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About the Product
- Featuring 50% more content than Zumba Fitness 2 on Wii: additional routines, new venues and more instructors, plus voice control, online connectivity and DLC support for the most feature-rich, interactive Zumba experience to date.
- Get a total body workout with 42 electrifying new routines and music tracks (10 exclusive to Kinect), now featuring hits from today's hottest artists along with contagious Zumba originals that let you lose yourself to the music.
- Learn 24 different dance styles as you play (more than twice the number featured in the original game). From fan favorites like Merengue and Cumbia to new additions that include Bollywood, Ragga, Bachata, Latin Pop, Quebradita and more.
- Dance naturally hands-free with Kinect technology that enables full body motion tracking for an unencumbered interactive workout.
- Two player support lets you party together with friends and family members in a cooperative format.
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Feel the exhilaration of the full-body dancing workout that you know and love with Zumba Fitness: Rush. Building on the phenomenal success of the original game, Rush delivers thrilling new routines, music tracks and the hands-free control and full body motion-tracking of the Kinect. With accessible gameplay, a revamped tutorial mode and helpful training from superstar Zumba instructors, dancers of all skill levels will be able to get up, get down and achieve their fitness goals. Are you ready to feel the Rush that defines Zumba Fitness?
Hop off your couch and into the fun-filled, electrifying dancing workout of Zumba Fitness: Rush. Featuring 42 thrilling new routines and songs from today's top artists, Zumba Fitness: Rush helps you get in shape and take your fitness goals to a new level of fun. Break it down with 24 dance styles that range from fan-favorites like Merengue and Cumbia to new additions that include Bollywood, Ragga, Bachata, Latin Pop and Quebradita. Experience a heart-racing good time when you truly get into the dancing fun with the motion-tracking capabilities of your Kinect sensor, and enjoy hands-free dancing and control of menu navigation thanks to the Kinect's voice controls. Dance by yourself or grab a friend to share the dance floor in three game modes. Groove to the beat of one song at a time in Single Song mode, or amp up the excitement in the Zumba Class mode that offers workout routines in 20-, 45- and 60-minute formats. You can even create your own workout by saving a playlist of your favorite songs and routines. With superstar Zumba instructors and 10 dynamic environments, you'll feel like you're part of the Zumba elite and partying like a rock star all over the world. Get ready to feel the Rush.
- Move and groove to top hits from today's hottest artists, including Pitbull, Nicole Scherzinger and Yolanda Be Cool & DCUP, in addition to addictive Zumba originals
- Master 24 different dance styles while you play fan-favorites like Merengue and Cumbia as well as new additions like Bollywood, Ragga, Bachata, Latin Pop, Quebradita and more
- Dance by yourself or with a friend in three different game modes, including Single Song, Zumba Class and Learn the Steps
- Groove to one routine of your choice and get an idea for the rhythm before you start dancing in Single Song, or get your heart rate up with a Zumba Class that features workout routines in 20-, 45- or 60-minute lengths
- Save a playlist to create your own custom workout of your favorite music and choreography
- Break down four core dance styles into basic steps in the revamped Learn the Steps tutorial mode
- Learn from 3D avatars of six Zumba instructors — Beto, Tanya Beardsley, Gina Grant, Kass Martin, Jason Thompson and Erica Pierce and three exclusive to Kinect — to make you feel like you're actually in an elite Zumba class
- Party in 10 dynamic environments, including a Miami yacht, LA nightclub, rooftop, VIP pool party and music video set — plus venues exclusive to Kinect: Bollywood, Rio Carnivale, Las Vegas and more
- Immerse yourself in the worldwide exercise phenomenon of Zumba Fitness with this follow-up to the popular original game
- Enjoy hands-free dancing thanks to the power of the Kinect sensor that utilizes full-body motion tracking for an unencumbered, interactive workout (Kinect sensor required, not included)
- Navigate menus using Voice Control to start dancing even faster
- Get down to the beat with 42 exhilarating new routines and music tracks, including 10 that are exclusive to Kinect
- Accessible gameplay and a new video cueing system make it easy for dancers of all skill levels to get in on the action
- Track your workout statistics, including calories burned, achievements earned, overall rank and technique score with the new Progress Tracker
Top Customer Reviews
I'm happy to say that Majesco listened to its users. In November 2011, they introduced Zumba Fitness 2 for the Wii which made great improvements. They added different beautifully designed venues (such as a Yacht in Miami or a Rooftop in New York) complete with crowds of synchronized animated dancers in the background that help put you in that "party mood". They also added a few licensed music tracks, and even used the cartoon versions of real-life Zumba instructors Beto, Tanya Beardsley, and Gina Grant as your virtual trainers. It was a huge improvement over the original.
It took them a few more months to release the sequel for the Kinect (which they're calling Zumba Fitness Rush). I'm happy to say it was worth the wait. The Xbox version has the same new features as the Wii version, and then adds three more Zumba instructors (Kass Martin, Jason Thompson and Erica Pierce), five new venues, and 10 additional music tracks. And of course the Xbox version has much more detailed graphics and glorious hands-free control that works the way it should.
When you start the game, you have six menu options:
1) Single Song: Here, you can just dive into dancing. You can scroll through the list of songs of many different musical styles, ranging from Cumbia to Samba to Batucada to Mambo to Hip Hop. The intensity of the songs range from Low to Medium to High. Most of the songs are Zumba originals, but there are a few licensed tracks (Pause by Pitbull, Poison Remix by Nicole Scherzinger, and We No Speak Americano by Yolanda Be Cool and DCUP).
Dancing works the same way as with most dance games--a Zumba instructor will dance on the screen, and you have to mirror his or her moves. A visual cue card will show up to tell you what move is coming up next (it's animated, which I find much more useful than the cryptic icons in other dance games). Despite the similarities to other dance games, one thing to keep in mind is that Zumba Fitness Rush is an exercise game first. The dance moves are simpler and more repetitive by design. The game is less about fancy choreographed dance moves, and all about aerobic dance steps that get your heart pumping.
Your silhouetted image appears in the lower left-hand corner, so you can compare your poses to the trainer's. I liked the fact that even though my Kinect is only 6 feet from the TV (so my legs are cut off), the game still let me play and still had accurate motion tracking.
For some bizarre reason you don't see numerical scores as you're playing, you just see a row of 5 stars on the bottom of the screen. As you hit your moves, you'll be graded "NICE!", "HOT!", or "ZUMBA!" and your star count will go up accordingly. I found the accuracy to be vastly improved over the original version. You could get a couple "NICE" scores by faking it, but you really had to use to hit the moves precisely using your whole body to get the "ZUMBA!". If you miss a move, the part of your body that missed it will glow red.
After you finish a song, you finally see the numerical score along with the number of calories you burned, the percentage of moves you got right, the number of stars you earned, and a ranking (Zumba Fan, Zumba Rocker, etc.).
Calories burned is a useful addition, but since they don't ask you to input your weight (which is technically needed to calculate calories burned), it's only going to be an approximation. By my rough calculations, it looks like their calorie counts assume an average weight of 175 pounds; if you weigh more or less you'll have to adjust the calorie count higher or lower respectively.
2) Learn the Steps: The tutorial here is much more useful than the one in the first version. You're taught four basic steps of Salsa (Sidestep, Forward and Back, Travel, Backstep), Reggaeton (Stomp, Knee Lift, Destroza, and Bounce), Cumbia (Two Step, Forward and Back, Sleepy Leg, and Sugar Cane), and Merengue (March, Two Step, Six Count, Zumba Shuffle) by the animated Beto himself. You start out doing the steps slowly, and then once you've mastered that you can dance at normal speed. The system will accurately detect if you got the move right, and will check off that move once you do it successfully five times. There are of course many other steps and musical styles within the game, but learning these basic steps will get you warmed up and ready.
3) Zumba World: As of the launch date (2/13/12), the screen here still says "We're sorry, these features are not available yet. But check back soon!". They promise that under this menu option, you'll get the latest in Zumba news, let you locate a local class, and get new routines via DLC.
4) Full Class: Here, you can choose from 15 Short Classes, 15 Mid-Length Classes, 15 Full Length Classes. Classes are really nothing but individual songs strung together; the only real difference between Class mode and Single Song mode is that at the end of the class you can get aggregate statistics all the songs you played, not just one. Classes come in three lengths, short, mid length, and full-length which contain 20, 45, and 60 minutes of music respectively (add 5-20 minutes more to account for breaks between songs and rest time, and you're talking some major time investment). The good news is, you can also design your own class by stringing together your favorite songs. The one annoyance I found about the classes was that as you're going through the songs there's not any indication of how many songs you've danced to and how many there are left to go, which is particularly rough with the longer workouts.
5) Progress Tracker: Here, you can view Statistics (calories burned, total time played, and accuracy) by calendar day, week, or month, view Kinect Achievements (trophies you get for accomplishing various milestones in the game), or view "behind the scenes" videos that you unlock during the course of the game. I do like how you're incentivized to keep playing the game to unlock new trophies and videos.
6) Options lets you turn visual cues on and off, and adjust the sound effects and music volume.
There were a few minor annoyances with the game. Similar to what I said about Classes, while you're playing any song there's no indication of how much time has elapsed in the song and how much left there is to go. The result is an effect where, if you're not familiar with the song, you may start getting that "when is this going to be over?" feeling. I would have liked to see at least an option for displaying some kind of countdown timer on the bottom of the screen.
The graphics are much more stylized than the first version, which can be both a good thing and a bad thing. On the good side, it makes the dancing experience a lot more exciting and immersive. On the negative side, some of the camera changes (e.g., from the trainer to the crowd and back) can really be distracting. Even worse, when you hit a series of moves right, you'll be rewarded with "Euphoria Mode", where the screen flashes a white so bright that you feel like you're being blinded (and ironically, you'll probably miss the next couple of steps because of it).
But the positive features of Kinect Fitness Rush outweigh any negative ones. It's definitely one of the better workout games available for the Xbox. Even with "Low Intensity" songs you'll get your heart rate pumping and will build up a sweat. The dancing is a lot of fun, and scoring is such that beginners won't get discouraged and yet experts will still feel fully rewarded for perfecting their moves.
If you're a Zumba fan, I'd say this is a must-buy if you want to have the Zumba experience at home; it's not quite the same as being in a real gym with a real instructor and fellow dancers, but it's probably the next closest thing to it. If you've always been curious about Zumba, this is a great and inexpensive way to learn it so that if you do sign up for classes you'll already have some experience under your belt.
Plus, those classes aren't included in most gym memberships. The thought of a one-time payment for an XBox game is rather appealing instead of dishing out cash for continued group classes.
In terms of a good workout... Oh. My. Gosh. It gets the heart pumping, sweat flowing, and muscles burning -- which, of course, means that it's working.
The game breaks down in a lot of different ways. It offers an instructive session on the basic steps for four of the major dancing styles that are incorporated into the songs and routines (salsa, merengue, cumbia, and reggaeton). My one complaint here is that they don't offer instruction on other styles that are used such as mambo and cha-cha for those bumbling klutzes like me. You eventually pick up on them after repetition, but a primer would be nice. These sessions introduce four steps per dance style. They start off slowly to help demonstrate the actual step and then speed up to make sure that you actually have it down. This makes the actual workouts a LOT easier to follow, so I highly recommend going through this first.
The dance routines are classified by intensity levels: high intensity, medium intensity, and low intensity. When you are selecting a song or a workout, you are given a choice of intensity level. The choices also provide you with the "location" of your workout. Your instructor can lead the workout from a variety of backgrounds such as a yacht, Bollywood, a New York alley, a rooftop, Carnivale, etc. You can also preview each song or workout before beginning.
You can opt to do a single song, create your own workout from the available songs, choose a set workout, or try to find a live class.
With the set workouts, you can choose either a short workout (20 minutes), a medium workout (45 minutes), or a full workout (1 hour). The intro to each workout tells you how many songs there are, and each song is prefaced by an update telling you which song in the set you are about to begin. Once you select the length of your workout, you choose the intensity of your workout (low, medium, or high). Don't be fooled; even the low intensity workouts will make you sweat. The length and intensity options of the workouts give you a great starting point if you are really out of shape. You can start small and work your way up without killing yourself, yet still get a good session.
During each song, you will see several different things on the screen aside from the instructor and the background. On your left, there is a meter that grades each of your moves. Not only does it measure the accuracy of each of your steps, but it detects your intensity. More gusto = more points. Along the bottom of your screen are five empty stars. As the dance goes on, these stars will fill up, again based on accuracy and intensity. It doesn't take an expert or a Shakira to get all five stars, so it's actually somewhat of an encouragement. In the bottom left corner, there is a box that shows your silhouette so you can see how good you look. ;) Or in my case, the reason why you're doing this when no one else is looking!!! And as the steps are about to change, a box will appear in the upper right corner to show you the next move so you'll be a step ahead of the game and can keep up with the dance.
At the end of each workout, you are give a summary that shows you how well you did. You get an overall star rating, an accuracy percentage, and your total calories burned. From the main menu, you can also track your overall progress which documents your accuracy, calories burned, time played, etc. It also breaks it down by the dates of your workouts so you can track your fitness and weight loss goals. This also lists the different achievements that you have gotten throughout your different workouts, including hidden, behind the scenes dances that you unlock as you go. I've gotta say, unlocking one of these dances is definitely a good feeling, and it makes you want to keep going. With these achievements and "secret" levels, the workouts become like an actual game. It will engage your competitive side.
When you're going through a workout, the instructors change with every dance. Each instructor seems to have his or her own style or genre. Translation: as soon as the new song is about to start, I know whether or not I'm about to hate my life. One in particular makes me groan every time she pops up on the screen. However, as time goes on, you'll pick up on the steps and styles, and things will get easier.
If you have Zumba experience, getting the hang of this will be a lot easier for you. If you are a newbie like me, it will take some extra time and work -- but don't get frustrated. For a while, you will probably get stuck a time or two during the workouts while you try to pick up a new dance move. But if you stick with it, there will be no regrets. Regularly pushing through the pain is well worth it. I was stunned by how quickly I began to see results. I use this as my cardio workout three times a week, and it's actually fun!
If you're serious about getting in shape, this is the way to go. Well worth the money.
Most Recent Customer Reviews
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