Enter your mobile number below and we'll send you a link to download the free Kindle App. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required.
Getting the download link through email is temporarily not available. Please check back later.

  • Apple
  • Android
  • Windows Phone
  • Android

To get the free app, enter your mobile phone number.

Zune Game Development using XNA 3.0 (Expert's Voice in XNA) 2009th Edition

4.5 out of 5 stars 2 customer reviews
ISBN-13: 978-1430218616
ISBN-10: 1430218614
Why is ISBN important?
ISBN
This bar-code number lets you verify that you're getting exactly the right version or edition of a book. The 13-digit and 10-digit formats both work.
Scan an ISBN with your phone
Use the Amazon App to scan ISBNs and compare prices.
Have one to sell? Sell on Amazon
Buy used On clicking this link, a new layer will be open
$0.01 On clicking this link, a new layer will be open
Buy new On clicking this link, a new layer will be open
$49.99 On clicking this link, a new layer will be open
More Buying Choices
40 New from $15.46 27 Used from $0.01
Free Two-Day Shipping for College Students with Prime Student Free%20Two-Day%20Shipping%20for%20College%20Students%20with%20Amazon%20Student


Security
ITPro.TV Video Training
Take advantage of IT courses online anywhere, anytime with ITPro.TV. Learn more.
$49.99 FREE Shipping. In Stock. Ships from and sold by Amazon.com. Gift-wrap available.
click to open popover

Special Offers and Product Promotions


Editorial Reviews

About the Author

Dan Waters is an academic developer evangelist at Microsoft. He has served as a developer and architect, both professionally and for fun, for over 10 years in a variety of industries. He resides in Tampa, Florida with his wife and daughter. He enjoys gaming, golf, web design, and writing music for guitar, piano, bass, and drums.
NO_CONTENT_IN_FEATURE

New York Times best sellers
Browse the New York Times best sellers in popular categories like Fiction, Nonfiction, Picture Books and more. See more

Product Details

  • Series: Expert's Voice in XNA
  • Paperback: 400 pages
  • Publisher: Apress; 2009 edition (March 15, 2009)
  • Language: English
  • ISBN-10: 1430218614
  • ISBN-13: 978-1430218616
  • Product Dimensions: 7 x 1 x 9.2 inches
  • Shipping Weight: 1.2 pounds (View shipping rates and policies)
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon Best Sellers Rank: #5,329,332 in Books (See Top 100 in Books)

Customer Reviews

5 star
50%
4 star
50%
3 star
0%
2 star
0%
1 star
0%
See both customer reviews
Share your thoughts with other customers

Top Customer Reviews

Format: Paperback
For someone that did not know much about C# and XNA before this, I felt that this was a great learning experience. Not only did the author explore game development concepts, but he explained C# and XNA to the reader, ensuring that they understood all topics.

One of my pet peeves with this book, amongst other programming books I've read, is that the author will give you their code to copy. To really understand how a language works, or how the algorithms are structured, I feel you need to figure it out on your own. Everyone learns differently, and unfortunately that learning style was not for me. To make up for the code given to you, the author does include questions that cover the chapter just finished, to ensure that you understand what is going on. He also thoroughly breaks down each line of code to explain exactly what it does. The concepts he provides in the code are described before the code is shown.

Some exercises that were included were making a card game and writing break-out for the Zune. The problem with many books on learning a language is having a really boring end-goal, like writing an accounting program, or looking at a simple calculator. This book teaches the user to make cool games, which is generally more interest to the average reader. While that was the point for the book, it still was a good way to learn.

If you are looking for something to teach you Zune Game Development, I am sad to say this book is out-of-date. The new ZuneHD has a multitouch display, instead of the buttons on the bottom of the device. Luckily, the book does go through making Zune games for Windows as well. While the book is out of date for the device it was intended, it still teaches how C# and XNA work together as well as basic Game Development concepts.
Comment One person found this helpful. Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
Format: Kindle Edition
Awesome book. Super cool dude.
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse

Set up an Amazon Giveaway

Zune Game Development using XNA 3.0 (Expert's Voice in XNA)
Amazon Giveaway allows you to run promotional giveaways in order to create buzz, reward your audience, and attract new followers and customers. Learn more about Amazon Giveaway
This item: Zune Game Development using XNA 3.0 (Expert's Voice in XNA)
Pages with Related Products. See and discover other items: computer programs