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Ender's Game (The Ender Quintet) Mass Market Paperback – July 15, 1994

4.5 out of 5 stars 9,560 customer reviews
Book 1 of 5 in the Ender's Game Series

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Product Details

  • Series: The Ender Quintet (Book 1)
  • Mass Market Paperback: 352 pages
  • Publisher: Tor Science Fiction (July 15, 1994)
  • Language: English
  • ISBN-10: 0812550706
  • ISBN-13: 978-0812550702
  • Product Dimensions: 4.1 x 1 x 6.8 inches
  • Shipping Weight: 5.6 ounces (View shipping rates and policies)
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (9,560 customer reviews)
  • Amazon Best Sellers Rank: #1,344 in Books (See Top 100 in Books)

Customer Reviews

Top Customer Reviews

Format: Kindle Edition Verified Purchase
This book is one of those fantastic books that make you read through the night. (By the time I finished,it was 2 in the morning😂) ※ Btw You shouldn't try this

I first read the book when I was 10 and simply thought (whoa this book is cool ! I just love to see people fighting! It's just umm cool!)..........huh...I would really love to roll my eyes at ten year old me.I mean,I shouldn't have gotten the book when I was 10,it was too difficult for me to REALLY understand what the story meant.

Buuut I'm now 12.And me,having nothing to read scrolled through her kindle and found...Orson Scott Card's......Gate Thief. I know I know I think most of you were waiting to see the title ,Ender's Game. Well hold your horses. *Coughs*well as usual I read the gate thief. It wasn't as funny as I used to think so I was a tad disappointed. (It IS funny so don't stop buying the book) So I scrolled through kindle again and at last found the book you were waiting for......(I'm really tempted to put another book title here*sighs*)the Ender's Game.Annnnd finally this is the book that robbed me of my beauty sleep😜

I don't want to tell you the setting or summary because
1. You should read it and think for yourself
2. Somebody has already written it anyways

So I'll just tell you how I felt. This book makes you want to cry WITH the characters in the story and makes you compare about the world you are living in now and the world Ender←The main character, is living in. (Even if it doesn't make you do it I advise you do) I'm a kid,so I can sympathize with Ender about how unfair our teachers and adults around us are. But I can also understand the adults who have to be unfair to move toward their goal. This book takes an advantage of our feelings and makes us love the book.
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Format: Mass Market Paperback Verified Purchase
A classic for a reason, the movie didn't do it justice.

If you're a smart kid - Card manages to write what it's actually like being a smart kid and dealing with the world. That meant more to me as a kid than the story, the world, or any of the rest of it.

The fact that battle school and 3d zero G laser tag battles to save the universe couldn't be cooler is pretty sweet too, but the heart of this book is the mind and soul of Ender and his friends. Gifted kids will finally find someone writing a gifted kid in a way that makes sense. The companion series Ender's Shadow continues that from the other's points of view. The Older Ender in the direct sequels to this is less relatable, though the universe development is interesting.

And in general - Card is just a great writer - he has an effortless flow to his style that leads to finishing books in one sitting if you're not careful. Even his books I didn't love or didn't care for the subject matter - the writing itself is still easy and smooth going down.
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Format: Mass Market Paperback Verified Purchase
Plot:

It is the future. Earth has survived an attack from an insectile alien race - barely. Population control laws are in effect. Families are limited to 2 children. Young children are monitored to see if they have military potential, and those that show promise at an early age are whisked away to train in the military's Battle School, in the hopes that by the time they reach adulthood, they will possess the necessary skills to defend the Earth, if the aliens - "buggers" - ever return.

Andrew "Ender" Wiggin is a rare third child in his family. His older brother and sister showed intellectual promise, but his brother was too ruthless and his sister too compassionate to qualify for Battle School. So the Wiggin parents were permitted a third chance to produce a military prodigy. And they succeeded.

Ender is whisked away to Battle School at the ripe old age of 6. The School, located on a space station orbiting the Earth, is populated by military officers and child prodigies. Ender is one of the youngest.

And these are not your average children.

They train daily in space military tactics, weaponry, and combat. Although they are all at an age that we associate with Dora, Spongebob, and Hannah Montana, these kids are nothing like the children currently roaming your local elementary school hallway. They are calculating, intuitive, sometimes ruthless, always dangerous.

One of the main focuses of the School is the battleroom, where the children are equipped with special suits and laser guns that allow them to fight each other in zero-gravity. On Ender's first trip to the battleroom, it becomes quickly apparent that he is a cut above the other students. Some of his peers respect this. Some are threatened by it.
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Format: Kindle Edition Verified Purchase
Despite its age (it was published in the mid 1980s), this book holds up surprisingly well in terms of being a sci-fi novel. In fact, the author does a decent job of describing certain technologies in a vague enough way as to allow your imagination to morph them into the present day or near-future equivalent that they would be (for example, students are described many times using a "desk", but after awhile you come to imagine it as essentially an oversized tablet computer, which is remarkable given that tablets didn't really exist when this book was written). Further, he more or less nails the nature of the internet (which, again, hardly existed in the 80s) right on the head; things like chat rooms and social websites and hiding your identity through casual anonymity are mentioned as being a base part of the new future.

However, when it truly comes down to the technical aspects of this future, the author leaves MUCH to be desired. Through an introduction in the Kindle Edition, he freely admits he's an English major, and has no technical training of any kind. This much is obvious when reading "Ender's Game"; there are many scenes, technologies, and aspects that are not only mentioned casually without a description, but often use generic terms that convey something that doesn't par with how the characters sometimes use this technology or how it works (see: "desk", above). And many scenes could do with at least some kind of exposition, even if it's light on jargon or technical terms; when Ender first ships out to the training academy, the entire process composes a dozen paragraphs and a couple of pages. There is is no descprition of the station itself, how big it is, where it is, how long it takes to get there ...
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