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Makers: The New Industrial Revolution Paperback – April 8, 2014
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In an age of custom-fabricated, do-it-yourself product design and creation, the collective potential of a million garage tinkerers and enthusiasts is about to be unleashed, driving a resurgence of American manufacturing. A generation of “Makers” using the Web’s innovation model will help drive the next big wave in the global economy, as the new technologies of digital design and rapid prototyping gives everyone the power to invent--creating “the long tail of things”.
- Print length272 pages
- LanguageEnglish
- PublisherCrown
- Publication dateApril 8, 2014
- Dimensions5.19 x 0.62 x 8 inches
- ISBN-100307720969
- ISBN-13978-0307720962
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Editorial Reviews
Review
"Chris Anderson has been called many things: a visionary, a pioneer of the Internet economy, a proselytizer of DIY 2.0. But it's probably more apt to think of him as a weather vane: He might not control the winds of change, but he's often the first to see which way they're blowing." -Foreign Policy
"Chris understands that the owners of the means of production get to decide what is produced. And now you're the owner. This book will change your life, whether you read it or not, so I suggest you get in early." –Seth Godin, bestselling author of Tribes and Purple Cow
“A visionary preview of the next technological revolution. If you want to know where the future is headed, start here.” –Tom Rath, author of StrengthsFinder 2.0
“Makers is must read for understanding the transformative changes that are shaping, and will shape, the future of inventing.” –Dan Ariely, author of Predictably Irrational and The Upside of Irrationality
"Inspiring and engaging. Anderson delivers a compelling blueprint of a future where America can lead in making things again." –Elon Musk, co-fouder of Tesla Motors and CEO of SpaceX
“In Makers, Chris Anderson gives us a fascinating glimpse of a hands-on future, a future where ‘if you can imagine it, you can build it.’” –Dan Heath, co-author of Switch and Made to Stick
“For those who have marveled at the way software has helped disrupt industry after industry - buckle up, that wave is coming soon to an industry near you. Chris Anderson has written a compelling and important book about how technology is about to completely shake up how America makes things. Required reading for entrepreneurs, policy makers, and leaders who want to survive and thrive in this brave new world.” –Eric Ries, author of The Lean Startup
"The Maker movement powered by desktop manufacturing will revolutionize the global economy. Chris Anderson once again reinvents the future in "Makers": a big vision driven by down-to-earth and practical ideas. A must read for anyone who wants to see the leading edge of change." –Peter Schwartz, Co-founder of Global Business Network and author of The Art of the Long View
About the Author
Excerpt. © Reprinted by permission. All rights reserved.
The Invention Revolution
Fred Hauser, my maternal grandfather, emigrated to Los Angeles from Bern, Switzerland, in 1926. He was trained as a machinist, and perhaps inevitably for Swiss mechanical types, there was a bit of the watchmaker in him, too. Fortunately, at that time the young Hollywood was something of a clockwork industry, too, with its mechanical cameras, projection systems, and the new technology of magnetic audio strips. Hauser got a job at MGM Studios working on recording technology, got married, had a daughter (my mom), and settled in a Mediterranean bungalow on a side street in Westwood where every house had a lush front lawn and a garage in the back.
But Hauser was more than a company engineer. By night, he was also an inventor. He dreamed of machines, drew sketches and then mechanical drawings of them, and built prototypes. He converted his garage to a workshop, and gradually equipped it with the tools of creation: a drill press, a band saw, a jig saw, grinders, and, most important, a full-size metal lathe, which is a miraculous device that can, in the hands of an expert operator, turn blocks of steel or aluminum into precision-machined mechanical sculpture ranging from camshafts to valves.
Initially his inventions were inspired by his day job, and involved various kinds of tape-transport mechanisms. But over time his attention shifted to the front lawn. The hot California sun and the local mania for perfect green-grass plots had led to a booming industry in sprinkler systems, and as the region grew prosperous, gardens were torn up to lay irrigation systems. Proud homeowners came home from work, turned on the valves, and admired the water-powered wizardry of pop‑up rotors, variable-stream nozzles, and impact sprinkler heads spreading water beautifully around their plots. Impressive, aside from the fact that they all required manual intervention, if nothing more than just to turn on the valves in the first place. What if they could be driven by some kind of clockwork, too?
Patent number 2311108 for “Sequential Operation of Service Valves,” filed in 1943, was Hauser’s answer. The patent was for an automatic sprinkler system, which was basically an electric clock that turned water valves on and off. The clever part, which you can still find echoes of today in lamp timers and thermostats, is the method of programming: the “clock” face is perforated with rings of holes along the rim at each five-minute mark. A pin placed in any hole triggers an electrical actuator called a solenoid, which toggles a water valve on or off to control that part of the sprinkler system. Each ring represented a different branch of the irrigation network. Together they could manage an entire yard—front, back, patio, and driveway areas.
Once he had constructed the prototype and tested it in his own garden, Hauser filed his patent. With the patent application pending, he sought to bring it to market. And there was where the limits of the twentieth-century industrial model were revealed.
It used to be hard to change the world with an idea alone. You can invent a better mousetrap, but if you can’t make it in the millions, the world won’t beat a path to your door. As Marx observed, power belongs to those who control the means of production. My grandfather could invent the automatic sprinkler system in his workshop, but he couldn’t build a factory there. To get to market, he had to interest a manufacturer in licensing his invention. And that is not only hard, but requires the inventor to lose control of his or her invention. The owners of the means of production get to decide what is produced.
In the end, my grandfather got lucky—to a point. Southern California was the center of the new home irrigation industry, and after much pitching, a company called Moody agreed to license his automatic sprinkler system. In 1950 it reached the market as the Moody Rainmaster, with a promise to liberate homeowners so they could go to the beach for the weekend while their gardens watered themselves. It sold well, and was followed by increasingly sophisticated designs, for which my grandfather was paid royalties until the last of his automatic sprinkler patents expired in the 1970s.
This was a one-in-a-thousand success story; most inventors toil in their workshops and never get to market. But despite at least twenty-six other patents on other devices, he never had another commercial hit. By the time he died in 1988, I estimate he had earned only a few hundred thousand dollars in total royalties. I remember visiting the company that later bought Moody, Hydro-Rain, with him as a child in the 1970s to see his final sprinkler system model being made. They called him “Mr. Hauser” and were respectful, but it was apparent they didn’t know why he was there. Once they had licensed the patents, they then engineered their own sprinkler systems, designed to be manufacturable, economical, and attractive to the buyer’s eye. They bore no more resemblance to his prototypes than his prototypes did to his earliest tabletop sketches.
This was as it must be; Hydro-Rain was a company making many tens of thousands of units of a product in a competitive market driven by price and marketing. Hauser, on the other hand, was a little old Swiss immigrant with an expiring invention claim who worked out of a converted garage. He didn’t belong at the factory, and they didn’t need him. I remember that some hippies in a Volkswagen yelled at him for driving too slowly on the highway back from the factory. I was twelve and mortified. If my grandfather was a hero of twentieth-century capitalism, it certainly didn’t look that way. He just seemed like a tinkerer, lost in the real world.
Yet Hauser’s story is no tragedy; indeed, it was a rare success story from that era. My grandfather was, as best I can remember (or was able to detect; he fit the caricature of a Swiss engineer, more comfortable with a drafting pencil than with conversation), happy, and he lived luxuriously by his standards. I suspect he was compensated relatively fairly for his patent, even if my stepgrandmother (my grandmother died early) complained about the royalty rates and his lack of aggression in negotiating them. He was by any measure an accomplished inventor. But after his death, as I went through his scores of patent filings, including a clock timer for a stove and a Dictaphone-like recording machine, I couldn’t help but observe that of his many ideas, only the sprinklers actually made it to market at all.
Why? Because he was an inventor, not an entrepreneur. And in that distinction lies the core of this book.
It used to be hard to be an entrepreneur. The great inventor/businessmen of the First Industrial Revolution, such as James Watt and Matthew Boulton of steam-engine fame, were not just smart but privileged. Most were either born into the ruling class or lucky enough to be apprenticed to one of the elite. For most of history since then, entrepreneurship has meant either setting up a corner grocery shop or some other sort of modest local business or, more rarely, a total pie-in-the-sky crapshoot around an idea that is more likely to bring ruination than riches.
Today we are spoiled by the easy pickings of the Web. Any kid with an idea and a laptop can create the seeds of a world-changing company—just look at Mark Zuckerberg and Facebook or any one of thousands of other Web startups hoping to follow his path. Sure, they may fail, but the cost is measured in overdue credit-card payments, not lifelong disgrace and a pauper’s prison.
The beauty of the Web is that it democratized the tools both of invention and of production. Anyone with an idea for a service can turn it into a product with some software code (these days it hardly even requires much programming skill, and what you need you can learn online)—no patent required. Then, with a keystroke, you can “ship it” to a global market of billions of people.
Maybe lots of people will notice and like it, or maybe they won’t. Maybe there will be a business model attached, or maybe there won’t. Maybe riches lie at the end of this rainbow, or maybe they don’t. But the point is that the path from “inventor” to “entrepreneur” is so foreshortened it hardly exists at all anymore.
Indeed, startup factories such as Y Combinator now coin entrepreneurs first and ideas later. Their “startup schools” admit smart young people on the basis of little more than a PowerPoint presentation. Once admitted, the would-be entrepreneurs are given spending money, whiteboards, and desk space and told to dream up something worth funding in three weeks.
Most do, which says as much about the Web’s ankle-high barriers to entry as it does about the genius of the participants. Over the past six years, Y Combinator has funded three hundred such companies, with such names as Loopt, Wufoo, Xobni, Heroku, Heyzap, and Bump. Incredibly, some of them (such as DropBox and Airbnb) are now worth billions of dollars. Indeed, the company I work for, Condé Nast, even bought one of them, Reddit, which now gets more than 2 billion page views a month. It’s on its third team of twentysomething genius managers; for some of them, this is their first job and they’ve never known anything but stratospheric professional success.
But that is the world of bits, those elemental units of the digital world. The Web Age has liberated bits; they are cheaply created and travel cheaply, too. This is fantastic; the weightless economics of bits has reshaped everything from culture to economics. It is perhaps the defining characteristic of the twenty-first century (I’ve written a couple of books on that, too). Bits have changed the world.
We, however, live mostly in the world of atoms, also known as the Real World of Places and Stuff. Huge as information industries have become, they’re still a sideshow in the world economy. To put a ballpark figure on it, the digital economy, broadly defined, represents $20 trillion of revenues, according to Citibank and Oxford Economics. The economy beyond the Web, by the same estimate, is about $130 trillion. In short, the world of atoms is at least five times larger than the world of bits.
We’ve seen what the Web’s model of democratized innovation has done to spur entrepreneurship and economic growth. Just imagine what a similar model could do in the larger economy of Real Stuff. More to the point, there’s no need to imagine—it’s already starting to happen. That’s what this book is about. There are thousands of entrepreneurs emerging today from the Maker Movement who are industrializing the do-it-yourself (DIY) spirit. I think my grandfather, as bemused as he might be by today’s open-source and online “co-creation,” would resonate with the Maker Movement. Indeed, I think he might be proud.
The making of a Maker
In the 1970s, I spent some of my happiest childhood summers with my grandfather in Los Angeles, visiting from my home on the East Coast and learning to work with my hands in his workshop. One spring, he announced that we would be making a four-stroke gasoline engine and that he had ordered a kit we could build together. When I arrived in Los Angeles that summer, the box was waiting. I had built my share of models, and opened the box expecting the usual numbered parts and assembly instructions. Instead, there were three big blocks of metal and a crudely cast engine casing. And a large blueprint, a single sheet folded many times.
“Where are the parts?” I asked. “They’re in there,” my grandfather replied, pointing to the metal blocks. “It’s our job to get them out.” And that’s exactly what we did that summer. Using the blueprint as a guide, we cut, drilled, ground, and turned those blocks of metal, extracting a crankshaft, piston and rod, bearings, and valves out of solid brass and steel, much as an artist extracts a sculpture from a block of marble. As the pile of metal curlicues from the steel turning on the lathe grew around my feet, I marveled at the power of tools and skilled hands (my grandfather’s, not mine). We had conjured a precision machine from a lump of metal. We were a mini-factory, and we could make anything.
But as I got older, I stopped returning to my grandfather’s workshop and forgot about my fascination with making things. Blame screens. My generation was the first to get personal computers, and I was more enthralled with them than with anything my grandfather could make. I learned to program, and my creations were in code, not steel. Tinkering in a workshop seemed trivial compared to unlocking the power of a microprocessor.
Zines, Sex Pistols, and the birth of Indie
When I reached my twenties, I had my second DIY moment. I was living in Washington, D.C., in the early 1980s, when it was one of the hotspots of the American punk rock movement. Bands such as Minor Threat and the Teen Idles were being formed by white suburban teenagers and playing in church basements. Despite not knowing how to play an instrument and having limited talent, I got caught up in the excitement of the moment and played in some of the lesser bands in the scene. It was eye-opening.
Like all garage rock and roll, all you needed to be in a band was an electric guitar and an amp. But what was new about the 1980s punk phenomenon was that the bands did more than just play; they also started to publish. Photocopiers were becoming common, and from them arose a “zine” culture of DIY magazines that were distributed at stores and shows and by mail. Cheap four-track tape recorders allowed bands to record and mix their own music, without a professional studio. And a growing industry of small vinyl-pressing plants let them make small-batch singles and EPs, which they sold via mail order and local shops.
This was the start of the DIY music industry. The tools of the major labels—recording, manufacturing, and marketing music—were now in the hands of individuals. Eventually some of these bands, led by Minor Threat and then Fugazi, started their own indie label, Dischord, which eventually produced hundred of records and is still running today. They didn’t need to compromise their music to get published, and they didn’t need to sell in big numbers or get radio play. They could find their own fans; indeed, the fans found them via word of mouth, and postcards poured into such micro-labels to order music that couldn’t be found in most stores. The relative obscurity conferred authenticity and contributed to the rise of the global underground that defines Web culture today.
Product details
- Publisher : Crown (April 8, 2014)
- Language : English
- Paperback : 272 pages
- ISBN-10 : 0307720969
- ISBN-13 : 978-0307720962
- Item Weight : 2.31 pounds
- Dimensions : 5.19 x 0.62 x 8 inches
- Best Sellers Rank: #703,784 in Books (See Top 100 in Books)
- #88 in Manufacturing Industry (Books)
- #112 in Industrial Relations Business
- #4,115 in Entrepreneurship (Books)
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Customers find the book provides insights and inspiration for creative thinking. They describe it as an interesting, well-written account that explains new trends clearly. Readers appreciate the applied design and forward-looking perspective on manufacturing. The book covers 3D printing technology and digital fabrication.
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Customers find the book provides compelling insights and creative thinking. They describe it as informative, eye-opening, and a great glimpse into the future of industry. The author's unique perspective on 3D printing adds greater insight into the present state of the technology. Overall, customers find the book inspiring and well-researched, with a grand vision but much focus on small items developed.
"...Anderson sums up many of these themes with lots of interesting stories in an easily readable style. I think there are a few things worth..." Read more
"...I love the optimism, the idea that creative people can get their ideas to market as quickly and cheaply as possible with a few barriers as..." Read more
"...applies, bottom up, highly networked, open source, with access to all the production tools you need with a single click of a mouse...." Read more
"...Makers presents a grand vision, but much of Anderson's focus is on small items developed in a "hobby" like atmosphere, or expensive items such as a..." Read more
Customers find the book easy to understand and a great primer on the new industrial revolution. They say it's an interesting read that highlights the potential for digital manufacturing using 3D printing and newer, more effective technology like robots like the new Baxter.
"This is a good book on an interesting topic...." Read more
"...It was a fun read anyway, and I thoroughly enjoyed the book." Read more
"...Like I said this is the most important book you will read this year and from the buzz that it is creating I believe it will become one of the..." Read more
"...Both "The long tail" and "Free" are great reads and Truly thought provoking...." Read more
Customers find the book's description clear and well-written. They appreciate the historical perspective and easy-to-understand explanations of new trends. The references and examples make the analysis easy to follow.
"...do is allow the talented craftsman, musician, writer to be more productive than ever, and also lower the barriers to entry for the people with..." Read more
"...Chris has done a great job chronicling an innovation revolution unfolding across the US - a "bottom up" creative movement led by thousands..." Read more
"...(people, places, and things) given in the book, but there were interesting details about many of them that I was unaware of...." Read more
"...The second part is more detailed about specific manifestations and is full of real examples of companies that are making viable businesses based on..." Read more
Customers find the book's design stunning and eye-opening. They say it's a forward-looking piece about the future of manufacturing, engineering, crafting, and building art. The book is described as a must-read for designers and anyone interested in creating things.
"...approach allows for a free forum of synergy and suggestive improvements to product designs, potential drawbacks to a large scale application begin..." Read more
"Absolutely stunning, eye opening book. Best book in the market that explains what the author calls "the 2nd Industrial Evolution"...." Read more
"...Fascinating. A must-read for designers and anyone interested in creating 'things'...." Read more
"...Maker's is basically a sequel to The Longtail. It's a deep look at what happens to the manufacturing (mostly in America) when physical manufacturing..." Read more
Customers like the 3D printing technology. They mention it's an excellent book about 3D printing and digital fabrication.
"...First while digital fabrication technology is amazing it is only as useful as the people using it...." Read more
"...for all of us interested in new technologies, entrepreneurship and 3D printing...." Read more
"Fantastic book for anyone interested in the history and future of Makers and 3D printing. Very motivational for those who want to get started too." Read more
"Excellent book about 3D printing!..." Read more
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- Reviewed in the United States on October 21, 2012This is a good book on an interesting topic. I run cabinet shop in Toronto and have been prattling to my wife about the remaking of the industrial revolution for a few years now. Anderson sums up many of these themes with lots of interesting stories in an easily readable style.
I think there are a few things worth adding. First while digital fabrication technology is amazing it is only as useful as the people using it. A cnc router won't make you a good cabinet maker any more that a word processor will make you a good writer or a digital synthesizer will make you a good musician. A synthesizer enables a good musician to become a whole orchestra almost instantly. But a bad musician still sounds like a bad musician and a bad writer is just as annoying as ever to read. What these technologies do is allow the talented craftsman, musician, writer to be more productive than ever, and also lower the barriers to entry for the people with talent who are not part of the established social hierarchy.
In my own shop I don't have my own cnc equipment. When I take on a project like a kitchen, I simply email lists of parts (doors, drawers, carvings) to fabricators not far from my shop and in some cases the parts come back to me the next morning. My suppliers don't stock inventory, they fabricate the parts digitally and so they can produce whatever I want in whatever sizes I want. This is the easy part of my job. The hard part getting the clients to decide on what they want, and figuring out how to fit everything they want into the space they have on their budget. To use a car analogy most clients want something like a "Hummer/Lamborghini/Porsche/Lexus/Rolls" for the price of a Focus. They often send me 3d cad drawings of their dream kitchen. It is nearly always like those famous drawings by Escher. At first glance they seem very geometrically precise, but they can't exist in 3 dimensional reality. Squaring this circle is always a challenge, and demands a combining the skills of an expert cabinet maker with those of a psychotherapist. The second hard part of my job is fitting cabinets which are always made to be regular shapes into old real houses which are never square or level. Accomplishing this task demands the skills of an expert finish carpenter, tricks that I learned from my grandfather.
In short to be a cabinet maker in the digital age you still need all the skills of a traditional cabinet maker. However what digital technology and advances in new technology in general mean is that small shops can now compete with large factories in a way they couldn't 30 years ago. I can now offer my clients anything that large factory kitchen manufacturers could in the past. For example, 30 years ago complex cabinet door styles could only be made custom at great expense using traditional cabinet shop tools or economically in large batches at big factories. Now I can order 1 door if I need it economically. And, I can beat mass production companies hands down in terms of service and speed.
In many cases I can also compete with mass producers on cost. This is because I have lower transaction costs. One of the things that frightens small scale producers is the fact that labour costs of small scale production can't compete with mass production particularly if the goods can be produced in places like China. People say "They make that thing in China for $5, how can I compete". However, if the small scale producer sells locally they don't have to compete with the $5 labour cost in China; they only have to compete with the $50 or $100 retail cost in their local market. The goods that are produced in China have a long list of transaction costs associated with them: transportation, wholesaling, retailing, packaging, inventory, obsolescence, corporate expenses and profit, mass market advertising and promotion. All these costs mean that the widget that is produced for $ 5 needs to sell for $ 50 or $ 100 to make a profit. This leaves lots of room for local artisans to make a living, as long as they keep their transaction costs down.
Anderson points out the digital crowd is rediscovering actual reality. I think he does not go far enough in this. People like actual reality. One of the things little noted in the frenzy of the digital revolution is the success of the Home Depot retail model. 30 years ago building materials was a virtual business. Materials were stored in warehouses to which customers both commercial and retail had no access. Most businesses would simply phone the supplier, say what they wanted and give an account number or use a visa and it would be delivered, much like ordering things online but over the phone. Even if you went to a lumber yard, you would usually go to a desk and order things and they would be brought out to you. Home Depot changed all this by putting everything on open shelves so people could go in a play with it. The builders supply became playground for handy people. At the height of the virtual revolution, Home Depot took over the market for home building supplies by `going actual'.
I find this in my own business. While the web is a good way to get my name out, showing people real physical samples is the best way to close a sale. After a visit I always make sure I leave a potential customer with a few samples to play with. This way my brand sits on the kitchen table while they are trying to come to a decision.
All this points to the possibility of a business model that Anderson hints at, but does not really explore; the return of the traditional neighborhood artisan. A few hundred years ago if you wanted a pair of shoes, or a coat or a piece of furniture you went to a shoemaker, or a tailor or a cabinet maker and told them what you wanted and they made it for you. There was personal contact between the producer and the consumer, you could touch and feel the materials and say what you liked. People could take pride in their work and see the smiles on the faces of happy customers.
This was a world wiped out by mass production. Huge production runs meant the artisan could not compete with mass produced goods. But mass production brought its own costs. The producer and the consumer became separated by a huge faceless corporate distribution system, which pretended to care, but most suspected really didn't. This was partially documented by Marx as worker alienation. The flipside, consumer alienation, is perhaps best documented by Monty Python. Mass production also brings with it a whole host of transaction costs, noted above, which make it not as cheap as it might at first appear.
New production technology offers the possibility of changing all this. When I go to a shoe store it is always a frustrating experience. I always want some combination of style and size that they never seem to have in the back. Imagine however if a shoe store had say 50 or 100 basic shoes that you could try on for size and fit, as well as some other samples that you could use to pick the styles. With the help of an expert shoemaker you could try on the fitting samples until you found something comfortable. Then you could use the style samples to mix and match all the colour and style details that fit your taste. This shoe store would not have a big warehouse of boxes in the back but some rolls of material as well as some cnc cutting and printing machines and specialized assembly tools. Depending on the complexity of the order you could go and have a coffee and then come back and pick up your order, or maybe come back the next day. This shoe store would give you exactly what you want as well as have some real cost benefits. There would be no packaging cost, low inventory costs, and much lower transportation costs. (Compressed rolls of material are much cheaper to transport and store than packaged finished good). Many of these cost reductions would also be environmental benefits, such as less packaging and transport. And worker and consumer alienation would be a thing of the past.
This is how I run my cabinet shop and I think it has great potential. Sign shops already work on this model. Perhaps the mall of the future could look like the high street of old, with shoemakers, tailors and furniture makers crafting what you want when you want them. The digital world provides the infrastructure and the tools, but the purchasing process would be actual and face to face. The best of both worlds maybe?
(I also wrote a doctoral dissertation at Oxford which was in large part about the relationship of the world of things to the world of symbols, so I have also been interested in these problems from a philosophical perspective. My examiners, postmodernists who don't believe in outdated concepts like `reality', didn't take kindly to it.)
- Reviewed in the United States on November 19, 2012I love the main idea of the book: that 3D printers, 3D scanners and CNC machines are becoming available to everyone and will change the world. I'm an engineer who builds factory automation, and have most of the tools the author mentions. The author compares 3D printers now with the dot matrix printer of 20 years ago. He believes that in the next 20 years 3D printers will make similar progress that laser and inkjet printers made, and the result will be an Industrial Revolution to rival anything that came before. Motley Fool had a similar article recently and went so far as to say this kind of technology would shift manufacturing from China back to the US. Honestly, the Chinese must be laughing in their boots.
Maybe it's just my lack of imagination, but when I look around Walmart, I don't see much of anything that looks like it could be made on a 3D printer. Could we 3D print an alarm clock, a can of spray deodorant, coffee cup, ballpoint pen, jeans, dogfood? They can all be mass produced cheaply enough, and really people don't want to put a lot of thought into making all the various and sundry items in their life. The author gives an example of people making custom decals for their phones and says people will pay a premium for unique items they help create. That's true of course, and I would love to find and enter a suitable market for a side business such as this for myself. I know the opportunities are out there, and I want a piece of that.
But knowing first hand the difference between what a plastic injection mold machine can make in a day vs. a 3D printer, I don't see this changing the world in the way the author imagines in our lifetime.
It was a fun read anyway, and I thoroughly enjoyed the book.
- Reviewed in the United States on October 24, 2012This is the most important book you will read this year. Let me repeat that, this is the most important book that you will read this year and here's why, it outlines just how through innovation and new product development the world is about the change. It's pretty common knowledge that innovation especially in this country is the key to our recovery and automation is the key to new product introductions.
From the book:
"Automation is here to stay-it's the only way that large-scale manufacturing can work in rich countries. But what can change is the role of smaller companies. Just as start-ups are the driver of innovation in the technology world and the underground is the driver of ne culture, so, too, can the energy and creativity of entrepreneurs and individual innovators reinvent manufacturing and create jobs along the way...The great opportunity in the new Maker Movement is the ability to be both local and global. Both artisanal and innovative. Both high tech and low-cost. Starting small and growing big, and most of all creating the sort of products that the world wants bit doesn't know it yet, because those products don't fit neatly into the mass economics of the old model.
Anderson spends a lot of time talking about how new products are being developed and how they are being built using everything from now affordable 3D printers to using companies that can built the new products for the innovators including helping them with engineering, design, fabrication and assembly of the new products all in the small quantities required for product development and leading to mass production when the product takes off.
By using companies who are offering integrated solution all an innovator needs is an idea, a credit card and a computer and he can see his product go from concept to reality in just a matter of days. It is not overly dramatic to say that a person can invent something on Monday and have Fed-Ex deliver the prototype to his front door on Friday! If that isn't a miracle of our times, I'm not sure what is.
From the book:
"The use of common design file standards that allow anyone, if they desire to send their designs to commercial manufacturing services to be produced in any number, just as easily as they can fabricate them on their desktop. This radically foreshortens the path from idea to entrepreneurship as the Web did in software, information and content."
And there is optimism with Anderson talking about how "Real countries build things" and how that is want is really the backbone of our American culture.
But we have to be ready for the changes that are occurring. That now and in the future we are going to see many many more companies building specialty products that are capable of changing the world.
"The days of companies with names like "General Electric" and "General Mills" and "General Motors" are over. The money on the table is like Krill: a billion little entrepreneurial opportunities that can be exploited by smart, creative people."
I have to admit that I have read this book twice already, and I think it's because I like the message so much. I love the optimism, the idea that creative people can get their ideas to market as quickly and cheaply as possible with a few barriers as possible.
There is no more dealing with rigid gate keepers putting up barriers to keep people out. In publishing for example the days of the arrogant editor with his pile of manuscripts from anxious would be authors over. Now it's "The hell with that editor, I'll publish it myself!" the proof of that being that there are now a number of bestsellers that originated through electronic self-publishing. I love that idea.
And now in terms of new product develop and in terms of people with great ideas being able to get those ideas to market as quickly and simply as possible, there has never been a better time.
From the book:
"On the product-development side, the Maker Movement tilts the balance toward cultures with the best innovation model, not the cheapest labor. Societies that have embraced "co-creation," or community-based development, win. They are unbeatable for finding and harnessing the best talent and more motivated people in any domain. Look for those countries where the most vibrant Web communities flourish and the most innovative Web companies grow. Those are the values the predict success in any twenty first century market."
If you are feeling bad about where we are today and want to feel better, then read this book, if you are worried about the election and where this country is going read this book. And finally if you want to learn more about how you can go about getting your ideas developed and to market read this book because the author even provides a step of directions on how to develop your 21st Century Workshop.
Like I said this is the most important book you will read this year and from the buzz that it is creating I believe it will become one of the cornerstone books of our generation
Top reviews from other countries
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Amando A. Pombo CruzReviewed in Mexico on August 20, 20185.0 out of 5 stars Inspiracional para Makers
Cuenta Chris Anderson de como los makers han regresado a los garages a realizar inventos después de la era www.com y como han cambiado al mundo de 10 años para acá. En este libro Chris cuenta como conoció al mexicano Jordi Muñoz quien fuera responsable de la popularización de los drones en todo el mundo. Un libro obligado si quieres entrar en el mundo de los "hacedores", pues te cuenta sobre las herramientas y conocimientos básicos que debes tener.
Cuenta Chris Anderson de como los makers han regresado a los garages a realizar inventos después de la era www.com y como han cambiado al mundo de 10 años para acá. En este libro Chris cuenta como conoció al mexicano Jordi Muñoz quien fuera responsable de la popularización de los drones en todo el mundo. Un libro obligado si quieres entrar en el mundo de los "hacedores", pues te cuenta sobre las herramientas y conocimientos básicos que debes tener.5.0 out of 5 stars Inspiracional para Makers
Amando A. Pombo Cruz
Reviewed in Mexico on August 20, 2018
Images in this review
Cliente AmazonReviewed in Spain on February 22, 20195.0 out of 5 stars Very interesting...
Very interesting book for anyone trying to anticipate the next big thing.
Paul B.Reviewed in Canada on March 26, 20175.0 out of 5 stars Five Stars
Very interesting
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Valentina FranzoniReviewed in Italy on October 1, 20165.0 out of 5 stars un classico
un classico del marketing dei nostri tempi sulla stampa 3D.
Tutti gli esempi e le discussioni proposte si focalizzano sul mercato americano USA, ma la forma mentis è applicabile anche alla nostra Europa.
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Vinicius Bazan Pinto FernandesReviewed in Brazil on June 2, 20155.0 out of 5 stars Leitura essencial
Um livro essencial para "abrir a cabeça" e analisar a realidade do movimento hobbista/maker com uma perspectiva atual. O autor trás inúmeros exemplos e conduz a interessantes reflexões sobre como podemos deixar de ser apenas consumidores.

