the Enders. The "Orbital Frame," as the game's primary mecha is known, does everything that might be expected of a humanoid machine - grabbing enemies, unleashing a whirlwind of blade strikes up close, and firing off guns from a distance, all while spiraling freely in the open air. With its seamless transitions between omnidirectional battles and story sequences, the game is like diving into a mecha anime where the fate of outer space lies in the player's hands.
Zone of the Enders: The 2nd Runner
Mankind expands into the depths of space in a search for new land. The terraformed Mars is home to colonies from various Earth countries, and mankind's push continues on to Jupiter. However, with new resources and new territory come new problems. Mars consists of 16 counties, which are equivalent to the "states" comprising many Earth nations. Martians and the colonists of the Jovian system are ruled by Earth with an iron fist. Such people living on the frontier of civilization are called "Enders". An irreparable rift forms between those bound by the chains of Earth's gravity and those floating free in space, and over time the hostility between the governors and the governed grows.
In the course of exploring space, man discovers a new ore called Metatron. It gains attention not only for its use as an energy source but also for a multitude of other purposes. However, the incredible energy it provides also comes to be used for military designs, as anti-Earth forces on Mars employ it to secretly develop the giant humanoid weapons known as Orbital Frames. The Orbital Frames possess overwhelming mobility compared to Earth's LEVs, similar humanoid weapons. Once unable to compete against Earth's sheer numbers, Martian anti-Earth forces finally have a weapon with which they can fight back.
Released two years after the first Zone of the Enders, The 2nd Runner upgrades the mechanics of the original in every way. Its intuitive controls make each action even more exhilarating than before. Anime and CG come together to create a visual style like no other, and the stage layouts and story offer a nonstop entertainment experience. The game also boasts incredible sound effects, a pumping soundtrack, memorable voice performances, and topnotch production values in every detail. This is the next level of high speed robot action.
Key Game Features
- Two Classic Games In One Release - The two classic PS2 games Zone of the Enders, and its sequel Zone of the Enders: The 2nd Runner are included
- Dramatic Japanese Mecha Action and Storytelling - Lose yourself in dramatic Japanese mecha robot action combat, set against an enthralling sci-fi off-world storyline
- Diverse Weapons - In addition to mecha units' hand-to-hand abilities, players will utilize both swords and projectile weapons during combat
- New Game Opening Animations - In addition to the animations found within the original games, The Zone of the Enders HD Collection includes new opening animations for both games
- An Advanced Look at Metal Gear Rising: Revengeance - Players enjoy an advanced look at Metal Gear Rising: Revengeance through the demo included
Mecha and human characters.
Diverse weapons and attacks.
Soar freely around battlefields.
Graphics remastered in HD.
Top Customer Reviews
. zone of enders 1 .
+ main mech looks cool
~ gamefeel is meh
- irritating camera system
- unlikable protagonist
- tries to be evangelion so hard it's main character might as well be named shinji
- story is typical space opera
- takes like two hours to beat (and that was on a blind first playthrough); feels like 1/4th of the actual intended game;
- sub weapons thrown at you like candy. most don't feel special while there are only 1 or 2 useful ones.
- some enemy combinations are absurdly annoying (looking at you 3x shield mechs with halberds)
- poorly illustrates objectives. you'll typically get one that says "to proceed, get driver X" where driver X has two hidden keys located in unmarked locations on the hub world. that means you have to go in and out of locations just to find where to go.
- most movements and rotations are super slow. that's awful in a game where you're supposed to feel like a fast mech pilot. turning and camera panning feels like wading through a swamp.
- froze my ps3 once with framerate drops at a few locations.
. Zone of Enders 2 .
+ A shining example of what a sequel should be: keeping the same idea as the first but improving the quality
+ Story stabilizes and is fine
+ New protagonist is much more likable
+ Gamefeel is great and overall is much faster, the way ZOE felt like it was intended to be
+ Wraps up nicely much like what I thought ZOE was going to do
+ Sub weapons feel better with new universal sub weapon energy system. Find your favorite and fuss around.
~ Some segments of the game are pretty slow and feel like more work than fun. Thinking about the minefield area and the beam reactor section.
~ Some framerate drops but no freezes so seems pretty good overall
Summary: ZOE1 is a short, hot mess that miraculously birthed a sequel that was better in every way. If you play ZOE1 and think, "I like what it tried to do but dang was it bad", then play ZOE2.
What does ruin ZOE for me is 2nd Runner. There is a huge jump in quality between these games. Every thing about 2nd Runner is better. The lead character is better, the plot is better, the characters are better, the gameplay is better and the subtle cel-shading is gorgeous. 2nd Runner is more of the game I expected than the first so that first fight after completing ZOE was a nice surprise. My favorite difference is the grab mechanics. In ZOE you grab a guy and knock him back. In 2nd Runner you can use him as a weapon, a shield and throw him into his allies. ZOE is a decent game by itself but 2nd Runner is miles ahead of it. Totally recommend 2nd Runner but ZOE is a miss for me.
Those playing this game will realize that the difference in game-play between the first half(1st game) and Second half(2nd game) differ greatly in speed/difficulty with good reason,that being the creators vision. The story though kinda generic is still the one thing that propelled me towards the end of the game somehow pulling me in despite its predictability...maybe due to the characters.
The game-play is the core of the game by far and you'll love it in the first game and hate it in the second till you get the hang of how over the top crazy it is.
If I had to tell my friend what this game was about in as little words possible I'd say "Its a game were you control this giant robot destroying other giant robots and occasionally get rescue missions which range between doable to impossible whether you want a good grade or not...with cool boss fights"
If this helped you in anyway good
if it didn't well...I'm sorry I tried
go look up a review on YouTube or something.