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Understanding Comics: The Invisible Art Paperback – April 27, 1994
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“Reading Understanding Comics blew my teenage mind, and gave me a toolbox full of ideas that I still use today.” —Raina Telgemeier
The bestselling international classic on storytelling and visual communication.
Praised throughout the cartoon industry by such luminaries as Art Spiegelman, Matt Groening, and Will Eisner, Scott McCloud's Understanding Comics is a seminal examination of comics art: its rich history, surprising technical components, and major cultural significance. Explore the secret world between the panels, through the lines, and within the hidden symbols of a powerful but misunderstood art form.
- Print length224 pages
- LanguageEnglish
- PublisherWilliam Morrow Paperbacks
- Publication dateApril 27, 1994
- Reading age13 - 17 years
- Dimensions10.1 x 6.6 x 0.6 inches
- ISBN-10006097625X
- ISBN-13978-0060976255
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers find the book insightful, fun, and readable. They say it's a great summary of the medium and provides great examples.
AI-generated from the text of customer reviews
Customers find the book insightful and a great course on visual storytelling. They say it provides good questions and intriguing answers. Readers also mention the book explores technique and gives a fairly general overview.
"...This is the book to show to someone, who is curious why cartoons are entertaining, and why drawn characters tell more than meets the eye...." Read more
"...This chapter also discusses how comics are subtractive, and lends itself to an excellent lesson whereupon students can draw comics with many pictures..." Read more
"Truly an insightful book that will help you see how profound comics truly are. More than just for kids...a true and important art form." Read more
"...Yes, this book is useful, especially for those with a limited understanding of comics. The advice on flow, pacing, etc is invaluable...." Read more
Customers find the book fun, fascinating, and a must-read for those interested in comics. They appreciate the amazing explanations and format that makes everything easy to understand.
"...great because it discusses the history of comics, and some great activities can be done having students think about and search for comics in the..." Read more
"such a great book! a must read for those interested in comics and drawing!..." Read more
"...Fascinating read thus far which goes beyond the boundaries of comics as we understand the term today." Read more
"I purchased the book for a Comic Class and it has been a joy to read." Read more
Customers find the book unique, original, and cool. They appreciate the hard work, craftsmanship, and creativity.
"...More than just for kids...a true and important art form." Read more
"...and an amazing essay on determination, hard work, craftsmanship and creativity...." Read more
"...the power of comics as not just a form of storytelling, but a totally unique art form." Read more
"...It's such an original work and a must read for filmmakers! Highly recommend." Read more
Customers find the book surprising, informative, and an exploration of the medium. They say it provides great examples of the medium.
"...Its a great summary of the medium and gives great examples of the medium...." Read more
"This book is fabulous. Fun to read. Easy to understand, yet deep enough to make you think." Read more
"...Excellent overview and deep in all the right places." Read more
"Surprisingly Deep..." Read more
Reviews with images
Great book but arrived with water damage and wet
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It’s like opening your eyes and then opening your eyes again, beyond stereotype or bias.
The first chapter in Understanding Comics is great because it discusses the history of comics, and some great activities can be done having students think about and search for comics in the real world and instances of comics in history. This chapter really validates the fact that comics are interesting and useful, rather than just being treated as a 'fake' art or a 'not really real' subject.
Chapter three is excellent because it breaks down transitions not only in American comics, but European and Asian comics as well, and explains his thoughts as to why these differences exist. This allows students to compare the differences and broaden their understanding of how different cultures think differently. This chapter also discusses how comics are subtractive, and lends itself to an excellent lesson whereupon students can draw comics with many pictures, then keep subtracting and combining pictures until they have the miminum number of pictures that tells the gist of their story.
In other chapters: Chapter two discusses word choice and flow in comics, four discusses time, chapter five discusses displaying emotion by using different types of lines (and similarities and differences between comics from different cultures), chapter six discusses how words and ideas complement each other in comics, and chapter seven discusses six steps to making comics.
In my opinion, each book is worth its weight in gold alone for a comic class, but they have a synergistic effect when used in tandem with each other. Concepts from one book flow into the other book, and vice-versa, giving the students in-depth knowledge of both how to make comics and how to understand comics from other authors better. All of the concepts from the chapters can be seen easily in comics online or from newspapers, and so each week I first do the lecture, then use a few examples on the overhead that I have found from other comics, then give the students homework pertaining to the concepts discussed.
Through use of the two books, the students' work is really improving, and it is fun to see them working specifically with each comic element. Each of the concepts discussed in the chapters is a great starting point to get the students' creative juices flowing. I would recommend this book to any teacher or lecturer interested teaching comics at almost any level and to any audience.
Not because I quickly grew bored of the book, rather, my mind refused to process the short definition applied to the term "Comics", i.e., Sequential Art, which is presented at this stage of the book.
After wrestling with the short definition for a couple of minutes, I eventually modified it to " Sequential Imagery" that was later validated (in my mind) by Scott McCoud's definition of an "Icon" which reads, "Any image used to represent a person, place, thing, or idea.".
For me, the term "Art" goes beyond images, i.e., sculptures, performances, music, etc.
Therefore, this book made me think more about the topic which is why I'm giving it five stars.
Fascinating read thus far which goes beyond the boundaries of comics as we understand the term today.






