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About the product
- Seamlessly blends in with the look of the Kinect Sensor
- Plug and play - no tuning, software or adjustment needed
- Play with 1 or 2 players in a smaller space
- Up to 40 percent reduction in space needed to play Compatible with all Kinect software
- Easily clips over the Kinect Sensor - no modification or complex installation needed
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CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
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Up to 40% reduction in space needed to play Compatible with all Xbox 360 Kinect softwarePlay with 1 or 2 players in a smaller spaceEasily clips over the Xbox 360 Kinect sensor; no modification or plex installation neededPlug and play; no tuning software or adjustment neededSeamlessly blends in with the look of the Xbox 360 Kinect sensor
From the Manufacturer
Decrease the space needed to play your favorite Kinect games with Nyko's Zoom for Kinect. The Zoom reduces the play range required to enjoy Kinect software by up to 40 percent, allowing you to play closer to your TV. Zoom's wide angle lens also enables two people to play in an area normally only suitable for a single player making it ideal for those in smaller apartments or dorm rooms. Specially designed optical lenses fit over the Kinect sensor and clip into place making set up a breeze with nothing to plug in. No additional software or calibration is required. The design of the Zoom blends seamlessly with the look and feel of the Kinect. The Zoom opens up a whole new world of Kinect play to those who previously lacked the space required to fully enjoy it.
Top customer reviews
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UPDATE AFTER FURTHER EXPERIMENTATION:
I think I figured out why the reviews are so bipolar. I have my Kinect mounted ABOVE the TV, because that is what works best in a limited space. However, the Zoom seems to work best when the sensor is BELOW the TV. I unmounted mine and placed it below, and went through the whole calibration routine again. Now, I was actually able play some GAMES! How about that. Played with Kinect Sports (Soccer, Ping Pong), Kinect Adventure (Reflex Ridge) and some Dance Central (just the basic Poker Face). It all played OK, with me standing about 3-4 feet from the sensor. HERE is an additional catch: when the sensor shows if you are in the "good" or "best" position in the game, try to stand back as far as the room allows so it thinks you are farther behind. Then, when the game starts go ahead and move up front. It seems to work best this way. Perhaps the initial distance determination is by some kind of an ultrasound range finder, and that can't be fooled by a lens, but the subsequent computations are based upon the IR field, which IS influenced by the lens. Also, the IR reflection is stronger the closer you are to the device, so it works better.
Anyway, I am revising my stars to 2 because I could actually enjoy some game play with this thing. However, Nikko should have warned about the fact that this ONLY works for sensors mounted below the TV, and that too only in a limited fashion. I still have trouble getting it to recognize a hand wave even in the lower position. Takes me a while, but once it does, it seems to go better from that point. ALL REVIEWERS: Please state where your Kinect is mounted along with your review, thanks!
I tried various games last night. Even in the lower position, hand tracking is very erratic. On some games it is totally unacceptable. For example, in Child of Eden, the hand tracking is critically important, and with this thing, you keep shooting at the wrong time, totally spoiling the fun of the game. At this point, I have given it the largest measure of the "benefit of doubt" and am giving up. I just filed for an RMA. Oh well, it was such a nice idea. I believe the only way this will work is if MS creates a supported update firmware that recomputes the geometry based on this new optics, or comes out with a version of their own (Kinect 2?).
I've already initiated my return of the Zoom to Amazon. Nyko's Zoom does NOT work for me.
* ~ *
Okay, so, like most everyone else out there that had preordered the Zoom, I couldn't wait to receive mine. It's simple to set up: cut tape tabs on box. Remove Zoom-containing green box inside of protective, informative product sleeve. Remove instruction guide & insert. Remove Zoom from casing & plastic bag. Remove antistatic film from Zoom. Slide Zoom... wait, turn on Xbox, go to Kinect settings, adjust tilt of Kinect. Turn Xbox off. NOW tilt Zoom over Kinect camera/lenses. Turn Xbox on. Grab calibration card. Stand 4' from Kinect. Calibrate Kinect. Yay! It worked! Choose game. Start game. Wait, what the Hell?!? Why the Hell does it look like I'm halfway sunk into the floor?!? Crap for crap! Ugh!
*Sigh*. Fiddle with TV mount on which Kinect is seated. Remove Kinect from TV mount. Separate plastic frame piece from stand. Use Dremel & flex shaft to cut away plastic from front of frame against which Kinect is bumping when Kinect tries to find the floor in normal game calibration. Reassemble stand & replace Kinect into stand. Put back on top of TV. What?!? What the Hell do you MEAN the Kinect STILL can't see the floor?!?...
THIS was my Zoom experience, and it only got worse. And no, before you start asking, I'm not a total and complete idiot, technologically speaking or otherwise. I simply found that the Zoom shortened "distance" enough that the Kinect now couldn't see the floor, because, now that the camera's "view" was perpetually zoomed in, the floor was blocked by the edge/lip of my entertainment center, REGARDLESS of whether I placed the Kinect below my TV, or in the mount that I have attached to the top of my TV. Neither position made any difference. And I found that placing my Kinect (with the Zoom attached) below my TV, on the edge of my entertainment center, only served to move the Kinect's focal point further down. My Kinect focused on my knees as the center of the screen when placed below the TV, so adjusting positioning with the Zoom attached didn't help at all.
After trying everything that I could think of for an hour and a half, I gave up on trying to "tweak" it. SUPER disappointing, because I was just CERTAIN that the Nyko Zoom was going to fix ALL of my limited apartment space issues with the Kinect. Thankfully, the only game that I'd played pre-Zoom that seemed truly affected by the distance was/is Your Shape: Fitness Evolved. That was the game that, with the Zoom in place, now showed me as halfway submerged in the floor... Interesting, but not fun for workout purposes.
Long story short, if you happen to have your Kinect mounted to the top of your TV via one of those clips, and you want to use the Zoom, you'll need to ensure that your TV is flush with the front edge of your entertainment center/TV stand. I have a stand upon a stand, and my TV is set further back from the edge of my entertainment center in order to ensure the safety of the equipment beneath it. Therefore, in my case, the Zoom doesn't work.
Great as it may be for others, Nyko's Zoom just might not work for everyone out there. Case in point: me. *Sigh*. Bummer.