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Learn how to run a thrilling game of Dungeons & Dragons (5th edition)
Magic items—a treasure trove of items for your players to discover
Advice for creating your own world, monsters, spells, and magic items
Guide to balancing encounters—make combat as easy or deadly as you want it to be
A Dungeon-Masters-only tour of each plane of the D&D multiverse—from the Feywild to the Shadowfell
1 of 3 D&D Core Rulebooks—the Player’s Handbook (rules for playing the game), the Dungeon Master’s Guide (how to run the game), and Monster Manual (creatures to encounter in your game)
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Customers like the book design, saying the artwork and illustration is beautiful, detailed, and vibrant. They also say the rules are easy to understand, well written, and streamlined. Readers appreciate the great content, saying it's an excellent guide to aid in world creation and lore building. They say it'll save money and provide basic concepts for running 5E. Customers also appreciate the organization, saying there are lots of tables for randomly generating things.
Customers find the content great, inspiring, and helpful for world creation and lore building. They also say the book helps them better understand the new concepts and map their way to better gaming. Readers also mention the charts and tables are helpful. They describe the book as an amazing D&D handbook for DMs, explaining vital DM related stuff well. They mention the pages are chalked full of valuable insights and illustrations.
"...It covers a wide range of topics, from world-building and storytelling to rules for creating adventures, handling encounters, and managing campaigns...." Read more
"...A lot of great content and beautiful artwork too! May the dice forever roll in your favor!" Read more
"...Overall, it has fostered her organizational skills and deepened her love for D&D. Watching her excitement and growth as a Dungeon Master has been..." Read more
"...As a Dungeon Master, I find this book extremely helpful. I have several areas of it bookmarked for easier and quicker reference...." Read more
Customers find the artwork and illustration beautiful, incredibly detailed, and gorgeous. They also appreciate the vibrant pictures and super detailed descriptions. Readers also say the layout of the material is simple and reads less like a collection of ramblings. They say the quality is excellent and the colors in the pages are well thought.
"...Beautiful Artwork:The Dungeon Master's Guide is beautifully illustrated, with stunning artwork that brings the world of Dungeons & Dragons to..." Read more
"...A lot of great content and beautiful artwork too! May the dice forever roll in your favor!" Read more
"...The included illustrations and maps are not only beautiful but also serve as excellent tools for visualizing the game world...." Read more
"...Master (and therefore also a novelist) but I have to mention the gorgeous art...." Read more
Customers find the book well worth the price, and say it's a great way to save money. They also appreciate the beautiful production value and helpful concepts. Overall, customers describe it as an excellent offering and a fantastic product.
"...The illustrations are incredibly detailed and worth the purchase if even just for collecting art books." Read more
Customers find the rules in the book easy to understand, well written, and streamlined. They also appreciate the user-friendly layout and clear printing. Readers also mention that the book reads less like a collection of ramblings.
"...User-Friendly Layout:The book is well-structured and easy to navigate, with clear headings, concise explanations, and helpful sidebars...." Read more
"...Its clear and comprehensive layout makes it easy for her to understand and apply the rules of the game...." Read more
"...combined with the feel of 1E and the character customization of 3E, streamlined and simplified, with numbers reduced across the board; no more +30-..." Read more
"...Quality Hardcover Book.• Some good artwork.• Easiest to learn D&D rules yet!• Variant rules.• World building tips.•..." Read more
Customers like the organization of the game. They say it has lots of tables for randomly generating things, and charts you can use with a dice roll when creating. They also say the tables and charts are well organized, making it easy to reference important information. Customers also mention that the book holds all the treasure charts and how to scale encounters for the players. They appreciate the great build and print quality, and the reference table.
"...The tables and charts are well-organized, making it easy to reference important information quickly.Beautiful Artwork:..." Read more
"This book is filled with great advice, random tables, magic items and more...." Read more
"...its own terms: great artwork, great build/print quality, great organization of materials...." Read more
"...the original bound AD&D version, including the awkward arrangement of chapters and information. Ch. 3 "Creating Adventures" and Ch...." Read more
Customers are mixed about the quality of the book. Some mention that it's great, sturdy, and well-bound, with great artwork and pages of high quality. However, some customers say that their first copy had a small tear, and the books they got direct were of slightly lower quality. They also complain about the printing quality control and the fact that the book is apt to have its corners banged.
"...It arrived quickly and not damaged at all. Very pleased, if you are playing 5e, then I’d recommend having your own copy...." Read more
"...a specific rule for every tiny possible detail, but all built around a very solid framework. It fulfills every desire I have for a D&D ruleset." Read more
"...I gave it a 4/5 stars is because on arrival there was a small dent on the front of the cover like delivery wasnt very gentle with it." Read more
"...Quality Hardcover Book.• Some good artwork.• Easiest to learn D&D rules yet!• Variant rules.• World building tips.•..." Read more
The Dungeons & Dragons Dungeon Master's Guide is a cornerstone of the D&D roleplaying game, earning a solid five stars for its depth, practicality, and inspiration. This core rulebook is an indispensable resource for any Dungeon Master (DM) looking to create engaging and memorable campaigns.Comprehensive Content:The Dungeon Master's Guide is packed with everything a DM needs to run a successful game. It covers a wide range of topics, from world-building and storytelling to rules for creating adventures, handling encounters, and managing campaigns. The guidance provided is thorough and insightful, making it an invaluable tool for both new and experienced DMs.Practical Advice:The book offers practical advice on a variety of topics, including how to handle player dynamics, create compelling narratives, and balance game mechanics. The tips and strategies provided are grounded in real gameplay experience, helping DMs navigate the challenges of running a game smoothly and effectively.Inspiring Ideas:One of the standout features of the Dungeon Master's Guide is its ability to spark creativity. The book is filled with ideas for plot hooks, adventure seeds, and unique encounters. It encourages DMs to think outside the box and craft personalized stories that captivate their players.Detailed Guidelines:The guide includes detailed guidelines for designing everything from dungeons and cities to magic items and NPCs. The sections on treasure and magic items are particularly useful, offering a wide array of options to enhance the gameplay experience. The tables and charts are well-organized, making it easy to reference important information quickly.Beautiful Artwork:The Dungeon Master's Guide is beautifully illustrated, with stunning artwork that brings the world of Dungeons & Dragons to life. The visuals add an extra layer of immersion, helping to set the tone and atmosphere for any campaign.User-Friendly Layout:The book is well-structured and easy to navigate, with clear headings, concise explanations, and helpful sidebars. The index and appendices are comprehensive, ensuring that DMs can find the information they need without hassle.Versatility:Whether you are running a high-fantasy epic, a dark and gritty adventure, or a whimsical quest, the Dungeon Master's Guide has something to offer. Its versatility allows DMs to tailor their games to suit their unique vision and the preferences of their players.Enduring Value:The Dungeon Master's Guide is a timeless resource that continues to be relevant across different editions of Dungeons & Dragons. Its enduring value lies in its ability to elevate the quality of gameplay and storytelling, making it a must-have for any serious DM.Conclusion:The Dungeons & Dragons Dungeon Master's Guide is the ultimate companion for any Dungeon Master. Its comprehensive content, practical advice, inspiring ideas, and beautiful artwork make it an essential resource for creating unforgettable adventures. This guide truly enhances the D&D experience, earning it a well-deserved five stars!
The Dungeons & Dragons Dungeon Master's Guide is a cornerstone of the D&D roleplaying game, earning a solid five stars for its depth, practicality, and inspiration. This core rulebook is an indispensable resource for any Dungeon Master (DM) looking to create engaging and memorable campaigns.
Comprehensive Content: The Dungeon Master's Guide is packed with everything a DM needs to run a successful game. It covers a wide range of topics, from world-building and storytelling to rules for creating adventures, handling encounters, and managing campaigns. The guidance provided is thorough and insightful, making it an invaluable tool for both new and experienced DMs.
Practical Advice: The book offers practical advice on a variety of topics, including how to handle player dynamics, create compelling narratives, and balance game mechanics. The tips and strategies provided are grounded in real gameplay experience, helping DMs navigate the challenges of running a game smoothly and effectively.
Inspiring Ideas: One of the standout features of the Dungeon Master's Guide is its ability to spark creativity. The book is filled with ideas for plot hooks, adventure seeds, and unique encounters. It encourages DMs to think outside the box and craft personalized stories that captivate their players.
Detailed Guidelines: The guide includes detailed guidelines for designing everything from dungeons and cities to magic items and NPCs. The sections on treasure and magic items are particularly useful, offering a wide array of options to enhance the gameplay experience. The tables and charts are well-organized, making it easy to reference important information quickly.
Beautiful Artwork: The Dungeon Master's Guide is beautifully illustrated, with stunning artwork that brings the world of Dungeons & Dragons to life. The visuals add an extra layer of immersion, helping to set the tone and atmosphere for any campaign.
User-Friendly Layout: The book is well-structured and easy to navigate, with clear headings, concise explanations, and helpful sidebars. The index and appendices are comprehensive, ensuring that DMs can find the information they need without hassle.
Versatility: Whether you are running a high-fantasy epic, a dark and gritty adventure, or a whimsical quest, the Dungeon Master's Guide has something to offer. Its versatility allows DMs to tailor their games to suit their unique vision and the preferences of their players.
Enduring Value: The Dungeon Master's Guide is a timeless resource that continues to be relevant across different editions of Dungeons & Dragons. Its enduring value lies in its ability to elevate the quality of gameplay and storytelling, making it a must-have for any serious DM.
Conclusion: The Dungeons & Dragons Dungeon Master's Guide is the ultimate companion for any Dungeon Master. Its comprehensive content, practical advice, inspiring ideas, and beautiful artwork make it an essential resource for creating unforgettable adventures. This guide truly enhances the D&D experience, earning it a well-deserved five stars!
5.0 out of 5 stars
The Ultimate Guide for Every Dungeon Master!
Reviewed in the United States on July 18, 2024
The Dungeons & Dragons Dungeon Master's Guide is a cornerstone of the D&D roleplaying game, earning a solid five stars for its depth, practicality, and inspiration. This core rulebook is an indispensable resource for any Dungeon Master (DM) looking to create engaging and memorable campaigns.
Comprehensive Content: The Dungeon Master's Guide is packed with everything a DM needs to run a successful game. It covers a wide range of topics, from world-building and storytelling to rules for creating adventures, handling encounters, and managing campaigns. The guidance provided is thorough and insightful, making it an invaluable tool for both new and experienced DMs.
Practical Advice: The book offers practical advice on a variety of topics, including how to handle player dynamics, create compelling narratives, and balance game mechanics. The tips and strategies provided are grounded in real gameplay experience, helping DMs navigate the challenges of running a game smoothly and effectively.
Inspiring Ideas: One of the standout features of the Dungeon Master's Guide is its ability to spark creativity. The book is filled with ideas for plot hooks, adventure seeds, and unique encounters. It encourages DMs to think outside the box and craft personalized stories that captivate their players.
Detailed Guidelines: The guide includes detailed guidelines for designing everything from dungeons and cities to magic items and NPCs. The sections on treasure and magic items are particularly useful, offering a wide array of options to enhance the gameplay experience. The tables and charts are well-organized, making it easy to reference important information quickly.
Beautiful Artwork: The Dungeon Master's Guide is beautifully illustrated, with stunning artwork that brings the world of Dungeons & Dragons to life. The visuals add an extra layer of immersion, helping to set the tone and atmosphere for any campaign.
User-Friendly Layout: The book is well-structured and easy to navigate, with clear headings, concise explanations, and helpful sidebars. The index and appendices are comprehensive, ensuring that DMs can find the information they need without hassle.
Versatility: Whether you are running a high-fantasy epic, a dark and gritty adventure, or a whimsical quest, the Dungeon Master's Guide has something to offer. Its versatility allows DMs to tailor their games to suit their unique vision and the preferences of their players.
Enduring Value: The Dungeon Master's Guide is a timeless resource that continues to be relevant across different editions of Dungeons & Dragons. Its enduring value lies in its ability to elevate the quality of gameplay and storytelling, making it a must-have for any serious DM.
Conclusion: The Dungeons & Dragons Dungeon Master's Guide is the ultimate companion for any Dungeon Master. Its comprehensive content, practical advice, inspiring ideas, and beautiful artwork make it an essential resource for creating unforgettable adventures. This guide truly enhances the D&D experience, earning it a well-deserved five stars!
Amazon puts 5e books on sale from time to time so I grabbed this one when it was at $23 bucks! It arrived quickly and not damaged at all. Very pleased, if you are playing 5e, then I’d recommend having your own copy. A lot of great content and beautiful artwork too! May the dice forever roll in your favor!
The D&D Master Guide is an exceptional resource that has truly enriched my 14-year-old daughter's foray into running her first campaign. Its clear and comprehensive layout makes it easy for her to understand and apply the rules of the game. The guide's extensive lore and detailed descriptions of various scenarios have sparked her creativity and inspired her storytelling. She's found the tips for managing gameplay and engaging players particularly helpful, giving her the confidence to lead her friends in thrilling adventures. The included illustrations and maps are not only beautiful but also serve as excellent tools for visualizing the game world. The section on creating balanced encounters has been invaluable, ensuring that her sessions are both challenging and fun. The guide also offers great advice on improvisation, which has helped her handle unexpected twists with ease. Overall, it has fostered her organizational skills and deepened her love for D&D. Watching her excitement and growth as a Dungeon Master has been truly rewarding. This guide is a must-have for any young, aspiring Dungeon Master.
Previously, I wrote a review for the 3.5 edition of the Dungeon Master's Guide for Dungeons and Dragons, and I useful I found it for writing novels. All of that applies to the 5th edition too, but more so. I much prefer this edition as a writing aid. Oh yes, I also find it useful for running a Dungeons and Dragons campaign.
This book is split into three main sections, each describing the responsibility of the Dungeon Master in the game. They are "Master of Worlds", "Master of Adventures" and "Master of Rules". The first is for creating the campaign world, the second is for creating the adventure, and the third is a list of rules to help the DM run the scenario, tweak situations to fit the campaign, and a section with advice on homebrewing elements.
As a Dungeon Master, I find this book extremely helpful. I have several areas of it bookmarked for easier and quicker reference. One of them is the area for building encounters and managing random encounters. This helped break my previous conception of random encounters, which I picked up from video games.
In video games, there is no point to a random encounter other to beatdown on the monsters for some droppable resource (Experience points, money, some form of loot). Then you move on. Not so in a Dungeons and Dragons session, where some groups play for 2-3 hours a week or even less. That can become tedious (as it sometimes happens in video games as well). This area of the book taught me how to make a random encounter more meaningful. There is a "Sylvan Forest" encounter table in here that I merged with another table in the Monster Manual to create the one for the area that my party is currently adventuring in. These "random" encounters provided the seed necessary to create events that are relevant to the here and now of the session.
I also bookmarked the area that explains how to create maps for dungeons, settlements and wilderness, as well as adjudicating and describing what your players do in each. Because each area is different, different methods are used for each one. For instance, a dungeon is likely to be traversed room-by-room, as the player-characters check for traps and treasure. The wilderness, by contrast, is more likely to be a more general environment that does not involve the player-characters checking behind each tree or the top of each hill. Unless, of course, they are in a particular section of wilderness that doubles as a dungeon. Also, my players have done a lot of foraging recently so it is useful to have a table that enables me to quickly determine if they find something and how much they find.
A third bookmark, of which I currently have seven in total, is a rule variant for chases. In Dungeons and Dragons 5th Edition, all creatures have a set movement speed, which makes chases deterministic and therefore less interesting. This area lists certain rules that can be used to add randomness to this otherwise pre-determined scenario, basically obstacles that both the pursuer and the quarry can run into, which can slow them down. There are also rules for determining when the chase begins, ends, or turns around and makes the hunter the hunted.
Oh, I wish I had read this book cover-to-cover when I first started DMing. I thought I knew the rules well enough as a player and that I would do fine by imitating what our group's original DM did, but I didn't do fine. Not in the least. I have several embarrassing sessions under my belt, and this book could have prevented several of them. Particularly the Chase section; especially the Chase section.
On another note, there is gorgeous art in this book. This review is mainly about the usefulness of the book for a Dungeon Master (and therefore also a novelist) but I have to mention the gorgeous art. You can see landscapes of everything from mountains and meadows to the Shadowfell or the Elemental Plane of Fire. You get portraits of an adventuring party consulting/drawing a map or in combat with a dragon. Most of the magic items listed in the treasure also get their own images along with their listing.
Trickster Eric Novels gives "The Dungeon Master's Guide for D&D 5E" an A+
Kaliteli kapak ve kaliteli baskı. Yanında hediye olarak çok güzel bir masaüstü ve bir duvar takvimi yollamışlar. Teslim tarihinden önce geldi. Çok iyi paketlenmiş. Güvenilir satıcı.